fragments
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dampingLinearV 0.02 0.02 0.02
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dampingAngularC 0.02 0.02 0.02
dampingAngularV 0.02 0.02 0.02
dampingAngularV2 0.0099999998 0.0099999998 0.0099999998
group BM_guntargets02{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
minDamageForce 100
damageHealth 1000
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child{
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child{
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child{
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child{
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}
child{
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}
child{
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group targ01_chunk02{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
}
group targ01_chunk17{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
group targ01_chunk08{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 0.99999994
damagedMass all 0.99999994
}
group targ01_chunk27{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
}
}
group targ01_chunk28{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
}
}
group targ01_chunk29{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 0.99999994
damagedMass all 0.99999994
}
}
group targ01_chunk30{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
}
group targ01_chunk22{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
}
group targ01_chunk21{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
group targ01_chunk23{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
group targ01_chunk25{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
}
}
}
group targ01_chunk26{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
}
group targ01_chunk18{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
group targ01_chunk19{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
group targ01_chunk24{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
}
}
}
group targ01_chunk01{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
}
group targ01_chunk14{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
group targ01_chunk13{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
}
}
group targ01_chunk11{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 0.99999994
damagedMass all 0.99999994
}
group targ01_chunk10{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
}
group targ01_chunk04{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
}
}
group targ01_chunk09{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
group targ01_chunk07{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
}
}
group targ01_chunk06{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 0.99999994
damagedMass all 0.99999994
}
group targ01_chunk05{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
}
}
group targ01_chunk32{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
}
group targ01_chunk31{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
group targ01_chunk03{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 0.99999994
damagedMass all 0.99999994
}
}
}
group targ01_chunk16{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
group targ01_chunk20{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
}
}
group targ01_chunk15{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 0.99999994
damagedMass all 0.99999994
}
group targ01_chunk12{
strength 100
forceTransmissionScaleUp 0
forceTransmissionScaleDown 0
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1000
child{
pristineMass all 1
damagedMass all 1
}
}
}
}
selfCollisionCount 0
}