Thursday, July 23rd, 2009
23
JUL
ZModeler2 WFT filter gets update for proper car damage

Grand Theft Auto IV - Modifications | @ 09:40 AM MDT | By rappo
As anybody who has been installing the recently published GTA IV car mods will know, damage models have not been of the same quality that you see in GTA IV's stock cars. Oleg has now released a new update for his ZModeler2 WFT export filter which aims to change this.

Available through ZMAutoUpdate, the new filter will allow mod authors to create proper mesh deformation using specific shader names. Here are some examples of cars exported using the new filter:


Expect authors of previously released car mods to be rereleasing their mods under this new filter to get proper damage models for them - as always we'll be constantly uploading to our GTA IV vehicle mod database and notifying you all of updates on the homepage!
Viewer Comments
Thegodofskins
Banned

Registered: Feb 2009
Posts: 36
That Mitsu Lancer Evo and Mustang looks hot

Its great that it is fixed
07-23-2009 12:34 PM
behzad_sol
Unregistered User

Registered: Jun 2008
Posts: 1,025
ohh YEAH! this is absolutely AWESOME! thanks rappo for the news
07-23-2009 12:44 PM
Nite
Addicted PC Gamer

Registered: Jul 2005
Posts: 4,893
Nice News, I love the vehicle damage in GTA4, so fun to play around with :D
07-23-2009 07:39 PM
hellboy88
Registered User

Registered: Aug 2009
Posts: 0
i got a questoin how do i put these mod on my xbox 360 on gta4?
08-08-2009 11:44 AM
 

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