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Old 01-19-2012   #167
gtaperson
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Join Date: Nov 2004
Location: USA
Posts: 308
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Quote:
Originally Posted by 0utlawz View Post
GTA should develop their in-game property buying system:
- Every district should have at least one safehouse and business to buy.
- Each safehouse and business has different interior.
That would be cool, every building has a unique interior.
Quote:
Originally Posted by 0utlawz View Post
- Every business will generate income from the day the player bought it but if they want more there are missions to unlock those business as a front.
- An information like maintenance cost/employee salary should be shown before buying certain safehouse or business.
Like being a entrepreneur in Vice City, but I think employee salary info seem too much.
Quote:
Originally Posted by 0utlawz View Post
- If the player unable to pay those taxes, authorities will confiscate their safehouse/business until they are able to redeem it.
No, I would never want this. It would be like having to refuel cars and pay for gas.
Quote:
Originally Posted by 0utlawz View Post
- Safehouse or business can be sold.
Definitely like this.
Quote:
Originally Posted by 0utlawz View Post
- But if the player doesn't have any safehouse or business left, they can not save their game because save point are only appear at bedroom or office.
I think there should be 1 standard safehouse you cannot sell, so you can still save.
Quote:
Originally Posted by 0utlawz View Post
- Buyable vehicles, boats, planes, weapons, outfits except rare types.
Why would you need to buy vehicles when you can just commit Grand Theft Auto instead?
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