fragments
{
	minMoveForce	0 
	artAssetID	-1 
	becomeRope	0 
	attachBottomEnd	0 
	estimatedCacheSize	4680 
	estimatedArticulatedCacheSize	0 
	cloneBoundPartsInCache	0 
	rootCGOffset	0.00034790282	-0.00067752949	-0.00091959821 
	unbrokenCGOffset	0	0	0 
	dampingLinearC	0.02	0.02	0.02 
	dampingLinearV	0.02	0.02	0.02 
	dampingLinearV2	0.0099999998	0.0099999998	0.0099999998 
	dampingAngularC	0.02	0.02	0.02 
	dampingAngularV	0.02	0.02	0.02 
	dampingAngularV2	0.0099999998	0.0099999998	0.0099999998 
	group BM_woodcask1		{
		strength	20 
		forceTransmissionScaleUp	0.1 
		forceTransmissionScaleDown	0.1 
		jointStiffness	0 
		minSoftAngle1	-1 
		maxSoftAngle1	1 
		maxSoftAngle2	1 
		maxSoftAngle3	1 
		rotationSpeed	0 
		rotationStrength	0 
		restoringStrength	0 
		restoringMaxTorque	0 
		latchStrength	0 
		minDamageForce	100 
		damageHealth	1000 
		child			{
			pristineMass all	8.999999 
			damagedMass all	8.999999 
		}
		group Object12			{
			strength	20 
			forceTransmissionScaleUp	0.1 
			forceTransmissionScaleDown	0.1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	100 
			damageHealth	1000 
			child				{
				pristineMass all	4 
				damagedMass all	4 
			}
			group Object11				{
				strength	20 
				forceTransmissionScaleUp	0.1 
				forceTransmissionScaleDown	0.1 
				jointStiffness	0 
				minSoftAngle1	-1 
				maxSoftAngle1	1 
				maxSoftAngle2	1 
				maxSoftAngle3	1 
				rotationSpeed	0 
				rotationStrength	0 
				restoringStrength	0 
				restoringMaxTorque	0 
				latchStrength	0 
				minDamageForce	100 
				damageHealth	1000 
				child					{
					pristineMass all	4 
					damagedMass all	4 
				}
				group Object10					{
					strength	20 
					forceTransmissionScaleUp	0.1 
					forceTransmissionScaleDown	0.1 
					jointStiffness	0 
					minSoftAngle1	-1 
					maxSoftAngle1	1 
					maxSoftAngle2	1 
					maxSoftAngle3	1 
					rotationSpeed	0 
					rotationStrength	0 
					restoringStrength	0 
					restoringMaxTorque	0 
					latchStrength	0 
					minDamageForce	100 
					damageHealth	1000 
					child						{
						pristineMass all	4 
						damagedMass all	4 
					}
					group Object09						{
						strength	20 
						forceTransmissionScaleUp	0.1 
						forceTransmissionScaleDown	0.1 
						jointStiffness	0 
						minSoftAngle1	-1 
						maxSoftAngle1	1 
						maxSoftAngle2	1 
						maxSoftAngle3	1 
						rotationSpeed	0 
						rotationStrength	0 
						restoringStrength	0 
						restoringMaxTorque	0 
						latchStrength	0 
						minDamageForce	100 
						damageHealth	1000 
						child							{
							pristineMass all	4 
							damagedMass all	4 
						}
						group Object08							{
							strength	20 
							forceTransmissionScaleUp	0.1 
							forceTransmissionScaleDown	0.1 
							jointStiffness	0 
							minSoftAngle1	-1 
							maxSoftAngle1	1 
							maxSoftAngle2	1 
							maxSoftAngle3	1 
							rotationSpeed	0 
							rotationStrength	0 
							restoringStrength	0 
							restoringMaxTorque	0 
							latchStrength	0 
							minDamageForce	100 
							damageHealth	1000 
							child								{
								pristineMass all	4 
								damagedMass all	4 
							}
							group Object07								{
								strength	20 
								forceTransmissionScaleUp	0.1 
								forceTransmissionScaleDown	0.1 
								jointStiffness	0 
								minSoftAngle1	-1 
								maxSoftAngle1	1 
								maxSoftAngle2	1 
								maxSoftAngle3	1 
								rotationSpeed	0 
								rotationStrength	0 
								restoringStrength	0 
								restoringMaxTorque	0 
								latchStrength	0 
								minDamageForce	100 
								damageHealth	1000 
								child									{
									pristineMass all	4 
									damagedMass all	4 
								}
								group Object06									{
									strength	20 
									forceTransmissionScaleUp	0.1 
									forceTransmissionScaleDown	0.1 
									jointStiffness	0 
									minSoftAngle1	-1 
									maxSoftAngle1	1 
									maxSoftAngle2	1 
									maxSoftAngle3	1 
									rotationSpeed	0 
									rotationStrength	0 
									restoringStrength	0 
									restoringMaxTorque	0 
									latchStrength	0 
									minDamageForce	100 
									damageHealth	1000 
									child										{
										pristineMass all	4 
										damagedMass all	4 
									}
									group Object05										{
										strength	20 
										forceTransmissionScaleUp	0.1 
										forceTransmissionScaleDown	0.1 
										jointStiffness	0 
										minSoftAngle1	-1 
										maxSoftAngle1	1 
										maxSoftAngle2	1 
										maxSoftAngle3	1 
										rotationSpeed	0 
										rotationStrength	0 
										restoringStrength	0 
										restoringMaxTorque	0 
										latchStrength	0 
										minDamageForce	100 
										damageHealth	1000 
										child											{
											pristineMass all	4 
											damagedMass all	4 
										}
										group Object04											{
											strength	20 
											forceTransmissionScaleUp	0.1 
											forceTransmissionScaleDown	0.1 
											jointStiffness	0 
											minSoftAngle1	-1 
											maxSoftAngle1	1 
											maxSoftAngle2	1 
											maxSoftAngle3	1 
											rotationSpeed	0 
											rotationStrength	0 
											restoringStrength	0 
											restoringMaxTorque	0 
											latchStrength	0 
											minDamageForce	100 
											damageHealth	1000 
											child												{
												pristineMass all	3.9999998 
												damagedMass all	3.9999998 
											}
											group Object03												{
												strength	20 
												forceTransmissionScaleUp	0.1 
												forceTransmissionScaleDown	0.1 
												jointStiffness	0 
												minSoftAngle1	-1 
												maxSoftAngle1	1 
												maxSoftAngle2	1 
												maxSoftAngle3	1 
												rotationSpeed	0 
												rotationStrength	0 
												restoringStrength	0 
												restoringMaxTorque	0 
												latchStrength	0 
												minDamageForce	100 
												damageHealth	1000 
												child													{
													pristineMass all	4 
													damagedMass all	4 
												}
												group Object02													{
													strength	20 
													forceTransmissionScaleUp	0.1 
													forceTransmissionScaleDown	0.1 
													jointStiffness	0 
													minSoftAngle1	-1 
													maxSoftAngle1	1 
													maxSoftAngle2	1 
													maxSoftAngle3	1 
													rotationSpeed	0 
													rotationStrength	0 
													restoringStrength	0 
													restoringMaxTorque	0 
													latchStrength	0 
													minDamageForce	100 
													damageHealth	1000 
													child														{
														pristineMass all	4 
														damagedMass all	4 
													}
												}
											}
										}
									}
								}
								group Object01									{
									strength	20 
									forceTransmissionScaleUp	0.1 
									forceTransmissionScaleDown	0.1 
									jointStiffness	0 
									minSoftAngle1	-1 
									maxSoftAngle1	1 
									maxSoftAngle2	1 
									maxSoftAngle3	1 
									rotationSpeed	0 
									rotationStrength	0 
									restoringStrength	0 
									restoringMaxTorque	0 
									latchStrength	0 
									minDamageForce	100 
									damageHealth	1000 
									child										{
										pristineMass all	4 
										damagedMass all	4 
									}
								}
							}
						}
					}
				}
			}
			group BM_woodcask03				{
				strength	20 
				forceTransmissionScaleUp	0.1 
				forceTransmissionScaleDown	0.1 
				jointStiffness	0 
				minSoftAngle1	-1 
				maxSoftAngle1	1 
				maxSoftAngle2	1 
				maxSoftAngle3	1 
				rotationSpeed	0 
				rotationStrength	0 
				restoringStrength	0 
				restoringMaxTorque	0 
				latchStrength	0 
				minDamageForce	100 
				damageHealth	1000 
				child					{
					pristineMass all	4 
					damagedMass all	4 
				}
			}
		}
	}
	selfCollisionCount	0 
}
