Go Back   GTAGaming Forums > Grand Theft Auto Mods > Grand Theft Auto IV Mods
Register FAQ Members List Calendar Mark Forums Read

Reply
 
Thread Tools Display Modes
Old 12-18-2012   #1
TheNewBlueguy
Registered User
 
Join Date: Dec 2012
Posts: 2
TheNewBlueguy is an unknown quantity at this point
New to modding GTA IV/EFLC, question about setting up mods on 1.0.7.0

Alright, so I'm new to modding GTA IV but I've been reading the modding/installation tutorial sticky and I tried to get them running but it would appear those instructions are outdated for running version 1.0.7.0 through Steam. Does the filelist.pak file still need to be replaced with one of the mod unlockers like magic unlocker and such or can we just go ahead and replace the texture and data files corresponding to each mod without any tinkering? I ask because I had Ice Enhancer installed and deleted because magic unlocker says I needed a fresh install.

Can someone give me exact steps on how to set up version 1.0.7.0 on Steam to work with mods? Also, what the best recommended full weapon and car mods out there? I have the Realistic Driving/Flying mod and Grim's Big Gun Pack ready but I don't know how to install them.
TheNewBlueguy is offline   Reply With Quote
Old 12-18-2012   #2
Killerfist
Arms Dealer
Addicted Member
 
Killerfist's Avatar
 
Join Date: May 2011
Location: Netherlands
Posts: 1,499
Killerfist is a splendid one to beholdKillerfist is a splendid one to beholdKillerfist is a splendid one to beholdKillerfist is a splendid one to beholdKillerfist is a splendid one to beholdKillerfist is a splendid one to beholdKillerfist is a splendid one to beholdKillerfist is a splendid one to beholdKillerfist is a splendid one to beholdKillerfist is a splendid one to beholdKillerfist is a splendid one to behold
I'll just quote myself from an earlier post, hope this helps

Quote:
Originally Posted by Killerfist666 View Post
Weapons, vehicles and player items are all installed in the same way:

- Update you game to either 1.0.4.0. or 1.0.7.0. (the latest patch)

- Backup your entire game! (mods mostely replace files instead of adding files so this is absolutely nessecary)

- Download SparkIV (or OpenIV but SparkIV is better for beginners)
- Start it up and hit 'Browse' (It'll now browse to your gta folder)

Now just go to gta4-mods.com and select something you want (weapon, vehicle and/or player items like clothes)

- In SparkIV navigate to pc/models/cdimages and you'll see a few images, these:

Componentpeds.img (for pedestrian files)
pedprops.img (for pedestrian accessoires, mostely caps and also 1 file for the players caps/helmets etc)
playerped.rpf (for player clothes)
radar.img (not sure, but mostely unimportant for basic mods)
vehicles.img (for all your vehicle mods)
weapons.img (for all your weapon mods)

Now lets say you want to download a weapon, you'll get a .wtd and .wdr file which need to be imported in the weapons.img. To do this just double click weapons.img and hit the big 'import' button now select the the files (the .wdr and .wtd). If you've done it correctly you shouldn't get an error and the weapon you replaced is highlighted (in blue)

If you're done with importing (you can import several weapons at once) hit save. After saving you can exit SparkIV and the mod is installed.

You can follow this process for vehicles and player clothing too just open up the corresponding image (and carefully read the readme provided, this will give the same instructions and often some additional instructions for other files you need to replace).


P.s. Launch your game through 'LaunchGtaIV' once you've installed mods

For scriptmods you'll need an asiloader and scripthook.dll, the easiest scriptmod to start with is simple native trainer since it also gives clear instructions on where to get these files and where to place them:

http://www.gta4-mods.com/script/simp...rsion-64-f2115

Copied from the readme:

You will need EITHER Alexander Blade's ASI loader (dsound.dll), or Listener's xliveless (xlive.dll) or Yaasil (dsound.dll) in order to run this. The ASI loader also needs to be copied into the GTAIV main directory. Be aware that you need to copy the ASI loader also to EFLC if you happen to have that version.

Asi Loader:
http://www.gtaforums.com/index.php?showtopic=380830
Xliveless:
http://www.gtaforums.com/index.php?showtopic=388658
Yaasil:
http://www.gtaforums.com/index.php?showtopic=394806

So to be clear, you also need scripthook along with one of these 3 files (which can be found inside the simple native trainer pack for which I posted the link). So xliveless isn't the only option out there, it actually disables games for windows live and changes the savegame location so I personally prefer dsound.dll. You can't play multiplayer anymore with xliveless
Killerfist is offline   Reply With Quote
Reply


Currently Active Users Viewing This Thread: 1 (0 members and 1 guests)
 
Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -6. The time now is 05:41 PM.