| 09-05-2013 || #1 |
Join Date: Sep 2013
| | Creating A New Texture In SparkIV?
I am making a design to work with the Bugatti Veyron mod in GTA 4. The design is a replica of the 'Bugarti' seen at Wilton House classic and supercar show in the UK. The car was designed by an artist called Ian Cook, who uses radio controlled cars to make his artwork.
The good news is, i have completed the texture, but the bad news is, i can't import it into Vehicles.img with SparkIV.
Cars in GTA that have interesting paintwork designs will have a texture in their .wtd texture database named 'xxx_sign_1' and maybe 'xxx_sign_2' if there's more than one design. In the Bugatti Veyron mod however, there aren't any pre-made paintwork designs, so therefore there is no 'xxx_sign_1' file. SparkIV doesn't appear to allow you to create new textures, you can only replace them.
I need to know how to create a new texture so i can import my excellent design. Please help me!!
If the design is any good i will upload it to www.gta4-mods.com where you guys can download it. But i can't do this unless i know who to make new textures!
Last edited by V3-571G; 09-05-2013 at 07:18 AM..