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Old 12-12-2013   #1
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Join Date: Dec 2013
Posts: 1
FatalRelativity is an unknown quantity at this point
Mod Help, Animation

I'm working on a mod, and there is a something I can't figure out.
I'm trying to make Niko react to bullet impacts the same way peds do, instead of just flinching a little.
Is this possible? If so, can anyone give me some tips on how to achieve it?

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