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FEBController Map Page
Grand Theft Auto IV - Website Updates | @ 12:45 PM CST | By Slim Trashman
Lately the controls have been coming through for GTA IV, so we decided to compile them. We have done the task of summarizing button actions with our new Controls Page. We will be updating this page with more information on the controls as it becomes available to us.
Check out the Controls Page for more!
FEBOfficial Grand Theft Auto site revamp
GTAGaming.com - Rockstar/Take2 News | @ 03:53 PM CST | By Slim Trashman
FEBOfficial plot synopsis revealed
Grand Theft Auto IV - General News | @ 04:43 AM CST | By victim
The newly updated Official GTA IV Website has revealed the plot synopsis, which will appear on the back of the games case. You can find it in the "Information" section of the website.
What does the American dream mean today?
For Niko Bellic, fresh off the boat from Europe, it is the hope that he can escape his past.
For his cousin, Roman, it is the vision that together they can find fortune in Liberty City, gateway to the land of opportunity.
As they slip into debt and are dragged into a criminal underworld by a series of shysters, thieves and sociopaths, they discover that the reality is very different from the dream in a city that worships money and status, and is heaven for those who have them and a living nightmare for those who don't.
Discuss in our Forums
FEBKotaku: Reinventing a World
Grand Theft Auto IV - General News | @ 05:21 PM CST | By Kodo
The newest web preview of GTA IV comes from Kotaku, entailing new details on some missions and smaller scale tweaks that will revolutionize the sandbox standard. The two missions they describe have already been covered, but it's worth reading through again to catch some details. One of the things that got me most excited for GTA IV was the details on the reworked shooting system. I'm ready to play with free firing, improved aiming, and stick-to-cover!
Jeronimo Barrera, Rockstar Games VP of Product Development, speaks of starting from scratch and building the GTA world better than before.
Grand Theft Auto IV is the biggest leap forward in experiential sandbox gaming to ever come to the franchise, larger even than the one that brought the once 2D top-down series into the third dimension.
"In many ways it's a bigger leap going from San Andreas to GTA IV than it was going from 2D to 3D," Barrera says.
Here are some other tidbits Asif has pulled out of the article:
Source: Kotaku - GTA IV: Reinventing a World
FEBPSM: GTA 1 + 2 coming to PlayStation Network
Top Down GTA - General News | @ 12:57 PM CST | By Neil
According to the Official UK PlayStation Magazine, Rockstar is set to launch its first downloadable console games in the very near future. The magazine claims that both Grand Theft Auto and GTA2 will be available on the PlayStation Store soon:
"Can't wait for GTA IV? Well, GTA and GTA II, the top-down classics that started it all, are set to appear as PSN downloads"Source: PlayStation Forums (Scan)
FEBNew Little Jacob artwork
Grand Theft Auto IV - General News | @ 05:26 PM CST | By Slim Trashman
GTAForums user GTAIV_Shiro, has discovered a new piece of artwork featuring weapons dealer, Little Jacob, firing an AK-47. Check it out below!
Thanks to raidenrader200 for the information!
FEBGTA IV: Facts Remix
Grand Theft Auto IV - Community News | @ 09:48 AM CST | By Asif
Our forum member Gotadime and his associates at F8 Media have produced a detailed video that compiles almost all the revealed facts, about Grand Theft Auto IV, known to this date.
You can watch the video with following the YouTube or GameTrailers link. A high-quality DVD version of this video is also available, that can be bought from F8 Media at a reasonable price.
Please share your impression on this video in the forum topic.
FEBDan Houser shares his favorite GTA IV experience
Grand Theft Auto IV - General News | @ 02:22 PM CST | By Slim Trashman
Co-Founder of Rockstar Games, writer and executive producer of nearly every Grand Theft Auto released to date, and brother of Rockstar President, Sam Houser, Dan Houser has revealed one of his favorite experiences from his time spent playing GTA IV during development:
There are so many defining moments, but a recent one was during a police chase. A song I love came on one of the radio stations while I had two cop cars chasing me through chinatown. I was speeding along when another cop car I hadn't seen rammed me straight on, our cars crunched together, and I was sent flying through the windshield. I ducked into cover and could still hear the song playing from my smashed-up car. Then the cops opened fire, but one of them hit a pedestrian who pulled out his gun and started shooting. The next thing I know, there was a full-scale war going on between a random gang and the cops. Within a few seconds all the cops were dead and the gang members walked away. I got hold of another car and quietly drove out of the search area to lose my wanted level.
It is amazing to hear how enhanced the artificial intelligence in the game has become as compared its predecessors. People will no longer just be reacting to your actions, but anyone's actions. This story alone seems to prove Rockstar's success in truly creating a living, breathing world.
Discuss On The Forums
FEBMore GTA IV middleware revealed
Grand Theft Auto IV - General News | @ 12:26 PM CST | By Neil
Gaming technology company Image Metrics has revealed that Rockstar Games has used their facial animation software in the development of Grand Theft Auto IV. Previous games in the series - Vice + Liberty City Stories and San Andreas have used the tools which allow for speedy development of realistic looking character faces.
More information on the software can be found on the company's website.
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