fragments
{
minMoveForce 0
artAssetID -1
becomeRope 0
attachBottomEnd 0
estimatedCacheSize 4088
estimatedArticulatedCacheSize 0
cloneBoundPartsInCache 0
unbrokenCGOffset 0 0 0
dampingLinearC 0.02 0.02 0.02
dampingLinearV 0.02 0.02 0.02
dampingLinearV2 0.0099999998 0.0099999998 0.0099999998
dampingAngularC 0.02 0.02 0.02
dampingAngularV 0.02 0.02 0.02
dampingAngularV2 0.0099999998 0.0099999998 0.0099999998
group BM_lev_statue01{
strength 10
forceTransmissionScaleUp 0.5
forceTransmissionScaleDown 0.5
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
minDamageForce 100
damageHealth 1670
child{
pristineMass all 200
damagedMass all 200
}
group statue_leg_l{
strength 10
forceTransmissionScaleUp 0.5
forceTransmissionScaleDown 0.5
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 8
damageHealth 80
child{
pristineMass all 15.000001
damagedMass all 15.000001
}
group statue_crotch{
strength 10
forceTransmissionScaleUp 0.5
forceTransmissionScaleDown 0.5
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 100
damageHealth 1600
child{
pristineMass all 20
damagedMass all 20
}
group statue_leg_r{
strength 10
forceTransmissionScaleUp 0.5
forceTransmissionScaleDown 0.5
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
minDamageForce 100
damageHealth 1000
child{
pristineMass all 19.999998
damagedMass all 19.999998
}
}
group statue_torso{
strength 10
forceTransmissionScaleUp 0.5
forceTransmissionScaleDown 0.5
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
minDamageForce 100
damageHealth 1000
child{
pristineMass all 34.999996
damagedMass all 34.999996
}
group statue_arm_l{
strength 10
forceTransmissionScaleUp 0.5
forceTransmissionScaleDown 0.5
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
minDamageForce 100
damageHealth 1000
child{
pristineMass all 2.4999998
damagedMass all 2.4999998
}
child{
pristineMass all 2.4999998
damagedMass all 2.4999998
}
child{
pristineMass all 2.4999998
damagedMass all 2.4999998
}
child{
pristineMass all 2.4999998
damagedMass all 2.4999998
}
group statue_pipes{
strength 10
forceTransmissionScaleUp 0.5
forceTransmissionScaleDown 0.5
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 1
damageHealth 1
child{
pristineMass all 9.999999
damagedMass all 9.999999
}
}
}
group statue_arm_r{
strength 10
forceTransmissionScaleUp 0.5
forceTransmissionScaleDown 0.5
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 1
damageHealth 1
child{
pristineMass all 4.9999995
damagedMass all 4.9999995
}
child{
pristineMass all 4.9999995
damagedMass all 4.9999995
}
}
group statue_head{
strength 10
forceTransmissionScaleUp 0.5
forceTransmissionScaleDown 0.5
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 1
damageHealth 2
child{
pristineMass all 12
damagedMass all 12
}
}
}
}
}
group statue_chunk{
strength 10
forceTransmissionScaleUp 0.5
forceTransmissionScaleDown 0.5
jointStiffness 0
minSoftAngle1 -1
maxSoftAngle1 1
maxSoftAngle2 1
maxSoftAngle3 1
rotationSpeed 0
rotationStrength 0
restoringStrength 0
restoringMaxTorque 0
latchStrength 0
disappearsWhenDead
minDamageForce 1
damageHealth 1
child{
pristineMass all 49.999996
damagedMass all 49.999996
}
}
}
selfCollisionCount 0
}