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Grand Theft Auto: San Andreas - Unique Jumps Guide by YuGiOhFm2002 and YuGiOhAngel |
46.
Head North on the street in front of the garage and turn right (East) on
the first street on your right (right after the train station driveway). You
should see the Transfender garage to your left and right after you pass it
you should see a wooden ramp on your right. Use that wooden ramp for the 46th
Unique Jump. You need to land on the Southbound lanes to make this jump count
(roughly 140 ft).
Note: head for the San Fierro Garage again across the street from the train
station (Cranberry Station). The 47th Unique Jump directions will start from
there.
47.
Head South on the street in front of the garage and turn right (West) on
the third street on your right. Turn left into the compound/complex to your
left (South) before you reach the first street on your left. Follow the path
to the left between the two walls and turn right (West) when you reach the
end. You should see a broken down building to your right (North) and you
should also see a ramp at the north end of this building. Use that ramp for
the 47th Unique Jump. If you have done the "Yay Ka-Boom-Boom" mission you
should have already experienced this jump. You need to land on the wall or
on the street just past the wall to make it count.
48. and 49.
Once you land on the street go to the left (West) and turn left
(South) at the Second street on your left. Turn left (East) at the first
street on your left and then make a quick right (South) on to the street to
your right. YOu should see a black ramp for a pedistran bridge on your right
(near the curve in the road). Use that ramp for the 48th Unique Jump. You
will need to push the Analog stick slightly forward to make Carl's head go
down to speed up the Motorcycle when you are heading to the ramp and to make
this jump count you will need to land on the freeway (on the other side of
the wall you are jumping over roughly 136 ft). Before you do this jump
though make a U-turn and head North on this street you are on. Turn left
(West) and then turn left (South) again. You should see on your left the
"Corvin Stadium" (after you have crossed over the bridge that goes over the
freeway). Continue down the street your on until you are near the South side
of the Stadium. Drive over the grassy area here and you should see in the
distance on the right (you should be near the side where it has the signs for
the H, G and F gates of the Stadium). Use that ramp for the 49th Unique Jump.
You will need to push the Analog stick slightly forward to make Carl's head
go down to speed up the Motorcycle when you are heading to the ramp and to
make this jump count you will need to land on the open area where the center
divider/median should be on the freeway (roughly 236 ft). This one is tricky
because you need to hit the jump just right and even if you make the distance
like I did (236 ft) you may still not get it to count. I did this jump many
times getting 236 ft as a distance and it didn't count it until I landed on
the open area between the northbound and southbound lanes on the freeway
(this jump is difficult because of the angle you are going towards the ramp
at). Go back to the 48th jump and then come back here to do the 49th Jump.
50. and 51.
Once you land head to your right (South) on the wrong side of the
freeway (against traffic) and go down the exit/off ramp to your left (East).
When you reach the bottom of the exit/off ramp turn to your right (East) and
follow this road straight into the Pilot's Entrance of the Airport. After you
get in through the gates of the Pilot's Entrance turn left at the fork here.
YOu should end up coming up/out near the runway. Go to the north/Northwest
and you should see the same kind of ramp you used a moment ago near the
stadium (near the Southwest end of the runway). Use this ramp for the 50th
Unique Jump. You will need to land on the far side of the balcony or past the
balcony you are jumping across the river towards (roughly 169). You will need
to be careful with this jump as you can lose your motorcycle two ways here.
The first way is pretty obvious landing in the river and the second way is by
landing on the balcony you are landing towards. Try to avoid landing on it if
you can unless you don't mind finding another motorcycle. Before you do this
Jump though head to the South of it and you should find another similar ramp
(near the 33R - 15L red sign). Use this ramp for the 51st Unique Jump. You
will need to push the Analog stick slightly forward to make Carl's head go
down to speed up the Motorcycle when you are heading to the ramp and to make
this jump count you will need to land on the grassy area (166 ft).
Note: head for the San Fierro Garage again across the street from the train
station (Cranberry Station). The 52nd Unique Jump directions will start from
there.
52.
Head North on the street in front of the garage and turn right (East) on
the Second street on your right (Don't count the street before the car
dealership because I don't consider that one a street since it doesn't go
anywhere except to the Pay n Spray and the Transfenders). Follow this street
as it curves North and you should eventually see a "Victim" store to your
right as you continue north on this street up a hill. When you reach the top
of the hill you will see a big staircase to your right (East). Use that
staircase for the 52nd Unique Jump. You should land in about the middle or
farther part of the rooftop you are jumping towards (roughly 173 ft).
53.
When you land continue straight and you should drop off the East side of
this building. Go to your left (North) on the wrong side of the road (against
traffic) and turn to your left (West). When you reach the top of the hill
watch/look to your right (north) as you go along this street until you see
"Michelle's Auto Repair" shop. You should see stairs between the shop and
the garage. Use those stairs for the 53rd Unique Jump. This one is a bit
tricky which means I will give a little bonus advice. Head South up the
street here to the south of that staircase and go down the hill on the other
side. When you reach the intersection at the bottom of the hill make a U-turn
and head back to the North. You will need to push the Analog stick slightly
forward to make Carl's head go down to speed up the Motorcycle when you are
heading up the hill and continue to hold it at the top of the hill. You
should stop pushing forward on it right before or right when you are going
down the hill (just to make sure you don't tilt to far forward and crash).
YOu should have gotten an insane jump bonus when coming down the hill or at
least I did when I did it. When you land going down the hill push slightly
forward again and release the stick right before you reach the stairs (If you
are pushing forward when you hit the stairs you will more then likely stop
abruptly). If you did this approach just right you should be jumping towards
the street in front of a parking garage. You need to land on the north part
of the building right before you reach the street to make this jump count
(roughly 169 ft).
Note: head for the San Fierro Garage again across the street from the train
station (Cranberry Station). The 54th Unique Jump directions will start from
there.
54.
Head North on the street in front of the garage and turn left (West) onto
the red winding street (or the staircase to the south of it) when you see the
very winding red road on your left (after the fifth street on your left I
believe). When you reach the top of this red winding road you will see a
staircase to the right. Use that staircase for the 54th Unique Jump. You will
need to push the Analog stick slightly forward to make Carl's head go down to
speed up the Motorcycle when you are heading up the hill to the (west) of the
stairs and continue to while heading to the stairs. You will need to land
more then halfway down the hill of the red winding road to make this one
count (roughly 160 ft).
55.
Go back up the winding red road (or one of the staircases on the side of
it) and turn right (north onto the street at the end of the red winding road.
Turn left (West) at the second street on your left. You should see a
ramp directly in front of you at the end of this street in an alleyway.
Use that ramp for the 55th Unique Jump. You should land on the street in
front of the West end of the highway tunnel (roughly 213 - 220 ft).
56. and 57.
Follow this street (the street that leads to the Gant bridge) you
landed on straight (West/Northwest) and turn left at the first street on
your left (South). When you reach the top of the hill make a U-turn pointing
North. You should see at the bottom of the hill an alleyway between two
houses. Use the grassy hill at the end of the alleyway (behind those houses)
for the 56th Unique Jump. You will need to land at the Diner's parking lot to
make it count (roughly 163 - 213 ft). Before you do this Jump though drive
down this hill (North) and turn right onto the street you were on and on your
right after the first street on your right you should see one of those ramps
you used earlier to jump with (the one that looks similar to the ones you
used at the stadium or at the airport or even just like the one you just used
a moment ago). Use that ramp to jump to the North for the 57th Unique Jump.
You need to hit it as straight as you can (while avoiding that small wall in
front of it) and try to land either on the street below or the balcony near
the parking lot (the same parking lot you would land in for the 56th Unique
Jump that has the "actual piece of cable monument) just before the street
below to make it count (roughly 200 - 236 ft).
Note: head for the San Fierro Garage again across the street from the train
station (Cranberry Station). The 58th Unique Jump directions will start from
there.
58.
Head North on the street in front of the garage and turn left (West) onto
the fourth street on your left. Follow this street up and then down a hill
and continue straight on it through the alleyway that you should see in front
of you. You should see the ramp in front of you (at the "Supa Save!" store
parking lot) that you need to use for the 58th Unique Jump. You need to use
the ramp to jump back to the (East) towards the alleyway you just got here
with. You just need to jump across the street and land on the sidewalk at
least to make it count.
59.
Once you land head back down the alley (West) and turn to the right
(North) onto the street at the end of the alleyway. Turn left (West) at the
first street on your left. Right after you pass the Second street on your
left pay close attention to your left and you will see a walkway leading
along the west side of the corner house here. You need to use the little
green bump at the end of this walkway to the South to jump over the buildings
to the south to get the 59th Unique Jump (another bunny hop jump like #24).
You will need to push the Analog stick slightly forward to make Carl's head
go down to speed up the Motorcycle when you are heading to the grassy bump.
To make this jump count you will need to land on the rooftop of the building
at the bottom of the hill (143 ft). This jump is very annoying because of the
traffic and people plus you have very little room to work with. I recommend
hitting the little grassy mound in the middle for the best upward lift on
the jump.
60.
Head to the right (West) on the street you land on or stop on as it may
be and turn right (North) at the first street on your right. Turn left (West)
onto the first street to the left (the street that has the Donut shop on the
corner). Follow this street until you go under the "Gant Bridge". Look to
your left (North and you should see the scaffolding along the side of the
bridge. Drive up the scaffolding and follow it until it ends. You are more
or less commiting Motorcycle suicide here to make the 60th Unique Jump. Try
to land to the right of the red pillar of the bridge (roughly 179) to make it
count and to avoid becoming street pizza if you fall off the motorcycle from
hitting the pillar. You can sometimes find a Motorcycle (usually during the
day) near the scaffolding that you first drove up on to get another
Motorcycle to continue on or perhaps you have a spare at your garage. All I
can say is good luck and what was the person thinking that came up with this
annoying/deadly jump?
(Note: You have now completed all the Unique Jumps in San Fierro. Head back
to the San Fierro Garage again though (the one that is across the street from
the train station (Cranberry Station). The 61st Unique Jump directions will
start from there.)