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DECiPhone Chinatown Wars still MIA
GTA: Chinatown Wars - General News | @ 09:38 AM CST | By Neil
Back in August, Rockstar Games revealed that Grand Theft Auto: Chinatown Wars was being ported to iPhone (and iPod touch) and would hit Apple's App Store "this fall". With snow now falling outside my window and the leaves gone from trees completely, I started to wonder what has happened to this interesting new version of the game.
It was never given a specific release date, but my fears that we won't be seeing it by the end of the year were amplified when I read Take Two's Q4 2009 Financial Results. There is no mention of the iPhone version of Chinatown Wars anywhere in the document. It's particularly odd as the PSP version arrived on time and picked up the "Best Handheld Game" award alongside its Nintendo DS cousin at the 2009 Video Game Awards.
Rockstar Games has released one title for the platform so far - a $5 port of Beaterator, a music game. It doesn't appear to be doing to well, and at the time of writing has an average rating of just 2/5 stars on iTunes. Could this be causing the company to become nervous about iPhone development?
When it is finally released, the iPhone version of Chinatown Wars will be unique in the series as the only game controlled without using any physical buttons. Let's hope we get our first look at what could be a pivotal release in the series soon.
Are you looking forward to Chinatown Wars on iPhone and iPod touch? Do you own another version already or will it be your first time playing one of the highest rated handheld games of all time? Let us know your thoughts in the comments!
DECCEO: GTA IV DLC not as big a hit as Take Two expected
Grand Theft Auto IV - General News | @ 10:02 AM CST | By Neil
Take Two CEO Ben Feder recently spoke uncharacteristically candidly about the performance of Grand Theft Auto IV's two downloadable episodes, The Lost and Damned and The Ballad of Gay Tony.
He believes that the content arrived too late to take advantage of the massive hype that the game had at its original launch (the episodes were released 10 and 18 months after GTA IV) and this had an adverse affect on how it sold. He's hopeful that the company can continue to make money from it for a long time though, with its price remaining relatively static unlike traditional retail releases.
The most interesting nugget of information he shared in his address to shareholders this past week has to be this though:
"Episodes from Liberty City seems to have been most appealing to those who finished GTA 4 and wanted more story and gameplay, which is a smaller market than originally expected"What do you think the reasons are for the episodes' poor sales? Did you buy the episodes without finishing GTA IV first? Share your thoughts in the comments!
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