TLaD Weapons Modding
A GTA IV Mod
Added:2010-05-08 00:38:15 -0700
File Size:4.95 KB
HERE COMES EPISODIC WEAPONS
Annihilator (Johnny's own customized) shoots 2x faster. Increased range, and damage. Clipsize is now 1000 not 100.
Semi-auto pistol (CZ75) shoots 3x faster, does 2x more damage, and increased range.
Sawn-off (Shotgun) does 2x more damage, increased range, and shoots 2x faster.
Automatic shotgun (SWEEPER SHOTGUN) does 5% more damage. Increased damage, and shoots 2x FASTER.
Grenade Launcher shoots 2x faster, increased damage, increased range, and ammomax is now 40 not 20, and clipsize is 2 not 1.
Pipe bomb increased range, and clipsize is now 50 not 25.
HERE COMES NORMAL WEAPONS
Pistol (GLOCK) will do 8% more damage, increased range, and shoots 2x faster.
DesertEagle increased weapon range, increased damage 5%, clipsize is now 8 not 9
Shotgun (NORMAL NOT BARETTA) will do 5% more damage, increased range, clipsize is now 5 not 8.
Baretta increased damage, weapon range, and clipsize is now 12 not 10.
Uzi (MICRO UZI) increased weapon range, damage is now 17 not 20. Clipsize is now 55 not 50.
MP5 increased 5% damage base, weapon range and it has now realistic firerate.
AK-47 increased weapon range, and firerate. Damage is now 26 not 30. Clipsize is now 42 not 30.
M4 increased 5% damage base, lower range, and increased firerate.
Sniper (NOT M40a1) increased range, Damage is now 16 not 20. Clipsize is now 15 not 10.
M40a1 (NOT NORMAL SNIPER) lower range, damage is now 22 not 20. Clipsize is 8 not 5.
Rocket Launcher increased range, and ammomax is now 20.
Minigun (ANNIHILATOR) Does 2x Damage and has longer range, and clipsize is now 1000 not 750.
Grenade increased range, and ammomax is now 50.
Molotov lower range, and ammomax is now 30.
1. Backup file WeaponInfo from Rockstar Games/EFLC/common/data/
2. Backup file WeaponInfo from Rockstar Games/EFLC/TLaD/common/data
2. Replace old WeaponInfo's with new one.