- Ambient Wars Creator
Join Date: Oct 2009
No problem dude I enjoyed it as well. Awesome to hear about the code. Keep the focus and you can do well. I also suggest you dabble in C#. When dotNET VB and C# code is at the MSIL level, the code itself is identical. The point is it becomes a matter of preference as to which you're more comfortable with from a language standpoint. VB offers a far better RAD experience and (generally) productivity, while C# offers a few more symmantics, easier lower-level native access and Anon Delegates. You can get close to AD in VB using Lambda expressions but it's not the same.
Anyway, my workload is about to ramp up huge again so I'll be disappearing again. If GTA-V is ever released for PC maybe we'll have another go
Join Date: Aug 2011
I have a problem,when i die my game crashes.Im using IV with patch 126.96.36.199
2012-10-18 17:34:41 - STARTING SCRIPTS... 2012-10-18 17:34:41 - INFO: Phone number checks are not available! 2012-10-18 17:34:42 - ...successfully started script 'AmbientWars2010.AmbientWarsCarCrews'! 2012-10-18 17:34:42 - ...successfully started script 'AmbientWars2010.AmbientWarsStreetThugs'! 2012-10-18 17:34:42 - ...successfully started script 'AmbientWars2010.AmbientWarsPlayer'! 2012-10-18 17:34:42 - ...successfully started script 'AmbientWars2010.AmbientWarsMayhem'! 2012-10-18 17:34:42 - ...successfully started script 'AmbientWars2010.AmbientWarsHUB'! 2012-10-18 17:34:42 - ...successfully started script 'AmbientWars2010.AmbientWarsCommon'! 2012-10-18 17:34:42 - ...successfully started script 'AmbientWars2010.AmbientWarsCarSelector'! 2012-10-18 17:35:43 - Error during Tick in script 'AmbientWars2010.AmbientWarsStreetThugs': System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt. at NativeInvoke.Invoke<int,int,unsigned int>(SByte* name, Int32 p1, UInt32 p2) at Scripting.?A0x5984d89a.SetCharRelationshipGroup(Int32 , UInt32 ) at GTA.Ped.set_RelationshipGroup(RelationshipGroup value) at AmbientWars2010.AmbientWarsCommon.NormalizePed(Ped Ped, RelationshipGroup OriginalRelationshipGroup) at AmbientWars2010.AmbientWarsStreetThugs.Maintain() at AmbientWars2010.AmbientWarsStreetThugs.MARSHAL_WarTick(Script sender, ObjectCollection Parameter) at GTA.Script.ProcessBoundScriptCommand(ScriptCommandEventArgs sceva) at GTA.Script.ProcessEvents() at GTA.Script.DoTick() at GTA.ScriptThread.OnTick()
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