# Visual Configuration Table

# stores intial values for configuration of in game elements
#Name	Value
#Values to use with hieght based reflection map
heightReflect.width	100
heightReflect.height	200
heightReflect.power	1.2
heightReflect.specularoffset	0.15
heightReflect.waterspeed	1

#Values to use with rain collision map
raincollision.width	50
raincollision.height	600
raincollision.specularoffset	0.5
raincollision.waterspeed	1

#Values for rain GPU particle effect
rain.NumberParticles.ps3	64000
rain.NumberParticles	64000
rain.UseLitShader	0
# rain.gravity	0 0 -0.98
rain.gravity.x	0
rain.gravity.y	0
rain.gravity.z	-0.98
rain.fadeInScale	2
rain.diffuse	1
rain.ambient	0.4
rain.wrapScale	0.6
rain.wrapBias	0.4
# rain.defaultlight	1 1 1
rain.defaultlight.red	1
rain.defaultlight.green	1
rain.defaultlight.blue	1
rain.defaultlight.alpha	14

#Config for static values for skyhat
sky.sun.centreStart	0.98
sky.sun.centreEnd	1
sky.cloudWarp	1
sky.cloudInscatteringRange	0.68
sky.cloudEdgeSmooth	0.76
sky.sunAxiasX	1
sky.sunAxiasY	0
sky.GameCloudSpeed	0

#config values for vehice settings
car.headlight.angle	-0.2
# car.headlight.color	0.9 0.9 1
car.headlight.color.red	0.9
car.headlight.color.green	0.9
car.headlight.color.blue	1
car.headlight.intensity	3
car.headlight.falloffMax	10
car.headlight.innerConeAngle	10
car.headlight.outerConeAngle	30
car.headlight.emissive.on	10
car.headlight.emissive.off	0.05						

# car.taillight.color	1 0 0
car.taillight.color.red	1
car.taillight.color.green	0
car.taillight.color.blue	0
car.taillight.intensity	4
car.taillight.falloffMax	8
car.taillight.innerConeAngle	45
car.taillight.outerConeAngle	90
car.taillight.emissive.on	11
car.taillight.emissive.off	0.05

# car.siren.color	1 0 0
car.siren.color.red	1
car.siren.color.green	0.2
car.siren.color.blue	0
# car.siren.color2	0 1 2
car.siren.color2.red	0
car.siren.color2.green	1
car.siren.color2.blue	2
car.siren.intensity	18
car.siren.falloffMax	20
car.siren.innerConeAngle	30
car.siren.outerConeAngle	60

# car.taxi.color	1 1 0.6
car.taxi.color.red	1
car.taxi.color.green	1
car.taxi.color.blue	0.6
car.taxi.intensity	5
car.taxi.falloffMax	2
car.taxi.innerConeAngle	0.5
car.taxi.outerConeAngle	1

car.indicator.intensity	4
# car.indicator.color	1 0 0
car.indicator.color.red	1
car.indicator.color.green	0.5
car.indicator.color.blue	0
car.indicator.falloffMax	2.5
car.indicator.innerConeAngle	30
car.indicator.outerConeAngle	80
car.indicator.emissive.on	12
car.indicator.emissive.off	0.05

# Other emissive lights
car.defaultlight.emissive.on	13
car.defaultlight.emissive.off	0.05
car.brakelight.emissive.on	15
car.brakelight.emissive.off	0.05
car.middlebrakelight.emissive.on	15
car.middlebrakelight.emissive.off	0.05
car.reversinglight.emissive.on	15
car.reversinglight.emissive.off	0.1
car.extralight.emissive.on	12
car.extralight.emissive.off	0.05

# Lod distances for vehicles
car.lod.distance.high	30
car.lod.distance.low	80

#Config values for traffic lights
# trafficLight.red.color	0.8	0.1	0
trafficLight.red.color.red	0.8
trafficLight.red.color.green	0.1
trafficLight.red.color.blue	0
# trafficLight.amber.color	0.8	0.3	0
trafficLight.amber.color.red	0.8
trafficLight.amber.color.green	0.3
trafficLight.amber.color.blue	0
# trafficLight.green.color	0.1	0.4	0.1
trafficLight.green.color.red	0.1
trafficLight.green.color.green	0.4
trafficLight.green.color.blue	0.1
trafficLight.intensity	5
trafficLight.falloffMax	30
trafficLight.innerConeAngle	25
trafficLight.outerConeAngle	90

#Config values for Tree Imposters
imposter.color.blendRange	1
imposter.color.blendBias	1
imposter.color.size1	256
imposter.color.amt1	24
imposter.color.size2	128
imposter.color.amt2	24
# imposter.backgroundColor	0.2	0.2	0.1
imposter.backgroundColor.red	0.2
imposter.backgroundColor.green	0.2
imposter.backgroundColor.blue	0.1
imposter.shadow.blendRange	24
imposter.shadow.blendBias	256
imposter.shadow.size1	512
imposter.shadow.amt1	24
imposter.shadow.size2	256
imposter.shadow.amt2	128

#Config values for peds
ped.ambientvolume.maxstrength	1
ped.ambientvolume.fadestart	20
ped.ambientvolume.fadeend	20

# Lod distances for peds
ped.lod.distance.high	30
pedincar.lod.distance.high	30


#Config Values for Camera Events	Val start	Val End	MB start	MB End
cam.followped.blur.zoom.x	0
cam.followped.blur.zoom.y	0.00001
cam.followped.blur.zoom.z	0
cam.followped.blur.zoom.w	0.001

cam.followped.blur.damage.x	0.01
cam.followped.blur.damage.y	5
cam.followped.blur.damage.z	0.01
cam.followped.blur.damage.w	0.00001

cam.followped.blur.falling.x	3
cam.followped.blur.falling.y	10
cam.followped.blur.falling.z	0.02
cam.followped.blur.falling.w	0.0001

cam.followped.blur.beta.x	0.0001
cam.followped.blur.beta.y	0.0001
cam.followped.blur.beta.z	0.00001
cam.followped.blur.beta.w	0.001
cam.followped.blur.damage.time	500
cam.followped.blur.damage.attacktime	0.1
cam.followped.blur.damage.decaytime	0.2
cam.followped.blur.cap	0.2

cam.aimweapon.blur.zoom.x	0.01
cam.aimweapon.blur.zoom.y	0.01
cam.aimweapon.blur.zoom.z	0.01
cam.aimweapon.blur.zoom.w	0.1

cam.aimweapon.blur.damage.x	0
cam.aimweapon.blur.damage.y	10
cam.aimweapon.blur.damage.z	0.03
cam.aimweapon.blur.damage.w	0.05
cam.aimweapon.blur.damage.time	1000
cam.aimweapon.blur.interp	0.05
cam.aimweapon.blur.damage.attacktime	0.1
cam.aimweapon.blur.damage.decaytime	0.3
cam.aimweapon.blur.cap	1

cam.followvehicle.blur.zoom.x	0
cam.followvehicle.blur.zoom.y	0.0001
cam.followvehicle.blur.zoom.z	0.0001
cam.followvehicle.blur.zoom.w	0.005

cam.followvehicle.blur.speed.x	25
cam.followvehicle.blur.speed.y	300
cam.followvehicle.blur.speed.z	0.02
cam.followvehicle.blur.speed.w	0.001

cam.followvehicle.blur.damage.x	50
cam.followvehicle.blur.damage.y	100
cam.followvehicle.blur.damage.z	0.05
cam.followvehicle.blur.damage.w	0.005
cam.followvehicle.blur.damage.time	0
cam.followvehicle.blur.cap	0.3
cam.game.blur.wasted	0.1
cam.game.blur.wasted.fadetime	1000
cam.game.blur.busted	0.1
cam.game.blur.busted.fadetime	1000
cam.game.blur.cap	1
cam.fpsweapon.blur	0.001
cam.fpsweapon.sniperinitime	300
cam.fpsweapon.blur.cap	1
cam.intermezzo.stuntjump.blur	0.02


# Misc Values
misc.DOFBlurMultiplier.HD	1
misc.DOFBlurMultiplier.SD	0.5
misc.Multiplier.heightStart	100
misc.Multiplier.heightEnd	250
misc.Multiplier.farClipMultiplier	2
misc.Multiplier.nearFogMultiplier	0.5
misc.3dMarkers.FrontLightIntensity	10
misc.3dMarkers.frontLightExponent	32
misc.coronas.WaterMultiplier	5
misc.BloomIntensityClamp.HD	10
misc.BloomIntensityClamp.SD	10
misc.BloomIntensityClamp.SD.ps3	5
misc.CrossPMultiplier.RimLight	0.1
misc.CrossPMultiplier.GlobalEnvironmentReflection	0
misc.CrossPMultiplier.Gamma	1.15
misc.CrossPMultiplier.MidBlur	1
misc.CrossPMultiplier.Farblur	1
misc.CrossPMultiplier.SkyMultiplier	1.05
misc.CrossPMultiplier.Desaturation 	1.29
misc.HiDof.nearBlur	1			
misc.HiDof.midBlur	0.2			
misc.HiDof.farBlur	1			
misc.cutscene.nearBlurMin	0.2			
