fragments
{
	minMoveForce	10 
	artAssetID	-1 
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	attachBottomEnd	0 
	estimatedCacheSize	6636 
	estimatedArticulatedCacheSize	0 
	cloneBoundPartsInCache	0 
	unbrokenCGOffset	0	0	0 
	dampingLinearC	0.02	0.02	0.02 
	dampingLinearV	0.02	0.02	0.02 
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	dampingAngularV2	0.0099999998	0.0099999998	0.0099999998 
	group CJ_GB_bench_3		{
		strength	60 
		forceTransmissionScaleUp	1 
		forceTransmissionScaleDown	1 
		jointStiffness	0 
		minSoftAngle1	-1 
		maxSoftAngle1	1 
		maxSoftAngle2	1 
		maxSoftAngle3	1 
		rotationSpeed	0 
		rotationStrength	0 
		restoringStrength	0 
		restoringMaxTorque	0 
		latchStrength	0 
		minDamageForce	200 
		damageHealth	1000 
		child			{
			pristineMass all	40 
			damagedMass all	40 
		}
		group bench_3_chunk16			{
			strength	60 
			forceTransmissionScaleUp	1 
			forceTransmissionScaleDown	1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	200 
			damageHealth	1000 
			child				{
				pristineMass all	1.013779 
				damagedMass all	1.013779 
			}
			group bench_3_chunk17				{
				strength	60 
				forceTransmissionScaleUp	1 
				forceTransmissionScaleDown	1 
				jointStiffness	0 
				minSoftAngle1	-1 
				maxSoftAngle1	1 
				maxSoftAngle2	1 
				maxSoftAngle3	1 
				rotationSpeed	0 
				rotationStrength	0 
				restoringStrength	0 
				restoringMaxTorque	0 
				latchStrength	0 
				disappearsWhenDead	
				minDamageForce	200 
				damageHealth	100 
				child					{
					pristineMass all	0.52518302 
					damagedMass all	0.52518302 
				}
				group bench_3_chunk18					{
					strength	60 
					forceTransmissionScaleUp	1 
					forceTransmissionScaleDown	1 
					jointStiffness	0 
					minSoftAngle1	-1 
					maxSoftAngle1	1 
					maxSoftAngle2	1 
					maxSoftAngle3	1 
					rotationSpeed	0 
					rotationStrength	0 
					restoringStrength	0 
					restoringMaxTorque	0 
					latchStrength	0 
					minDamageForce	200 
					damageHealth	1000 
					child						{
						pristineMass all	40 
						damagedMass all	40 
					}
					group bench_3_chunk3						{
						strength	60 
						forceTransmissionScaleUp	1 
						forceTransmissionScaleDown	1 
						jointStiffness	0 
						minSoftAngle1	-1 
						maxSoftAngle1	1 
						maxSoftAngle2	1 
						maxSoftAngle3	1 
						rotationSpeed	0 
						rotationStrength	0 
						restoringStrength	0 
						restoringMaxTorque	0 
						latchStrength	0 
						minDamageForce	200 
						damageHealth	1000 
						child							{
							pristineMass all	0.49999997 
							damagedMass all	0.49999997 
						}
					}
					group bench_3_chunk4						{
						strength	60 
						forceTransmissionScaleUp	1 
						forceTransmissionScaleDown	1 
						jointStiffness	0 
						minSoftAngle1	-1 
						maxSoftAngle1	1 
						maxSoftAngle2	1 
						maxSoftAngle3	1 
						rotationSpeed	0 
						rotationStrength	0 
						restoringStrength	0 
						restoringMaxTorque	0 
						latchStrength	0 
						disappearsWhenDead	
						minDamageForce	200 
						damageHealth	100 
						child							{
							pristineMass all	0.5 
							damagedMass all	0.5 
						}
					}
					group bench_3_chunk6						{
						strength	60 
						forceTransmissionScaleUp	1 
						forceTransmissionScaleDown	1 
						jointStiffness	0 
						minSoftAngle1	-1 
						maxSoftAngle1	1 
						maxSoftAngle2	1 
						maxSoftAngle3	1 
						rotationSpeed	0 
						rotationStrength	0 
						restoringStrength	0 
						restoringMaxTorque	0 
						latchStrength	0 
						minDamageForce	200 
						damageHealth	1000 
						child							{
							pristineMass all	0.49999997 
							damagedMass all	0.49999997 
						}
					}
					group bench_3_chunk7						{
						strength	60 
						forceTransmissionScaleUp	1 
						forceTransmissionScaleDown	1 
						jointStiffness	0 
						minSoftAngle1	-1 
						maxSoftAngle1	1 
						maxSoftAngle2	1 
						maxSoftAngle3	1 
						rotationSpeed	0 
						rotationStrength	0 
						restoringStrength	0 
						restoringMaxTorque	0 
						latchStrength	0 
						minDamageForce	200 
						damageHealth	1000 
						child							{
							pristineMass all	0.49999997 
							damagedMass all	0.49999997 
						}
					}
					group bench_3_chunk10						{
						strength	60 
						forceTransmissionScaleUp	1 
						forceTransmissionScaleDown	1 
						jointStiffness	0 
						minSoftAngle1	-1 
						maxSoftAngle1	1 
						maxSoftAngle2	1 
						maxSoftAngle3	1 
						rotationSpeed	0 
						rotationStrength	0 
						restoringStrength	0 
						restoringMaxTorque	0 
						latchStrength	0 
						minDamageForce	200 
						damageHealth	1000 
						child							{
							pristineMass all	1.0137789 
							damagedMass all	1.0137789 
						}
					}
					group bench_3_chunk12						{
						strength	60 
						forceTransmissionScaleUp	1 
						forceTransmissionScaleDown	1 
						jointStiffness	0 
						minSoftAngle1	-1 
						maxSoftAngle1	1 
						maxSoftAngle2	1 
						maxSoftAngle3	1 
						rotationSpeed	0 
						rotationStrength	0 
						restoringStrength	0 
						restoringMaxTorque	0 
						latchStrength	0 
						minDamageForce	200 
						damageHealth	1000 
						child							{
							pristineMass all	1.0137789 
							damagedMass all	1.0137789 
						}
					}
					group bench_3_chunk14						{
						strength	60 
						forceTransmissionScaleUp	1 
						forceTransmissionScaleDown	1 
						jointStiffness	0 
						minSoftAngle1	-1 
						maxSoftAngle1	1 
						maxSoftAngle2	1 
						maxSoftAngle3	1 
						rotationSpeed	0 
						rotationStrength	0 
						restoringStrength	0 
						restoringMaxTorque	0 
						latchStrength	0 
						disappearsWhenDead	
						minDamageForce	200 
						damageHealth	100 
						child							{
							pristineMass all	1.013779 
							damagedMass all	1.013779 
						}
					}
				}
			}
		}
		group bench_3_chunk15			{
			strength	60 
			forceTransmissionScaleUp	1 
			forceTransmissionScaleDown	1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	200 
			damageHealth	1000 
			child				{
				pristineMass all	1 
				damagedMass all	1.6234204 
			}
		}
		group bench_3_chunk13			{
			strength	60 
			forceTransmissionScaleUp	1 
			forceTransmissionScaleDown	1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	100 
			child				{
				pristineMass all	2 
				damagedMass all	1.6274792 
			}
		}
		group bench_3_chunk11			{
			strength	60 
			forceTransmissionScaleUp	1 
			forceTransmissionScaleDown	1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	100 
			child				{
				pristineMass all	1.371034 
				damagedMass all	0.68551701 
			}
		}
		group bench_3_chunk8			{
			strength	60 
			forceTransmissionScaleUp	1 
			forceTransmissionScaleDown	1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	200 
			damageHealth	1000 
			child				{
				pristineMass all	0.99999988 
				damagedMass all	0.99999988 
			}
		}
		group bench_3_chunk9			{
			strength	60 
			forceTransmissionScaleUp	1 
			forceTransmissionScaleDown	1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	200 
			damageHealth	1000 
			child				{
				pristineMass all	2 
				damagedMass all	2 
			}
		}
		group bench_3_chunk5			{
			strength	60 
			forceTransmissionScaleUp	1 
			forceTransmissionScaleDown	1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	200 
			damageHealth	1000 
			child				{
				pristineMass all	2 
				damagedMass all	2 
			}
		}
		group bench_3_chunk2			{
			strength	60 
			forceTransmissionScaleUp	1 
			forceTransmissionScaleDown	1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			minDamageForce	200 
			damageHealth	1000 
			child				{
				pristineMass all	0.40214333 
				damagedMass all	0.40214333 
			}
		}
		group bench_3_chunk1			{
			strength	60 
			forceTransmissionScaleUp	1 
			forceTransmissionScaleDown	1 
			jointStiffness	0 
			minSoftAngle1	-1 
			maxSoftAngle1	1 
			maxSoftAngle2	1 
			maxSoftAngle3	1 
			rotationSpeed	0 
			rotationStrength	0 
			restoringStrength	0 
			restoringMaxTorque	0 
			latchStrength	0 
			disappearsWhenDead	
			minDamageForce	200 
			damageHealth	100 
			child				{
				pristineMass all	0.3878648 
				damagedMass all	0.3878648 
			}
		}
	}
	selfCollisionCount	0 
}
