# Visual Configuration Table			

# stores intial values for configuration of in game elements			
#Name	Value		
#Values to use with hieght based reflection map			
heightReflect.width	100.00		
heightReflect.height	220.00		
heightReflect.specularoffset	0.15		
heightReflect.waterspeed	1.00		
			
#Values to use with rain collision map			
raincollision.width	28.00		
raincollision.height	600.00		
raincollision.specularoffset	0.50		
raincollision.waterspeed	1.00		
			
			
#Values for rain GPU particle effect			
rain.NumberParticles.ps3	65536		
rain.NumberParticles	16284		
rain.UseLitShader	1.00		
# rain.gravity	0.00	0.00	-0.98
rain.gravity.x	0.00		
rain.gravity.y	0.00		
rain.gravity.z	-0.98		
rain.fadeInScale	2.00		
rain.diffuse	1.00		
rain.ambient	0.40		
rain.wrapScale	0.60		
rain.wrapBias	0.40		
# rain.defaultlight	1.00	1.00	1.00
rain.defaultlight.red	1.00		
rain.defaultlight.green	1.00			
rain.defaultlight.blue	1.00			
rain.defaultlight.alpha	16.00			
				
#Config for static values for skyhat				
sky.sun.centreStart	0.98			
sky.sun.centreEnd	1.00			
sky.cloudWarp	1.00			
sky.cloudInscatteringRange	1.0			
sky.cloudEdgeSmooth	1.0			
sky.sunAxiasX	1.00			
sky.sunAxiasY	0.00			
sky.GameCloudSpeed	1.00			
				
#config values for vehice settings				
car.headlight.angle	-0.20			
# car.headlight.color	1.00	1.00	0.80	
car.headlight.color.red	1.00			
car.headlight.color.green	1.00			
car.headlight.color.blue	0.80			
car.headlight.intensity	2.00			
car.headlight.falloffMax	25.00			
car.headlight.innerConeAngle	15.00			
car.headlight.outerConeAngle	30.00			
car.headlight.emissive.on	8.00			
car.headlight.emissive.off	0.05			
				
# car.taillight.color	1.00	0.00	0.00	
car.taillight.color.red	1.00			
car.taillight.color.green	0.00			
car.taillight.color.blue	0.00			
car.taillight.intensity	4.00			
car.taillight.falloffMax	4.00		
car.taillight.innerConeAngle	45.00		
car.taillight.outerConeAngle	90.00		
car.taillight.emissive.on	9.00		
car.taillight.emissive.off	0.05		
			
# car.siren.color	1.00	0.20	0.00
car.siren.color.red	1.00		
car.siren.color.green	0.20		
car.siren.color.blue	0.00		
# car.siren.color2	0.00	1.00	2.00
car.siren.color2.red	0.00		
car.siren.color2.green	1.00		
car.siren.color2.blue	2.00		
car.siren.intensity	18.00		
car.siren.falloffMax	14.00		
car.siren.innerConeAngle	30.00		
car.siren.outerConeAngle	60.00		

# car.taxi.color	0.51 0.09 0.15
car.taxi.color.red	0.51
car.taxi.color.green	0.09
car.taxi.color.blue	0.55
car.taxi.intensity	0.10
car.taxi.falloffMax	2.00
car.taxi.innerConeAngle	0.50
car.taxi.outerConeAngle	1.00

car.indicator.intensity	4
# car.indicator.color	1 0 0
car.indicator.color.red	1
car.indicator.color.green	0.5
car.indicator.color.blue	0
car.indicator.falloffMax	2.5
car.indicator.innerConeAngle	30
car.indicator.outerConeAngle	80
car.indicator.emissive.on	12
car.indicator.emissive.off	0.05

# Other emissive lights			
car.defaultlight.emissive.on	10.00		
car.defaultlight.emissive.off	0.05		
car.brakelight.emissive.on	12.00		
car.brakelight.emissive.off	0.05		
car.middlebrakelight.emissive.on	12.00		
car.middlebrakelight.emissive.off	0.05		
car.reversinglight.emissive.on	12.00		
car.reversinglight.emissive.off	0.10		
car.extralight.emissive.on	9.00		
car.extralight.emissive.off	0.05		
			
# Lod distances for vehicles			
car.lod.distance.high	20.00		
car.lod.distance.low	80.00		
			
#Config values for traffic lights			
# trafficLight.red.color	1.00	0.10	0.00
trafficLight.red.color.red	1.00		
trafficLight.red.color.green	0.10		
trafficLight.red.color.blue	0.00		
# trafficLight.amber.color	1.00	0.30	0.00
trafficLight.amber.color.red	1.00		
trafficLight.amber.color.green	0.30		
trafficLight.amber.color.blue	0.00		
# trafficLight.green.color	0.10	0.40	0.10
trafficLight.green.color.red	0.10		
trafficLight.green.color.green	0.40		
trafficLight.green.color.blue	0.10		
trafficLight.intensity	20.00		
trafficLight.falloffMax	14.00		
trafficLight.innerConeAngle	25.00		
trafficLight.outerConeAngle	90.00		

#Config values for Tree Imposters
imposter.color.blendRange	1.00
imposter.color.blendBias	1.00
imposter.color.size1	128.00
imposter.color.amt1	12.00
imposter.color.size2	64.00
imposter.color.amt2	12.00
# imposter.backgroundColor	0.20	0.20	0.10
imposter.backgroundColor.red	0.20
imposter.backgroundColor.green	0.20
imposter.backgroundColor.blue	0.10
imposter.shadow.blendRange	24.00
imposter.shadow.blendBias	128.00
imposter.shadow.size1	256.00
imposter.shadow.amt1	12.00
imposter.shadow.size2	128.00
imposter.shadow.amt2	64.00	
#Config values for peds			
ped.ambientvolume.maxstrength	1.000		
ped.ambientvolume.fadestart	16.000		
ped.ambientvolume.fadeend	20.000		
				
# Lod distances for peds				
ped.lod.distance.high	15.00			
pedincar.lod.distance.high	7.00			

#Config Values for Camera Events	Val start	Val End	MB start	MB End
# cam.followped.blur.zoom	0	0.10	0.00	0.025
cam.followped.blur.zoom.x	0			
cam.followped.blur.zoom.y	0.10			
cam.followped.blur.zoom.z	0.00			
cam.followped.blur.zoom.w	0.025			
# cam.followped.blur.damage	0	10.00	0.00	0.025
cam.followped.blur.damage.x	0			
cam.followped.blur.damage.y	10.00			
cam.followped.blur.damage.z	0.00			
cam.followped.blur.damage.w	0.025			
# cam.followped.blur.falling	3	10.00	0.00	0.1
cam.followped.blur.falling.x	3			
cam.followped.blur.falling.y	10.00			
cam.followped.blur.falling.z	0.00			
cam.followped.blur.falling.w	0.1			
# cam.followped.blur.beta 0 30.0 0.00 5
cam.followped.blur.beta.x	0.445			
cam.followped.blur.beta.y	0.05			
cam.followped.blur.beta.z	0.06			
cam.followped.blur.beta.w	0.04		
cam.followped.blur.damage.time	500			
cam.followped.blur.damage.attacktime	0.1			
cam.followped.blur.damage.decaytime	0.3			
cam.followped.blur.cap	0.3			
# cam.aimweapon.blur.zoom	0	0.10	0.00	0.1
cam.aimweapon.blur.zoom.x	0			
cam.aimweapon.blur.zoom.y	0.10			
cam.aimweapon.blur.zoom.z	0.00			
cam.aimweapon.blur.zoom.w	0.1			
# cam.aimweapon.blur.damage	1	10.00	0.00	0.00
cam.aimweapon.blur.damage.x	0			
cam.aimweapon.blur.damage.y	10.00			
cam.aimweapon.blur.damage.z	0.00			
cam.aimweapon.blur.damage.w	0.5			
cam.aimweapon.blur.damage.time	1000			
cam.aimweapon.blur.interp	0.05			
cam.aimweapon.blur.damage.attacktime	0.1			
cam.aimweapon.blur.damage.decaytime	0.3			
cam.aimweapon.blur.cap	1			
# cam.followvehicle.blur.zoom	0	0.10	0.00	0.025
cam.followvehicle.blur.zoom.x	0			
cam.followvehicle.blur.zoom.y	5			
cam.followvehicle.blur.zoom.z	0.00			
cam.followvehicle.blur.zoom.w	25						
# cam.followvehicle.blur.speed	0	0	0	0
cam.followvehicle.blur.speed.x	0			
cam.followvehicle.blur.speed.y	30			
cam.followvehicle.blur.speed.z	0			
cam.followvehicle.blur.speed.w	0.1							
# cam.followvehicle.blur.damage	50	100.00	0.00	0.03
cam.followvehicle.blur.damage.x	50			
cam.followvehicle.blur.damage.y	100.00			
cam.followvehicle.blur.damage.z	0.00			
cam.followvehicle.blur.damage.w	0.03			
cam.followvehicle.blur.damage.time	500			
cam.followvehicle.blur.cap	0.3			
cam.game.blur.wasted	0.1			
cam.game.blur.wasted.fadetime	1000			
cam.game.blur.busted	0.1			
cam.game.blur.busted.fadetime	1000			
cam.game.blur.cap	1			
cam.fpsweapon.blur	0.001			
cam.fpsweapon.sniperinitime	300			
cam.fpsweapon.blur.cap	1			
cam.intermezzo.stuntjump.blur	0.02		
				
# Misc Values
misc.DOFBlurMultiplier.HD	1			
misc.DOFBlurMultiplier.SD	0.5			
misc.Multiplier.heightStart	100			
misc.Multiplier.heightEnd	250.00			
misc.Multiplier.farClipMultiplier	2			
misc.Multiplier.nearFogMultiplier	0.5			
misc.3dMarkers.FrontLightIntensity	10.00		
misc.3dMarkers.frontLightExponent	32		
misc.coronas.WaterMultiplier	9		
misc.BloomIntensityClamp.HD	5		
misc.BloomIntensityClamp.SD	5.00		
misc.BloomIntensityClamp.SD.ps3	5.00		
misc.CrossPMultiplier.RimLight	0.70		
misc.CrossPMultiplier.GlobalEnvironmentReflection	1.00		
misc.CrossPMultiplier.Gamma	1.15		
misc.CrossPMultiplier.MidBlur	0.1		
misc.CrossPMultiplier.Farblur	10.0		
misc.CrossPMultiplier.SkyMultiplier	1.05		
misc.CrossPMultiplier.Desaturation 	1.29		
misc.HiDof.nearBlur	10.0		
misc.HiDof.midBlur	10.0		
misc.HiDof.farBlur	10.0		
misc.cutscene.nearBlurMin	0.0		
misc.HiDof.nearBlur	10.0		
misc.HiDof.midBlur	10.0		
			
			
			
			
misc.HiDof.farBlur	10.0		
			
			
			
			
misc.cutscene.nearBlurMin	0.0	