Version 110 12
shadinggroup
{
Shaders 1
{
gta_default.sps w_bat\texinclude\Deathstroke_D.png
}
}
skel
{
skel w_bat/w_bat.skel
}
lodgroup
{
high 1 w_bat\w_bat.mesh 0 9999.0
med none 9999.0
low none 9999.0
vlow none 9999.0
center 0.180109 0.00247619 0.462034
AABBMin 0.00974083 -0.0578181 -0.0710979
AABBMax 0.350477 0.0627704 0.995165
radius 0.56293
}
