Join Date: Feb 2014
Hello, I am new at this so sorry for any stupid questions.
I have a 3d model of a bmw e30 that has been modeled in 3ds max.
How do I put this into GTA IV ?
I understand that I have to convert the file using z modeler, but when I try and export the 3ds file from 3ds max it comes up with a warning saying object has too many faces (more than 64k) to export.
Does this mean I have to reduce the poly count to below 64k?
Any help would be amazing
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