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2012 Digital Trends Interview Leslie Benzies
GTA: Vice City - General News | @ 10:40 AM MDT | By Ash_735
As a part of the 10 Year Anniversary of Grand Theft Auto: Vice City, Digital Trends sat down with Leslie Benzies, the producer of the Grand Theft Auto series, to get an insight and his view about how Vice City came around and what impact it had. This includes such information that originally any extras were planned as a Mission Pack for Grand Theft Auto III before they expanded out into a full game, as well as a more truthful response when asked about famous celebrities providing voice work for the game:
There is also an element of ego that comes along with hiring big-name celebrities. Many of the people we have worked with have been fantastic and a real joy to have on board, but some have perhaps seen themselves as bigger than the project. Our games are made by a team who work themselves to the bone for years, so when a big-shot celebrity turns up, records dialogue for 20 hours and then demands more money and credit than anyone else it can leave a sour taste. When we have worked with lesser-known voice actors they tend to be as proud to be working on the game as we are.
Also a confirmation on where Vice City stands in the current era:
It is always a possibility. There are a few references to the city in our current-gen GTAs so it is part of that HD universe, and it is certainly somewhere we would love to revisit. However Vice City, perhaps more than any other GTA game, was as much about the era as the setting. Miami in the 1980’s is so iconic it would feel strange to revisit the city in a different time period.
You can read the full interview Here.
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