[Options]
UseInitBeep=1             #use 0 to 1; default 1; beep on init
Log=0                     #use 0 to 1; creates a log file in folder 'x360ce logs'
FakeAPI=0                 #use API patching

[PAD1]
Index=0                   #controller index in system game controllers list; 0 is first; -1 to ignore this pad
Native=0                  #experimental native mode, calls system xinput1_3.dll to support xinput compatible controller together with emulated
VID=0x0810
PID=0x0001
Left Analog X=1           #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog Y=-2          #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog X=6          #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Right Analog Y=-3         #axis index; use - to invert; precede with 's' for a slider eg; s-1; 7 to disable
Left Analog X+ Button=0   #button id; 0 to disable
Left Analog X- Button=0   #button id; 0 to disable
Left Analog Y+ Button=0   #button id; 0 to disable
Left Analog Y- Button=0   #button id; 0 to disable
Right Analog X+ Button=0  #button id; 0 to disable
Right Analog X- Button=0  #button id; 0 to disable
Right Analog Y+ Button=0  #button id; 0 to disable
Right Analog Y- Button=0  #button id; 0 to disable
D-pad POV=1               #POV index; 0 to disable
D-pad Up=0                #button id; 0 to disable
D-pad Down=0              #button id; 0 to disable
D-pad Left=0              #button id; 0 to disable
D-pad Right=0             #button id; 0 to disable
A=3                       #button id; 0 to disable
B=2                       #button id; 0 to disable
X=4                       #button id; 0 to disable
Y=1                       #button id; 0 to disable
Left Shoulder=7           #button id; 0 to disable
Right Shoulder=8          #button id; 0 to disable
Back=9                    #button id; 0 to disable
Start=10                  #button id; 0 to disable
Left Thumb=11             #button id; 0 to disable
Right Thumb=12            #button id; 0 to disable
TriggerDeadzone=0
Left Trigger=5            #button id; precede with 'a' for an axis; 's' for a slider; 'x' for a half range axis; 'h' for half slider; use '-' to invert ie. x-2;
Right Trigger=6           #button id; precede with 'a' for an axis; 's' for a slider; 'x' for a half range axis; 'h' for half slider; use '-' to invert ie. x-2;
UseForceFeedback=1        #use 0 to 1; default 0
SwapMotor=0               #use 0 to 1; default 0
ForcePercent=100          #use 0 to 100; default 100
ControllerType=1          #GAMEPAD 1; WHEEL 2; STICK 3; FLIGHT_SICK 4; DANCE_PAD 5; GUITAR 6; DRUM_KIT 8;   //WILDS
AxisToDPad=0              #Use Axis to control DPad (0 disabled, 1 enabled)                                 //WILDS
AxisToDPadDeadZone=256    #Dead zone for Axis                                                               //WILDS
AxisToDPadOffset=0        #                                                                                 //WILDS
POVXReverse=0             #Reverse POV Up/Down
POVYReverse=0             #Reverse POV Left/Right
ProductName=Twin USB Joystick
