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Old 01-17-2012   #166
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Old 01-19-2012   #167
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Originally Posted by 0utlawz View Post
GTA should develop their in-game property buying system:
- Every district should have at least one safehouse and business to buy.
- Each safehouse and business has different interior.
That would be cool, every building has a unique interior.
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- Every business will generate income from the day the player bought it but if they want more there are missions to unlock those business as a front.
- An information like maintenance cost/employee salary should be shown before buying certain safehouse or business.
Like being a entrepreneur in Vice City, but I think employee salary info seem too much.
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- If the player unable to pay those taxes, authorities will confiscate their safehouse/business until they are able to redeem it.
No, I would never want this. It would be like having to refuel cars and pay for gas.
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- Safehouse or business can be sold.
Definitely like this.
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- But if the player doesn't have any safehouse or business left, they can not save their game because save point are only appear at bedroom or office.
I think there should be 1 standard safehouse you cannot sell, so you can still save.
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- Buyable vehicles, boats, planes, weapons, outfits except rare types.
Why would you need to buy vehicles when you can just commit Grand Theft Auto instead?
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Old 01-19-2012   #168
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I know these have been mentioned quite frequently, but I would really like to see the incorporation of the military again, being able to buy property, and customize cars/guns. Also more clothes like in San Andreas so you can personalize your character.
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Old 01-19-2012   #169
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As long as you don't instantly explode when your car touches a tank, I'm not opposed to the military making a return.

6 stars wasn't really any harder than 5 stars in IV so it might make things interesting, although i think it should take a hell of a lot of effort to reach 6 stars.
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Old 01-19-2012   #170
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Yeah I agree with you on that Lukey. It should be a challenge to reach a six star wanted level and they should make it worth our while by having something that is actually challenging.
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Old 01-28-2012   #171
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Helicopters should stay at the same height when you're not pressing R2 or L2

Also guns mounted on the helicopter should be aimable, like doing drive by shootings, to make it an actual useful feature

Cheat code for if you are driving a train, you can steer it like a truck, and drive off the tracks/through the city

On the topic of clothes, the clothes changing system need an overhaul, at the stores or at home, just show the main character standing, and we can scroll up and down to go between hats, shirts, pants, etc, then right and left to go through the options for each, instead of having to walk up to every damn shelf and realize you don't like it
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Old 01-29-2012   #172
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^Great point on the whole wardrobe system. In SA and IV the system just seemed too tedious fucking around with dressing rooms and panning up and down.
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Old 01-29-2012   #173
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Helicopters should stay at the same height when you're not pressing R2 or L2
But, that's not how a helicopter works, it uses its upward thrust to move forward when you tilt forward, it's more realistic the way it is and it works fine.

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Also guns mounted on the helicopter should be aimable, like doing drive by shootings, to make it an actual useful feature
You can turn a helicopter on a dime, i don't see the need?

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Cheat code for if you are driving a train, you can steer it like a truck, and drive off the tracks/through the city
As a cheat code, while i wouldn't use it, some people might so why not

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On the topic of clothes, the clothes changing system need an overhaul, at the stores or at home, just show the main character standing, and we can scroll up and down to go between hats, shirts, pants, etc, then right and left to go through the options for each, instead of having to walk up to every damn shelf and realize you don't like it
This I agree with you on, the clothing system was always slow and cumbersome in IV
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Old 01-29-2012   #174
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I just really wish the money system will be like how it was in VC and SA.

You had shit to buy, money to blow. IV was a waste, There was almost nothing to buy.

I want to be able to make millions, if not billions and buy mansions and helipads and whatnot.
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Old 01-30-2012   #175
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my wishlist, kind of an addition to my old post...

- more customization options on cars ( possible engine swap, tuning, handling, coil-overs/lift kits) After seeing the nitrous on cars in 4, i was bummed you couldnt access it outside the mission.
- more stuff to buy, with the new trailer showing for sale signs on homes, ability to buy homes, stores, etc..
- better vehicle mechanics, in 4 acceleration felt awkward, car swayed dramatically, etc...
- a story that tops RDR, RDR had an amazing story and a really big twist
- use of motion scanning like LA noire, facial expressions were magnificent
- have some returnable cars from previous GTA titles, diablo stallion, cartel cruiser, yakuza stinger, mafia sentinal. maybe special "boosting" missions
- accessible trunk, duffle bag ( if available), etc... LA noire had the first feature
- more choice driven missions that would have later meaning
- better sound effects in the game, engine noise, guns, sirens, etc..
- and as said, all the crazy cheat codes that made past GTA's fun!

i think thats it for now..
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Old 01-31-2012   #176
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Quote:
Originally Posted by Tyler View Post
I just really wish the money system will be like how it was in VC and SA.

You had shit to buy, money to blow. IV was a waste, There was almost nothing to buy.

I want to be able to make millions, if not billions and buy mansions and helipads and whatnot.
I agree with you on that. There really needs to be a lot more stuff to be able to purchase.
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Old 02-11-2012   #177
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Quote:
Originally Posted by gta4crazy1 View Post
my wishlist, kind of an addition to my old post...

- more customization options on cars ( possible engine swap, tuning, handling, coil-overs/lift kits) After seeing the nitrous on cars in 4, i was bummed you couldnt access it outside the mission.
- more stuff to buy, with the new trailer showing for sale signs on homes, ability to buy homes, stores, etc..
- better vehicle mechanics, in 4 acceleration felt awkward, car swayed dramatically, etc...
- a story that tops RDR, RDR had an amazing story and a really big twist
- use of motion scanning like LA noire, facial expressions were magnificent
- have some returnable cars from previous GTA titles, diablo stallion, cartel cruiser, yakuza stinger, mafia sentinal. maybe special "boosting" missions
- accessible trunk, duffle bag ( if available), etc... LA noire had the first feature
- more choice driven missions that would have later meaning
- better sound effects in the game, engine noise, guns, sirens, etc..
- and as said, all the crazy cheat codes that made past GTA's fun!

i think thats it for now..
Good wishes like this should come true. I only wish for a quicker release. Most of the wishes have been said.
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Old 02-14-2012   #178
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It would be cool if they included the wingsuit and brought back base jumpnig. Being that it's in LS again, they could have stunman side activities too. Just a thought.
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Old 02-19-2012   #179
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Quote:
Originally Posted by Tyler View Post
I just really wish the money system will be like how it was in VC and SA.

You had shit to buy, money to blow. IV was a waste, There was almost nothing to buy.

I want to be able to make millions, if not billions and buy mansions and helipads and whatnot.
The only thing I didn't like about VC/SA money system was the cut-off at $999,999,999. I want become a billionaire purely from gambling my money at casinos and horse racing.
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Old 02-19-2012   #180
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I want ridiculous cheats again

Also, bicycles
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