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Old 08-01-2010   #74
motorsport71
Teach Me Wise Ones, Leave Me Alone Stupid Ones
 
Join Date: Dec 2009
Location: Pittsburgh
Posts: 161
motorsport71 will become famous soon enoughmotorsport71 will become famous soon enoughmotorsport71 will become famous soon enoughmotorsport71 will become famous soon enoughmotorsport71 will become famous soon enoughmotorsport71 will become famous soon enough
okay as soon as they spawn the blip on the radar it crashes. I have been using the blip function the whole time, i like it. Anyway, here are the logs from the last two runs on 2.0.0.9. I did set the value to 1 as you suggested on max chances created.

First Run Thug Logic complete:
------------------------------------------------------
10:06:09: - Starting up.
Ambient Wars Revival v2.0.0.8 - Ongoing
LogThreadThrottle: 2000(ms)
------------------------------------------------------
10:06:09:115 - ThugLogic.ToggleAmbientWar() Syncing for ThugTick
10:06:09:131 - ThugLogic.ToggleAmbientWar() Got the sync object. Continue.
10:06:09:131 - ThugLogic.ToggleAmbientWar() ToggleState <> IsAmbient.
10:06:09:463 - ThugLogic.ToggleAmbientWar() Syncing for ThugTick
10:06:09:463 - ThugLogic.ToggleAmbientWar() Got the sync object. Continue.
10:06:09:465 - ThugLogic.ToggleAmbientWar() AW ON - ThugLogic (Included = True).
ThugLogic.Include = True
[F][E] ThugLogic() (ThugLogic) The War is Starting...
10:06:09:523 - ToggleAmbientWar() ThugLogic will be included.
10:06:09:523 - ToggleAmbientWar() Loading Thug Model List...
10:06:09:526 - LoadThugModelList() Loading AmbientWarsGangModelListSample.txt
10:06:09:528 - LoadThugModelList() Total Thug Models Available = 44
10:06:09:528 - ToggleAmbientWar() Loading Crew Car Exclusions...
10:06:09:529 - LoadCrewCarExclusionList() Loading AmbientWarsCrewCarExclusionList.txt
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: POLICE
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: POLICE2
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: POLPAT
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: NOOSE
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: PREDATOR
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: PSTOCKADE
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: NSTOCKADE
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: FBI
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: AMBULANCE
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: FIRETRUK
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: CABBY
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: TAXI
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: TAXI2
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: ANNIHILATOR
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: DINGHY
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: JETMAX
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: MARQUIS
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: PREDATOR
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: REEFER
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: SQUALO
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: TROPIC
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: TUG
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: ANNHIL
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: MAVERICK
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: POLMAV
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: TOURMAV
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: ANDROM
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: DODO
10:06:09:531 - LoadCrewCarExclusionList() Adding Exclusion Model: FIGHTER
10:06:09:531 - LoadCrewCarExclusionList() Total Crew Car Exclusions = 29
10:06:18:570 - ThugLogic.IsPlayerInControl() The Player can control the character right now.
10:06:18:570 - ThugLogic.WarTick() ************************************************** *****
10:06:18:570 - ThugLogic.WarTick() War Tick Start:
10:06:18:570 - ThugLogic.WarTick() ************************************************** *****
10:06:18:570 - ThugLogic.Holding ThugTickSync
10:06:18:570 - ThugLogic.WarTick() GetOut Set
10:06:18:570 - ThugLogic.WarTick() TotalWarTicksDone = 1
10:06:18:570 - ThugLogic.WarTick() ThugList Count @tick = 0
10:06:18:570 - ThugLogic.WarTick() ThugCrews Count @tick = 0
10:06:18:570 - ThugLogic.WarTick() UseCarCrews = True
10:06:18:575 - ThugLogic.GarbageCollectCarCrews() ThugCrews Count < 1. Nothing to do.
10:06:18:577 - ThugLogic.CreateCarThugCrews() Current Crews: 0, Max Crews: 3
10:06:18:585 - [ENTER]Create()
10:06:18:585 - ThugLogic.Create() Position wasn't passed. Using pos from around player.
10:06:18:585 - ThugLogic.Create() HIT: If Rand.Next(1, 3) = 1 Then. Player speed and direction will be factored for crew spawn this tick.
10:06:18:587 - ThugLogic.Create() Done
10:06:18:591 - [ENTER]CreateCar()
10:06:18:591 - ThugLogic.CreateCar() --->
10:06:18:591 - ThugLogic.CreateCar() Working on Crew: CrewID = 99023fdc-40df-4b3f-bf37-c4ed949862eb
10:06:18:591 - ThugLogic.CreateCar() --->
10:06:18:591 - ThugLogic.CreateCar() Car Staging Position: 966.2623, -498.4238, 14.76877
10:06:18:591 - ThugLogic.CreateCar() Looking for a car.
10:06:18:597 - ThugLogic.CreateCar() Got a Car array. Max 8
10:06:18:597 - ThugLogic.CreateCar() Using Cars index 0
10:06:18:600 - ThugLogic.GetDistanceFromPlayer() Distance = 50.47019
10:06:18:600 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=50.47019, MinCarCrewPollRadius=50
10:06:18:600 - ThugLogic.ValidCar() Player NOT in a car.
10:06:18:600 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:18:601 - ThugLogic.ValidCar() Engine is not running.
10:06:18:601 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:18:601 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:18:601 - ThugLogic.CreateCar() Looking for a car.
10:06:18:601 - ThugLogic.CreateCar() Using Cars index 1
10:06:18:601 - ThugLogic.GetDistanceFromPlayer() Distance = 91.72274
10:06:18:601 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=91.72274, MinCarCrewPollRadius=50
10:06:18:601 - ThugLogic.ValidCar() Player NOT in a car.
10:06:18:602 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:18:602 - ThugLogic.ValidCar() Engine is not running.
10:06:18:602 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:18:602 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:18:602 - ThugLogic.CreateCar() Looking for a car.
10:06:18:602 - ThugLogic.CreateCar() Using Cars index 2
10:06:18:602 - ThugLogic.GetDistanceFromPlayer() Distance = 49.72491
10:06:18:602 - ThugLogic.ValidCar() The position of the Car is to close to the player: Distance=49.72491, MinCarCrewPollRadius=50
10:06:18:602 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:18:602 - ThugLogic.CreateCar() Looking for a car.
10:06:18:602 - ThugLogic.CreateCar() Using Cars index 3
10:06:18:602 - ThugLogic.GetDistanceFromPlayer() Distance = 176.9312
10:06:18:602 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=176.9312, MinCarCrewPollRadius=50
10:06:18:602 - ThugLogic.ValidCar() Player NOT in a car.
10:06:18:602 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:18:602 - ThugLogic.ValidCar() Engine is not running.
10:06:18:602 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:18:602 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:18:602 - [EXIT]CreateCar()
10:06:18:603 - ThugLogic.Create() [W] - Failed CreateCar at base pos: X:966.26 Y:-498.42 Z:14.77
10:06:18:607 - ThugLogic.DisposeCrew() --->
10:06:18:607 - ThugLogic.DisposeCrew() Working on Crew: CrewID = 99023fdc-40df-4b3f-bf37-c4ed949862eb
10:06:18:607 - ThugLogic.DisposeCrew() --->
10:06:18:607 - ThugLogic.DisposeCrew() Disposing Crew: 99023fdc-40df-4b3f-bf37-c4ed949862eb
10:06:18:608 - ThugLogic.DisposeCrew() This crew had no leader.
10:06:18:608 - ThugLogic.DisposeCrew() This crew had no car
10:06:18:608 - ThugLogic.DisposeCrew() Finished.
10:06:18:608 - ThugLogic.Create() Finished processing. Throttle.
10:06:18:608 - ThugLogic.Core Wait() 250ms
10:06:18:608 - [EXIT]Create()
10:06:18:608 - ThugLogic.CreateCarThugCrews() Success = False
10:06:18:608 - ThugLogic.CreateCarThugCrews() [W] - Crew,Create returned False.
10:06:18:608 - ThugLogic.CreateCarThugCrews() Current Crews: 0, Max Crews: 3
10:06:18:608 - [ENTER]Create()
10:06:18:608 - ThugLogic.Create() Position wasn't passed. Using pos from around player.
10:06:18:608 - ThugLogic.Create() HIT: If Rand.Next(1, 3) = 1 Then. Player speed and direction will be factored for crew spawn this tick.
10:06:18:608 - ThugLogic.Create() Done
10:06:18:608 - [ENTER]CreateCar()
10:06:18:608 - ThugLogic.CreateCar() --->
10:06:18:608 - ThugLogic.CreateCar() Working on Crew: CrewID = 28b72a30-9b7a-408f-b38c-aa7579f0ae2c
10:06:18:608 - ThugLogic.CreateCar() --->
10:06:18:608 - ThugLogic.CreateCar() Car Staging Position: 883.132, -495.9006, 14.76877
10:06:18:608 - ThugLogic.CreateCar() Looking for a car.
10:06:18:608 - ThugLogic.CreateCar() Got a Car array. Max 11
10:06:18:608 - ThugLogic.CreateCar() Using Cars index 0
10:06:18:609 - ThugLogic.GetDistanceFromPlayer() Distance = 50.47019
10:06:18:609 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=50.47019, MinCarCrewPollRadius=50
10:06:18:609 - ThugLogic.ValidCar() Player NOT in a car.
10:06:18:609 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:18:609 - ThugLogic.ValidCar() Engine is not running.
10:06:18:609 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:18:609 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:18:609 - ThugLogic.CreateCar() Looking for a car.
10:06:18:609 - ThugLogic.CreateCar() Using Cars index 1
10:06:18:609 - ThugLogic.GetDistanceFromPlayer() Distance = 91.72274
10:06:18:609 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=91.72274, MinCarCrewPollRadius=50
10:06:18:609 - ThugLogic.ValidCar() Player NOT in a car.
10:06:18:609 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:18:609 - ThugLogic.ValidCar() Engine is not running.
10:06:18:609 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:18:609 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:18:609 - ThugLogic.CreateCar() Looking for a car.
10:06:18:609 - ThugLogic.CreateCar() Using Cars index 2
10:06:18:609 - ThugLogic.GetDistanceFromPlayer() Distance = 49.72491
10:06:18:609 - ThugLogic.ValidCar() The position of the Car is to close to the player: Distance=49.72491, MinCarCrewPollRadius=50
10:06:18:609 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:18:609 - ThugLogic.CreateCar() Looking for a car.
10:06:18:609 - ThugLogic.CreateCar() Using Cars index 3
10:06:18:609 - ThugLogic.GetDistanceFromPlayer() Distance = 89.8644
10:06:18:609 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=89.8644, MinCarCrewPollRadius=50
10:06:18:609 - ThugLogic.ValidCar() Player NOT in a car.
10:06:18:609 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:18:609 - ThugLogic.ValidCar() Engine is not running.
10:06:18:609 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:18:609 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:18:609 - [EXIT]CreateCar()
10:06:18:609 - ThugLogic.Create() [W] - Failed CreateCar at base pos: X:883.13 Y:-495.90 Z:14.77
10:06:18:609 - ThugLogic.DisposeCrew() --->
10:06:18:609 - ThugLogic.DisposeCrew() Working on Crew: CrewID = 28b72a30-9b7a-408f-b38c-aa7579f0ae2c
10:06:18:609 - ThugLogic.DisposeCrew() --->
10:06:18:609 - ThugLogic.DisposeCrew() Disposing Crew: 28b72a30-9b7a-408f-b38c-aa7579f0ae2c
10:06:18:609 - ThugLogic.DisposeCrew() This crew had no leader.
10:06:18:609 - ThugLogic.DisposeCrew() This crew had no car
10:06:18:609 - ThugLogic.DisposeCrew() Finished.
10:06:18:609 - ThugLogic.Create() Finished processing. Throttle.
10:06:18:609 - ThugLogic.Core Wait() 250ms
10:06:18:609 - [EXIT]Create()
10:06:18:609 - ThugLogic.CreateCarThugCrews() Success = False
10:06:18:609 - ThugLogic.CreateCarThugCrews() [W] - Crew,Create returned False.
10:06:18:609 - ThugLogic.CreateCarThugCrews() Current Crews: 0, Max Crews: 3
10:06:18:609 - [ENTER]Create()
10:06:18:609 - ThugLogic.Create() Position wasn't passed. Using pos from around player.
10:06:18:609 - ThugLogic.Create() HIT: If Rand.Next(1, 3) = 1 Then. Player speed and direction will be factored for crew spawn this tick.
10:06:18:610 - ThugLogic.Create() Done
10:06:18:610 - [ENTER]CreateCar()
10:06:18:610 - ThugLogic.CreateCar() --->
10:06:18:610 - ThugLogic.CreateCar() Working on Crew: CrewID = 6c44d1c3-c5f4-431f-8be7-f3e8fe813c7f
10:06:18:610 - ThugLogic.CreateCar() --->
10:06:18:610 - ThugLogic.CreateCar() Car Staging Position: 874.6794, -508.2956, 14.76877
10:06:18:610 - ThugLogic.CreateCar() Looking for a car.
10:06:18:610 - ThugLogic.CreateCar() Got a Car array. Max 10
10:06:18:610 - ThugLogic.CreateCar() Using Cars index 0
10:06:18:610 - ThugLogic.GetDistanceFromPlayer() Distance = 50.47019
10:06:18:610 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=50.47019, MinCarCrewPollRadius=50
10:06:18:610 - ThugLogic.ValidCar() Player NOT in a car.
10:06:18:610 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:18:610 - ThugLogic.ValidCar() Engine is not running.
10:06:18:610 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:18:610 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:18:610 - ThugLogic.CreateCar() Looking for a car.
10:06:18:610 - ThugLogic.CreateCar() Using Cars index 1
10:06:18:610 - ThugLogic.GetDistanceFromPlayer() Distance = 91.72274
10:06:18:610 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=91.72274, MinCarCrewPollRadius=50
10:06:18:610 - ThugLogic.ValidCar() Player NOT in a car.
10:06:18:610 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:18:610 - ThugLogic.ValidCar() Engine is not running.
10:06:18:610 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:18:610 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:18:610 - ThugLogic.CreateCar() Looking for a car.
10:06:18:610 - ThugLogic.CreateCar() Using Cars index 2
10:06:18:611 - ThugLogic.GetDistanceFromPlayer() Distance = 49.72491
10:06:18:611 - ThugLogic.ValidCar() The position of the Car is to close to the player: Distance=49.72491, MinCarCrewPollRadius=50
10:06:18:611 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:18:611 - ThugLogic.CreateCar() Looking for a car.
10:06:18:611 - ThugLogic.CreateCar() Using Cars index 3
10:06:18:611 - ThugLogic.GetDistanceFromPlayer() Distance = 168.9
10:06:18:611 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=168.9, MinCarCrewPollRadius=50
10:06:18:611 - ThugLogic.ValidCar() Player NOT in a car.
10:06:18:611 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:18:611 - ThugLogic.ValidCar() Engine is not running.
10:06:18:611 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:18:611 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:18:611 - [EXIT]CreateCar()
10:06:18:611 - ThugLogic.Create() [W] - Failed CreateCar at base pos: X:874.68 Y:-508.30 Z:14.77
10:06:18:611 - ThugLogic.DisposeCrew() --->
10:06:18:611 - ThugLogic.DisposeCrew() Working on Crew: CrewID = 6c44d1c3-c5f4-431f-8be7-f3e8fe813c7f
10:06:18:611 - ThugLogic.DisposeCrew() --->
10:06:18:611 - ThugLogic.DisposeCrew() Disposing Crew: 6c44d1c3-c5f4-431f-8be7-f3e8fe813c7f
10:06:18:611 - ThugLogic.DisposeCrew() This crew had no leader.
10:06:18:611 - ThugLogic.DisposeCrew() This crew had no car
10:06:18:611 - ThugLogic.DisposeCrew() Finished.
10:06:18:611 - ThugLogic.Create() Finished processing. Throttle.
10:06:18:611 - ThugLogic.Core Wait() 250ms
10:06:18:611 - [EXIT]Create()
10:06:18:611 - ThugLogic.CreateCarThugCrews() Success = False
10:06:18:611 - ThugLogic.CreateCarThugCrews() [W] - Crew,Create returned False.
10:06:18:618 - ThugLogic.GetDistanceFromPlayer() Distance = 51.5475
10:06:18:621 - ThugLogic.CreateStreetThug2() Setting props.
10:06:18:633 - ArmTheThug() If Exists(Thug) Then
10:06:18:633 - ArmTheThug() Dim W As GTA.Weapon = GetRandomWeapon()
10:06:18:634 - ArmTheThug() AmmoOverride specified. Likely a crew thug.
10:06:18:634 - ArmTheThug() Ammo = 10841
10:06:18:634 - ArmTheThug() Thug gets weapon SMG_Uzi, with ammo amount 10841
10:06:18:643 - ArmTheThug() Case Weapon.SMG_Uzi
10:06:18:649 - HatesEveryone() Thug now hates absolutely everyone. Player attack flag in config will determine aggression toward player.
10:06:18:649 - ThugLogic.CreateStreetThug2() Configuring Street Thug Blip
10:06:18:650 - ThugLogic.CreateStreetThug2() Blip created.
10:06:18:650 - ThugLogic.CreateStreetThug2() Kill Spree
10:06:18:652 - ThugLogic.CreateStreetThug2() Done
10:06:18:653 - ThugLogic.GetDistanceFromPlayer() Distance = 65.94576
10:06:18:655 - ThugLogic.CreateStreetThug2() Setting props.
10:06:18:656 - ArmTheThug() If Exists(Thug) Then
10:06:18:661 - ArmTheThug() Dim W As GTA.Weapon = GetRandomWeapon()
10:06:18:661 - ArmTheThug() AmmoOverride specified. Likely a crew thug.
10:06:18:661 - ArmTheThug() Ammo = 12473
10:06:18:661 - ArmTheThug() Thug gets weapon SniperRifle_M40A1, with ammo amount 12473
10:06:18:661 - ArmTheThug() Case Weapon.SniperRifle_M40A1
10:06:18:661 - HatesEveryone() Thug now hates absolutely everyone. Player attack flag in config will determine aggression toward player.
10:06:18:661 - ThugLogic.CreateStreetThug2() Configuring Street Thug Blip
10:06:18:661 - ThugLogic.CreateStreetThug2() Blip created.
10:06:18:661 - ThugLogic.CreateStreetThug2() Kill Spree
10:06:18:662 - ThugLogic.CreateStreetThug2() Done
10:06:18:662 - ThugLogic.CreateStreetThug2() Scooped up a mis req civ or it's too close to the player. Skipping.
10:06:18:663 - ThugLogic.GetDistanceFromPlayer() Distance = 39.96669
10:06:18:663 - ThugLogic.CreateStreetThug2() Scooped up a mis req civ or it's too close to the player. Skipping.
10:06:18:663 - ThugLogic.WarTick() UseExtraMayhem = True
10:06:18:663 - ThugLogic.WarTick() HIT on MaxChanceExtraMayhem: Chance is 1 in 1
10:06:18:671 - ThugLogic.CreateExtraMayhem2() Begining Mayhem Flow
10:06:18:671 - ThugLogic.CreateExtraMayhem2() Selected Mayhem Type: Car_GasPedalStuck
10:06:18:671 - ThugLogic.CreateExtraMayhem2() ExplodeType if used will be: Molotov
10:06:18:677 - ThugLogic.GetPositionFromPlayer() PlayerSpeed: 0
10:06:18:677 - ThugLogic.GetPositionFromPlayer() ExtraDistanceAddedToSpeedBoost = 73
10:06:18:677 - ThugLogic.GetPositionFromPlayer() SpawnDistanceBoost + ExtraDistanceAddedToSpeedBoost = 73
10:06:18:678 - ThugLogic.GetPositionFromPlayer() Player Speed = 0, PlayerPos = X:915.86 Y:-445.61 Z:15.77, PlayerHeading = 337
10:06:18:678 - ThugLogic.GetPositionFromPlayer() Player is going North.
10:06:18:679 - ThugLogic.GetPositionFromPlayer() Position now = X:912.00 Y:-369.50 Z:16.30
10:06:18:679 - ThugLogic.Mayhem_GetSuitableCar() Got a Car for Mayhem at X:903.38 Y:-369.52 Z:16.75, Player is at X:915.86 Y:-445.61 Z:15.77
10:06:18:679 - ThugLogic.Mayhem_GetSuitableCar() Checking Car for suitability
10:06:18:682 - ThugLogic.IsCarGoodForMayhem() Checking for a Driver
10:06:18:682 - ThugLogic.IsCarGoodForMayhem() Car has no Driver. Bail
10:06:18:682 - ThugLogic.Mayhem_GetSuitableCar() Car failed suitable test. Bail
10:06:18:682 - ThugLogic.CreateExtraMayhem2() No Car retrned. Nothing to do.
10:06:18:682 - ThugLogic.CreateExtraMayhem2() Begining Mayhem Flow
10:06:18:682 - ThugLogic.CreateExtraMayhem2() Selected Mayhem Type: Ped_Explode
10:06:18:682 - ThugLogic.CreateExtraMayhem2() ExplodeType if used will be: Molotov
10:06:18:684 - ThugLogic.GetPositionFromPlayer() PlayerSpeed: 0
10:06:18:684 - ThugLogic.GetPositionFromPlayer() ExtraDistanceAddedToSpeedBoost = 54
10:06:18:684 - ThugLogic.GetPositionFromPlayer() SpawnDistanceBoost + ExtraDistanceAddedToSpeedBoost = 54
10:06:18:684 - ThugLogic.GetPositionFromPlayer() Player Speed = 0, PlayerPos = X:915.86 Y:-445.61 Z:15.77, PlayerHeading = 337
10:06:18:684 - ThugLogic.GetPositionFromPlayer() Player is going North.
10:06:18:685 - ThugLogic.GetPositionFromPlayer() Position now = X:923.78 Y:-384.67 Z:16.88
10:06:18:686 - ThugLogic.Mayhem_GetSuitablePed() Got a Ped. Checking suitability
10:06:18:687 - ThugLogic.IsPedRequired() Checking Peds()
10:06:18:688 - ThugLogic.IsPedRequired() Peds are Ok for use.
10:06:18:688 - ThugLogic.IsPedGoodForMayhem() Ped is Ok.
10:06:18:688 - ThugLogic.Mayhem_GetSuitablePed() ConfirmSafeRadius: 10
10:06:18:688 - ThugLogic.Mayhem_GetSuitablePed() Radius will be checked.
10:06:18:690 - ThugLogic.IsPedRequired() Checking Peds()
10:06:18:691 - ThugLogic.IsPedRequired() Peds are Ok for use.
10:06:18:691 - ThugLogic.Mayhem_GetSuitablePed() PedsInAreaAreSafe = True. Pass
10:06:18:691 - ThugLogic.CreateExtraMayhem2() Got a Ped. Boom time
10:06:18:693 - ThugLogic.GetSlightVariantFromPosition() Creating a slight variance for Position: X:927.23 Y:-382.71 Z:16.92
10:06:18:693 - ThugLogic.GetSlightVariantFromPosition() Variant Position: X:928.87 Y:-381.61 Z:18.48
10:06:18:694 - ThugLogic.CreateExtraMayhem2() Ped went Boom
10:06:18:694 - ThugLogic.WarTick() Tick Done.
10:06:18:694 - ThugLogic.WarTick() ************************************************** *****
10:06:18:694 - ThugLogic.WarTick() War Tick End:
10:06:18:694 - ThugLogic.WarTick() ************************************************** *****
10:06:18:694 - ThugLogic.WarTick() GetOut Released
10:06:18:694 - ThugLogic.WarTick() Released ThugSync
10:06:27:592 - ThugLogic.IsPlayerInControl() The Player can control the character right now.
10:06:27:592 - ThugLogic.WarTick() ************************************************** *****
10:06:27:592 - ThugLogic.WarTick() War Tick Start:
10:06:27:592 - ThugLogic.WarTick() ************************************************** *****
10:06:27:592 - ThugLogic.Holding ThugTickSync
10:06:27:592 - ThugLogic.WarTick() GetOut Set
10:06:27:592 - ThugLogic.WarTick() TotalWarTicksDone = 2
10:06:27:592 - ThugLogic.WarTick() ThugList Count @tick = 0
10:06:27:592 - ThugLogic.WarTick() ThugCrews Count @tick = 0
10:06:27:592 - ThugLogic.WarTick() UseCarCrews = True
10:06:27:592 - ThugLogic.GarbageCollectCarCrews() ThugCrews Count < 1. Nothing to do.
10:06:27:592 - ThugLogic.CreateCarThugCrews() Current Crews: 0, Max Crews: 3
10:06:27:592 - [ENTER]Create()
10:06:27:592 - ThugLogic.Create() Position wasn't passed. Using pos from around player.
10:06:27:592 - ThugLogic.Create() HIT: If Rand.Next(1, 3) = 1 Then. Player speed and direction will be factored for crew spawn this tick.
10:06:27:592 - ThugLogic.Create() Done
10:06:27:592 - [ENTER]CreateCar()
10:06:27:592 - ThugLogic.CreateCar() --->
10:06:27:592 - ThugLogic.CreateCar() Working on Crew: CrewID = 1d6b25cc-01a6-43b6-b922-2cc83261fedf
10:06:27:592 - ThugLogic.CreateCar() --->
10:06:27:592 - ThugLogic.CreateCar() Car Staging Position: 858.56, -503.8586, 14.62138
10:06:27:592 - ThugLogic.CreateCar() Looking for a car.
10:06:27:592 - ThugLogic.CreateCar() Got a Car array. Max 15
10:06:27:592 - ThugLogic.CreateCar() Using Cars index 0
10:06:27:592 - ThugLogic.GetDistanceFromPlayer() Distance = 43.13859
10:06:27:592 - ThugLogic.ValidCar() The position of the Car is to close to the player: Distance=43.13859, MinCarCrewPollRadius=50
10:06:27:592 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:27:592 - ThugLogic.CreateCar() Looking for a car.
10:06:27:592 - ThugLogic.CreateCar() Using Cars index 1
10:06:27:592 - ThugLogic.GetDistanceFromPlayer() Distance = 84.32084
10:06:27:592 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=84.32084, MinCarCrewPollRadius=50
10:06:27:592 - ThugLogic.ValidCar() Player NOT in a car.
10:06:27:592 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:27:592 - ThugLogic.ValidCar() Engine is not running.
10:06:27:592 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:27:592 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:27:592 - ThugLogic.CreateCar() Looking for a car.
10:06:27:592 - ThugLogic.CreateCar() Using Cars index 2
10:06:27:593 - ThugLogic.GetDistanceFromPlayer() Distance = 123.4105
10:06:27:593 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=123.4105, MinCarCrewPollRadius=50
10:06:27:593 - ThugLogic.ValidCar() Player NOT in a car.
10:06:27:593 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:27:593 - ThugLogic.ValidCar() Car is mission req.
10:06:27:593 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:27:593 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:27:593 - ThugLogic.CreateCar() Looking for a car.
10:06:27:593 - ThugLogic.CreateCar() Using Cars index 3
10:06:27:593 - ThugLogic.GetDistanceFromPlayer() Distance = 33.49979
10:06:27:593 - ThugLogic.ValidCar() The position of the Car is to close to the player: Distance=33.49979, MinCarCrewPollRadius=50
10:06:27:593 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:27:593 - [EXIT]CreateCar()
10:06:27:593 - ThugLogic.Create() [W] - Failed CreateCar at base pos: X:858.56 Y:-503.86 Z:14.62
10:06:27:593 - ThugLogic.DisposeCrew() --->
10:06:27:593 - ThugLogic.DisposeCrew() Working on Crew: CrewID = 1d6b25cc-01a6-43b6-b922-2cc83261fedf
10:06:27:593 - ThugLogic.DisposeCrew() --->
10:06:27:593 - ThugLogic.DisposeCrew() Disposing Crew: 1d6b25cc-01a6-43b6-b922-2cc83261fedf
10:06:27:593 - ThugLogic.DisposeCrew() This crew had no leader.
10:06:27:593 - ThugLogic.DisposeCrew() This crew had no car
10:06:27:593 - ThugLogic.DisposeCrew() Finished.
10:06:27:593 - ThugLogic.Create() Finished processing. Throttle.
10:06:27:593 - ThugLogic.Core Wait() 250ms
10:06:27:593 - [EXIT]Create()
10:06:27:593 - ThugLogic.CreateCarThugCrews() Success = False
10:06:27:593 - ThugLogic.CreateCarThugCrews() [W] - Crew,Create returned False.
10:06:27:593 - ThugLogic.CreateCarThugCrews() Current Crews: 0, Max Crews: 3
10:06:27:593 - [ENTER]Create()
10:06:27:593 - ThugLogic.Create() Position wasn't passed. Using pos from around player.
10:06:27:593 - ThugLogic.Create() HIT: If Rand.Next(1, 3) = 1 Then. Player speed and direction will be factored for crew spawn this tick.
10:06:27:593 - ThugLogic.Create() Done
10:06:27:593 - [ENTER]CreateCar()
10:06:27:593 - ThugLogic.CreateCar() --->
10:06:27:593 - ThugLogic.CreateCar() Working on Crew: CrewID = 24dd425f-12a0-4951-ab96-2569515b57aa
10:06:27:593 - ThugLogic.CreateCar() --->
10:06:27:593 - ThugLogic.CreateCar() Car Staging Position: 953.7648, -534.1923, 14.62138
10:06:27:593 - ThugLogic.CreateCar() Looking for a car.
10:06:27:593 - ThugLogic.CreateCar() Got a Car array. Max 14
10:06:27:593 - ThugLogic.CreateCar() Using Cars index 0
10:06:27:593 - ThugLogic.GetDistanceFromPlayer() Distance = 43.13859
10:06:27:593 - ThugLogic.ValidCar() The position of the Car is to close to the player: Distance=43.13859, MinCarCrewPollRadius=50
10:06:27:593 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:27:593 - ThugLogic.CreateCar() Looking for a car.
10:06:27:593 - ThugLogic.CreateCar() Using Cars index 1
10:06:27:594 - ThugLogic.GetDistanceFromPlayer() Distance = 84.32084
10:06:27:594 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=84.32084, MinCarCrewPollRadius=50
10:06:27:594 - ThugLogic.ValidCar() Player NOT in a car.
10:06:27:594 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:27:594 - ThugLogic.ValidCar() Engine is not running.
10:06:27:594 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:27:594 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:27:594 - ThugLogic.CreateCar() Looking for a car.
10:06:27:594 - ThugLogic.CreateCar() Using Cars index 2
10:06:27:597 - ThugLogic.GetDistanceFromPlayer() Distance = 33.49979
10:06:27:597 - ThugLogic.ValidCar() The position of the Car is to close to the player: Distance=33.49979, MinCarCrewPollRadius=50
10:06:27:597 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:27:597 - ThugLogic.CreateCar() Looking for a car.
10:06:27:597 - ThugLogic.CreateCar() Using Cars index 3
10:06:27:603 - ThugLogic.GetDistanceFromPlayer() Distance = 172.3192
10:06:27:603 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=172.3192, MinCarCrewPollRadius=50
10:06:27:603 - ThugLogic.ValidCar() Player NOT in a car.
10:06:27:603 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:27:603 - ThugLogic.ValidCar() Engine is not running.
10:06:27:603 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:27:603 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:27:603 - [EXIT]CreateCar()
10:06:27:603 - ThugLogic.Create() [W] - Failed CreateCar at base pos: X:953.76 Y:-534.19 Z:14.62
10:06:27:603 - ThugLogic.DisposeCrew() --->
10:06:27:603 - ThugLogic.DisposeCrew() Working on Crew: CrewID = 24dd425f-12a0-4951-ab96-2569515b57aa
10:06:27:603 - ThugLogic.DisposeCrew() --->
10:06:27:603 - ThugLogic.DisposeCrew() Disposing Crew: 24dd425f-12a0-4951-ab96-2569515b57aa
10:06:27:603 - ThugLogic.DisposeCrew() This crew had no leader.
10:06:27:603 - ThugLogic.DisposeCrew() This crew had no car
10:06:27:603 - ThugLogic.DisposeCrew() Finished.
10:06:27:603 - ThugLogic.Create() Finished processing. Throttle.
10:06:27:603 - ThugLogic.Core Wait() 250ms
10:06:27:603 - [EXIT]Create()
10:06:27:603 - ThugLogic.CreateCarThugCrews() Success = False
10:06:27:603 - ThugLogic.CreateCarThugCrews() [W] - Crew,Create returned False.
10:06:27:603 - ThugLogic.CreateCarThugCrews() Current Crews: 0, Max Crews: 3
10:06:27:603 - [ENTER]Create()
10:06:27:603 - ThugLogic.Create() Position wasn't passed. Using pos from around player.
10:06:27:603 - ThugLogic.Create() HIT: If Rand.Next(1, 3) = 1 Then. Player speed and direction will be factored for crew spawn this tick.
10:06:27:603 - ThugLogic.Create() Done
10:06:27:603 - [ENTER]CreateCar()
10:06:27:603 - ThugLogic.CreateCar() --->
10:06:27:603 - ThugLogic.CreateCar() Working on Crew: CrewID = 0316fc18-e1a6-488b-a02e-f191ea5fa257
10:06:27:603 - ThugLogic.CreateCar() --->
10:06:27:603 - ThugLogic.CreateCar() Car Staging Position: 845.3079, -400.8955, 14.62138
10:06:27:603 - ThugLogic.CreateCar() Looking for a car.
10:06:27:607 - ThugLogic.CreateCar() Got a Car array. Max 18
10:06:27:607 - ThugLogic.CreateCar() Using Cars index 0
10:06:27:617 - ThugLogic.GetDistanceFromPlayer() Distance = 106.2855
10:06:27:617 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=106.2855, MinCarCrewPollRadius=50
10:06:27:617 - ThugLogic.ValidCar() Player NOT in a car.
10:06:27:617 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:27:617 - ThugLogic.ValidCar() Engine is not running.
10:06:27:617 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:27:617 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:27:617 - ThugLogic.CreateCar() Looking for a car.
10:06:27:617 - ThugLogic.CreateCar() Using Cars index 1
10:06:27:617 - ThugLogic.GetDistanceFromPlayer() Distance = 84.26025
10:06:27:617 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=84.26025, MinCarCrewPollRadius=50
10:06:27:617 - ThugLogic.ValidCar() Player NOT in a car.
10:06:27:617 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:27:617 - ThugLogic.ValidCar() Engine is not running.
10:06:27:617 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:27:617 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:27:617 - ThugLogic.CreateCar() Looking for a car.
10:06:27:617 - ThugLogic.CreateCar() Using Cars index 2
10:06:27:618 - ThugLogic.GetDistanceFromPlayer() Distance = 107.4288
10:06:27:618 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=107.4288, MinCarCrewPollRadius=50
10:06:27:618 - ThugLogic.ValidCar() Player NOT in a car.
10:06:27:618 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:27:618 - ThugLogic.ValidCar() Engine is not running.
10:06:27:618 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:27:618 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:27:618 - ThugLogic.CreateCar() Looking for a car.
10:06:27:618 - ThugLogic.CreateCar() Using Cars index 3
10:06:27:618 - ThugLogic.GetDistanceFromPlayer() Distance = 123.4105
10:06:27:618 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=123.4105, MinCarCrewPollRadius=50
10:06:27:618 - ThugLogic.ValidCar() Player NOT in a car.
10:06:27:618 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:27:618 - ThugLogic.ValidCar() Car is mission req.
10:06:27:618 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:27:618 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:27:618 - [EXIT]CreateCar()
10:06:27:618 - ThugLogic.Create() [W] - Failed CreateCar at base pos: X:845.31 Y:-400.90 Z:14.62
10:06:27:618 - ThugLogic.DisposeCrew() --->
10:06:27:618 - ThugLogic.DisposeCrew() Working on Crew: CrewID = 0316fc18-e1a6-488b-a02e-f191ea5fa257
10:06:27:618 - ThugLogic.DisposeCrew() --->
10:06:27:618 - ThugLogic.DisposeCrew() Disposing Crew: 0316fc18-e1a6-488b-a02e-f191ea5fa257
10:06:27:618 - ThugLogic.DisposeCrew() This crew had no leader.
10:06:27:618 - ThugLogic.DisposeCrew() This crew had no car
10:06:27:618 - ThugLogic.DisposeCrew() Finished.
10:06:27:618 - ThugLogic.Create() Finished processing. Throttle.
10:06:27:618 - ThugLogic.Core Wait() 250ms
10:06:27:618 - [EXIT]Create()
10:06:27:618 - ThugLogic.CreateCarThugCrews() Success = False
10:06:27:618 - ThugLogic.CreateCarThugCrews() [W] - Crew,Create returned False.
10:06:27:618 - ThugLogic.GetDistanceFromPlayer() Distance = 56.56404
10:06:27:618 - ThugLogic.GetDistanceFromPlayer() Distance = 68.10048
10:06:27:619 - ThugLogic.CreateStreetThug2() Scooped up a mis req civ or it's too close to the player. Skipping.
10:06:27:620 - ThugLogic.GetDistanceFromPlayer() Distance = 70.56113
10:06:27:621 - ThugLogic.CreateStreetThug2() Setting props.
10:06:27:621 - ArmTheThug() If Exists(Thug) Then
10:06:27:621 - ArmTheThug() Dim W As GTA.Weapon = GetRandomWeapon()
10:06:27:621 - ArmTheThug() AmmoOverride specified. Likely a crew thug.
10:06:27:621 - ArmTheThug() Ammo = 7993
10:06:27:621 - ArmTheThug() Thug gets weapon SMG_MP5, with ammo amount 7993
10:06:27:621 - ArmTheThug() Case Weapon.SMG_MP5
10:06:27:622 - HatesEveryone() Thug now hates absolutely everyone. Player attack flag in config will determine aggression toward player.
10:06:27:622 - ThugLogic.CreateStreetThug2() Configuring Street Thug Blip
10:06:27:622 - ThugLogic.CreateStreetThug2() Blip created.
10:06:27:622 - ThugLogic.CreateStreetThug2() Kill Spree
10:06:27:623 - ThugLogic.CreateStreetThug2() Done
10:06:27:625 - ThugLogic.GetDistanceFromPlayer() Distance = 68.81879
10:06:27:626 - ThugLogic.CreateStreetThug2() Setting props.
10:06:27:627 - ArmTheThug() If Exists(Thug) Then
10:06:27:627 - ArmTheThug() Dim W As GTA.Weapon = GetRandomWeapon()
10:06:27:627 - ArmTheThug() AmmoOverride specified. Likely a crew thug.
10:06:27:627 - ArmTheThug() Ammo = 10236
10:06:27:627 - ArmTheThug() Thug gets weapon Rifle_AK47, with ammo amount 10236
10:06:27:627 - ArmTheThug() Case Weapon.Rifle_AK47
10:06:27:627 - HatesEveryone() Thug now hates absolutely everyone. Player attack flag in config will determine aggression toward player.
10:06:27:627 - ThugLogic.CreateStreetThug2() Configuring Street Thug Blip
10:06:27:627 - ThugLogic.CreateStreetThug2() Blip created.
10:06:27:627 - ThugLogic.CreateStreetThug2() Kill Spree
10:06:27:628 - ThugLogic.CreateStreetThug2() Done
10:06:27:628 - ThugLogic.WarTick() UseExtraMayhem = True
10:06:27:628 - ThugLogic.WarTick() HIT on MaxChanceExtraMayhem: Chance is 1 in 1
10:06:27:628 - ThugLogic.CreateExtraMayhem2() Begining Mayhem Flow
10:06:27:628 - ThugLogic.CreateExtraMayhem2() Selected Mayhem Type: Ped_Explode
10:06:27:628 - ThugLogic.CreateExtraMayhem2() ExplodeType if used will be: Molotov
10:06:27:628 - ThugLogic.GetPositionFromPlayer() PlayerSpeed: 0
10:06:27:628 - ThugLogic.GetPositionFromPlayer() ExtraDistanceAddedToSpeedBoost = 27
10:06:27:628 - ThugLogic.GetPositionFromPlayer() SpawnDistanceBoost + ExtraDistanceAddedToSpeedBoost = 27
10:06:27:628 - ThugLogic.GetPositionFromPlayer() Player Speed = 0, PlayerPos = X:915.00 Y:-452.97 Z:15.63, PlayerHeading = 176
10:06:27:628 - ThugLogic.GetPositionFromPlayer() Player is going South.
10:06:27:628 - ThugLogic.GetPositionFromPlayer() Position now = X:925.70 Y:-482.45 Z:15.38
10:06:27:628 - ThugLogic.Mayhem_GetSuitablePed() Got a Ped. Checking suitability
10:06:27:628 - ThugLogic.IsPedRequired() Checking Peds()
10:06:27:629 - ThugLogic.IsPedRequired() Peds are Ok for use.
10:06:27:629 - ThugLogic.IsPedGoodForMayhem() Ped is Ok.
10:06:27:629 - ThugLogic.Mayhem_GetSuitablePed() ConfirmSafeRadius: 10
10:06:27:629 - ThugLogic.Mayhem_GetSuitablePed() Radius will be checked.
10:06:27:629 - ThugLogic.IsPedRequired() Checking Peds()
10:06:27:629 - ThugLogic.IsPedRequired() Peds are Ok for use.
10:06:27:629 - ThugLogic.Mayhem_GetSuitablePed() PedsInAreaAreSafe = True. Pass
10:06:27:629 - ThugLogic.CreateExtraMayhem2() Got a Ped. Boom time
10:06:27:629 - ThugLogic.GetSlightVariantFromPosition() Creating a slight variance for Position: X:914.09 Y:-476.22 Z:15.62
10:06:27:629 - ThugLogic.GetSlightVariantFromPosition() Variant Position: X:915.63 Y:-474.27 Z:17.41
10:06:27:630 - ThugLogic.CreateExtraMayhem2() Ped went Boom
10:06:27:630 - ThugLogic.WarTick() Tick Done.
10:06:27:630 - ThugLogic.WarTick() ************************************************** *****
10:06:27:630 - ThugLogic.WarTick() War Tick End:
10:06:27:630 - ThugLogic.WarTick() ************************************************** *****
10:06:27:630 - ThugLogic.WarTick() GetOut Released
10:06:27:630 - ThugLogic.WarTick() Released ThugSync
10:06:36:608 - ThugLogic.IsPlayerInControl() The Player can control the character right now.
10:06:36:608 - ThugLogic.WarTick() ************************************************** *****
10:06:36:608 - ThugLogic.WarTick() War Tick Start:
10:06:36:608 - ThugLogic.WarTick() ************************************************** *****
10:06:36:608 - ThugLogic.Holding ThugTickSync
10:06:36:608 - ThugLogic.WarTick() GetOut Set
10:06:36:608 - ThugLogic.WarTick() TotalWarTicksDone = 3
10:06:36:608 - ThugLogic.WarTick() ThugList Count @tick = 0
10:06:36:608 - ThugLogic.WarTick() ThugCrews Count @tick = 0
10:06:36:608 - ThugLogic.WarTick() UseCarCrews = True
10:06:36:608 - ThugLogic.GarbageCollectCarCrews() ThugCrews Count < 1. Nothing to do.
10:06:36:608 - ThugLogic.CreateCarThugCrews() Current Crews: 0, Max Crews: 3
10:06:36:608 - [ENTER]Create()
10:06:36:608 - ThugLogic.Create() Position wasn't passed. Using pos from around player.
10:06:36:608 - ThugLogic.Create() HIT: If Rand.Next(1, 3) = 1 Then. Player speed and direction will be factored for crew spawn this tick.
10:06:36:608 - ThugLogic.Create() Done
10:06:36:608 - [ENTER]CreateCar()
10:06:36:608 - ThugLogic.CreateCar() --->
10:06:36:608 - ThugLogic.CreateCar() Working on Crew: CrewID = 52997232-f012-41d1-9c35-b119e1f181d3
10:06:36:608 - ThugLogic.CreateCar() --->
10:06:36:608 - ThugLogic.CreateCar() Car Staging Position: 879.7531, -404.4139, 14.62138
10:06:36:608 - ThugLogic.CreateCar() Looking for a car.
10:06:36:609 - ThugLogic.CreateCar() Got a Car array. Max 26
10:06:36:609 - ThugLogic.CreateCar() Using Cars index 0
10:06:36:609 - ThugLogic.GetDistanceFromPlayer() Distance = 106.2855
10:06:36:609 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=106.2855, MinCarCrewPollRadius=50
10:06:36:609 - ThugLogic.ValidCar() Player NOT in a car.
10:06:36:609 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:36:609 - ThugLogic.ValidCar() Engine is not running.
10:06:36:609 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:36:609 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:36:609 - ThugLogic.CreateCar() Looking for a car.
10:06:36:609 - ThugLogic.CreateCar() Using Cars index 1
10:06:36:609 - ThugLogic.GetDistanceFromPlayer() Distance = 84.26025
10:06:36:609 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=84.26025, MinCarCrewPollRadius=50
10:06:36:609 - ThugLogic.ValidCar() Player NOT in a car.
10:06:36:609 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:36:609 - ThugLogic.ValidCar() Engine is not running.
10:06:36:609 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:36:609 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:36:609 - ThugLogic.CreateCar() Looking for a car.
10:06:36:609 - ThugLogic.CreateCar() Using Cars index 2
10:06:36:610 - ThugLogic.GetDistanceFromPlayer() Distance = 107.4288
10:06:36:610 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=107.4288, MinCarCrewPollRadius=50
10:06:36:610 - ThugLogic.ValidCar() Player NOT in a car.
10:06:36:610 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:36:610 - ThugLogic.ValidCar() Engine is not running.
10:06:36:610 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:36:610 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:36:610 - ThugLogic.CreateCar() Looking for a car.
10:06:36:610 - ThugLogic.CreateCar() Using Cars index 3
10:06:36:610 - ThugLogic.GetDistanceFromPlayer() Distance = 43.13859
10:06:36:611 - ThugLogic.ValidCar() The position of the Car is to close to the player: Distance=43.13859, MinCarCrewPollRadius=50
10:06:36:611 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:36:611 - [EXIT]CreateCar()
10:06:36:611 - ThugLogic.Create() [W] - Failed CreateCar at base pos: X:879.75 Y:-404.41 Z:14.62
10:06:36:611 - ThugLogic.DisposeCrew() --->
10:06:36:611 - ThugLogic.DisposeCrew() Working on Crew: CrewID = 52997232-f012-41d1-9c35-b119e1f181d3
10:06:36:611 - ThugLogic.DisposeCrew() --->
10:06:36:611 - ThugLogic.DisposeCrew() Disposing Crew: 52997232-f012-41d1-9c35-b119e1f181d3
10:06:36:611 - ThugLogic.DisposeCrew() This crew had no leader.
10:06:36:611 - ThugLogic.DisposeCrew() This crew had no car
10:06:36:611 - ThugLogic.DisposeCrew() Finished.
10:06:36:611 - ThugLogic.Create() Finished processing. Throttle.
10:06:36:611 - ThugLogic.Core Wait() 250ms
10:06:36:611 - [EXIT]Create()
10:06:36:611 - ThugLogic.CreateCarThugCrews() Success = False
10:06:36:611 - ThugLogic.CreateCarThugCrews() [W] - Crew,Create returned False.
10:06:36:611 - ThugLogic.CreateCarThugCrews() Current Crews: 0, Max Crews: 3
10:06:36:611 - [ENTER]Create()
10:06:36:611 - ThugLogic.Create() Position wasn't passed. Using pos from around player.
10:06:36:611 - ThugLogic.Create() HIT: If Rand.Next(1, 3) = 1 Then. Player speed and direction will be factored for crew spawn this tick.
10:06:36:611 - ThugLogic.Create() Done
10:06:36:611 - [ENTER]CreateCar()
10:06:36:611 - ThugLogic.CreateCar() --->
10:06:36:611 - ThugLogic.CreateCar() Working on Crew: CrewID = c3c883cf-5b0d-41d6-9b62-71ff291951c3
10:06:36:611 - ThugLogic.CreateCar() --->
10:06:36:611 - ThugLogic.CreateCar() Car Staging Position: 892.5306, -502.0675, 14.62138
10:06:36:611 - ThugLogic.CreateCar() Looking for a car.
10:06:36:611 - ThugLogic.CreateCar() Got a Car array. Max 16
10:06:36:611 - ThugLogic.CreateCar() Using Cars index 0
10:06:36:611 - ThugLogic.GetDistanceFromPlayer() Distance = 43.13859
10:06:36:611 - ThugLogic.ValidCar() The position of the Car is to close to the player: Distance=43.13859, MinCarCrewPollRadius=50
10:06:36:611 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:36:611 - ThugLogic.CreateCar() Looking for a car.
10:06:36:611 - ThugLogic.CreateCar() Using Cars index 1
10:06:36:612 - ThugLogic.GetDistanceFromPlayer() Distance = 84.32084
10:06:36:612 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=84.32084, MinCarCrewPollRadius=50
10:06:36:612 - ThugLogic.ValidCar() Player NOT in a car.
10:06:36:612 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:36:612 - ThugLogic.ValidCar() Engine is not running.
10:06:36:612 - ThugLogic.ValidCar() 1 or more properties of the car make it a bad choice. Bail.
10:06:36:612 - ThugLogic.CreateCar() Didn't get a valid car.
10:06:36:612 - ThugLogic.CreateCar() Looking for a car.
10:06:36:612 - ThugLogic.CreateCar() Using Cars index 2
10:06:36:612 - ThugLogic.GetDistanceFromPlayer() Distance = 98.44423
10:06:36:612 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=98.44423, MinCarCrewPollRadius=50
10:06:36:612 - ThugLogic.ValidCar() Player NOT in a car.
10:06:36:612 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:06:36:613 - ThugLogic.ValidCar() The car properties passed.
10:06:36:616 - [ENTER]ModelInfo.New()
10:06:36:617 - [ENTER]ModelInfo.GetCarModelPointer()
10:06:36:618 - ThugLogic.ModelInfo.GetCarModelPointer() Calling native GET_CAR_MODEL
10:06:36:621 - ThugLogic.ModelInfo.GetCarModelPointer() Got a valid model pointer for return.
10:06:36:621 - [EXIT]ModelInfo.GetCarModelPointer()
10:06:36:621 - ThugLogic.ModelInfo.New() Got a valie model pointer.
10:06:36:621 - ThugLogic.ModelInfo.New() Getting model name.'
10:06:36:622 - [ENTER]ModelInfo.GetCarModelName()
10:06:36:622 - ThugLogic.ModelInfo.GetCarModelName() Got a valid model pointer
10:06:36:628 - ThugLogic.ModelInfo.GetCarModelName() Got a model = CHAV
10:06:36:628 - [EXIT]ModelInfo.GetCarModelName()
10:06:36:628 - ThugLogic.ModelInfo.New() Got a valid model name.
10:06:36:628 - [EXIT]ModelInfo.New()
10:06:36:628 - ThugLogic.ValidCar() Potential Crew Car Model Name = CHAV
10:06:36:629 - ThugLogic.IsSuitableCrewCar() Testing exclusions list for model CHAV
10:06:36:630 - [ENTER]ModelInfo.Delete()
10:06:36:630 - [EXIT]ModelInfo.Delete()
10:06:36:630 - ThugLogic.CreateCar() Got a valid car.
10:06:36:630 - [EXIT]CreateCar()
10:06:36:630 - ThugLogic.Create() Created Car
10:06:36:633 - [ENTER]ConfigureCar()
10:06:36:633 - ThugLogic.ConfigureCar() --->
10:06:36:633 - ThugLogic.ConfigureCar() Working on Crew: CrewID = c3c883cf-5b0d-41d6-9b62-71ff291951c3
10:06:36:633 - ThugLogic.ConfigureCar() --->
10:06:36:635 - ThugLogic.ConfigureCar() CarInitialSpeed: 5.996846
10:06:36:638 - ThugLogic.GetPedsInCar() Serlected Car Total Seats: 3
10:06:36:641 - [EXIT]ConfigureCar()
10:06:36:641 - ThugLogic.Create() Configured Car
10:06:36:641 - ThugLogic.Create() Creating a Leader / Driver
10:06:36:645 - [ENTER]CreateLeader()
10:06:36:645 - ThugLogic.CreateLeader() --->
10:06:36:645 - ThugLogic.CreateLeader() Working on Crew: CrewID = c3c883cf-5b0d-41d6-9b62-71ff291951c3
10:06:36:645 - ThugLogic.CreateLeader() --->
10:06:36:645 - ThugLogic.CreateLeader() Seat for the Leader is Driver
10:06:36:646 - ThugLogic.GetRandomThugModel() ThugModelList has 44 models available.
10:06:36:647 - ThugLogic.GetRandomThugModel() Returning a Model: M_Y_GLAT_Lo_01
10:06:36:647 - ThugLogic.GetRandomThugModel() GTA.Model object: M_Y_GLAT_Lo_01
10:06:36:647 - ThugLogic.CreateLeader() Got a ThugModel object: M_Y_GLAT_Lo_01
10:06:36:647 - ThugLogic.CreateLeader() Creating a Leader at the wheel.
10:06:37:218 - ThugLogic.CreateLeader() Testing Leader object
10:06:37:218 - ThugLogic.CreateLeader() The Leader was created successfully
10:06:37:218 - ThugLogic.CreateLeader() Created a Leader on the driver seat.
10:06:37:218 - ThugLogic.CreateLeader() Group init. Leader set.
10:06:37:220 - ThugLogic.CreateLeader() Created a Group with Leader. Exists(Group.Leader) = True, Count = 0
10:06:37:224 - [EXIT]CreateLeader()
10:06:37:224 - ThugLogic.Create() Created the Leader.
10:06:37:229 - [ENTER]ConfigureLeader()
10:06:37:229 - ThugLogic.ConfigureLeader() --->
10:06:37:229 - ThugLogic.ConfigureLeader() Working on Crew: CrewID = c3c883cf-5b0d-41d6-9b62-71ff291951c3
10:06:37:229 - ThugLogic.ConfigureLeader() --->
10:06:37:230 - ThugLogic.ConfigureLeader() Exists(Leader) = True
10:06:37:230 - ThugLogic.ConfigureLeader() Exists(Car) = True
10:06:37:230 - ThugLogic.ConfigureLeader() Configuring Leader Properties
10:06:37:230 - ArmTheThug() If Exists(Thug) Then
10:06:37:230 - ArmTheThug() Dim W As GTA.Weapon = GetRandomWeapon()
10:06:37:230 - ArmTheThug() AmmoOverride specified. Likely a crew thug.
10:06:37:230 - ArmTheThug() Ammo = 8146
10:06:37:230 - ArmTheThug() Thug gets weapon SMG_MP5, with ammo amount 8146
10:06:37:230 - ArmTheThug() Case Weapon.SMG_MP5
10:06:37:230 - HatesEveryone() Thug now hates absolutely everyone. Player attack flag in config will determine aggression toward player.
10:06:37:230 - ThugLogic.ConfigureLeader() Configuring Leader Blip
10:06:37:230 - ThugLogic.ConfigureLeader() Configuring Leader Tasks
10:06:37:231 - ThugLogic.ConfigureLeader() ==========================================
10:06:37:231 - ThugLogic.ConfigureLeader() Leader Task Positioning Block:
10:06:37:231 - ThugLogic.ConfigureLeader() Leader Car: X:909.46 Y:-554.34 Z:13.52
10:06:37:231 - ThugLogic.ConfigureLeader() Player: X:915.00 Y:-452.97 Z:15.63
10:06:37:231 - ThugLogic.GetDistanceFromPlayer() Distance = 101.549
10:06:37:231 - ThugLogic.ConfigureLeader() Distance from Leader Car to Player: 101.549
10:06:37:231 - ThugLogic.ConfigureLeader() Distance from Leader Car to DriveTo: 310.1489
10:06:37:231 - ThugLogic.ConfigureLeader() ==========================================
10:06:37:231 - ThugLogic.ConfigureLeader() driveTo Pos:X:711.00 Y:-316.00 Z:4.81
10:06:37:231 - ThugLogic.ConfigureLeader() Tasks Cleared for prep.
10:06:37:231 - ThugLogic.ConfigureLeader() Leader will drive using a range 75 to 110
10:06:37:232 - ThugLogic.ConfigureLeader() Leader assigned location @95MPH to X:711.00 Y:-316.00 Z:4.81
10:06:37:232 - ThugLogic.ConfigureLeader() Done.
10:06:37:232 - [EXIT]ConfigureLeader()
10:06:37:232 - ThugLogic.Create() Configured the Leader.
10:06:37:232 - ThugLogic.Create() Car speed = 4.992661
10:06:37:233 - ThugLogic.Create() Car speed now = 5.996846
10:06:37:238 - [ENTER]CreateMembers()
10:06:37:238 - ThugLogic.CreateMembers() --->
10:06:37:238 - ThugLogic.CreateMembers() Working on Crew: CrewID = c3c883cf-5b0d-41d6-9b62-71ff291951c3
10:06:37:238 - ThugLogic.CreateMembers() --->
10:06:37:239 - ThugLogic.CreateMembers() Has a Group. Count = 0
10:06:37:240 - ThugLogic.IsCarHealthy() The Car is Valid.
10:06:37:240 - ThugLogic.CreateMembers() The group has a Leader and a healthy Car.
10:06:37:240 - ThugLogic.CreateMembers() Dim Seats As Integer = 0 + Car.PassengerSeats
10:06:37:240 - ThugLogic.CreateMembers() Total seats in crew car = 3
10:06:37:240 - ThugLogic.IsCarHealthy() The Car is Valid.
10:06:37:240 - ThugLogic.CreateMembers() Dim FreeSeat As GTA.VehicleSeat = Car.GetFreePassengerSeat
10:06:37:240 - ThugLogic.CreateMembers() Got a seat. Creating member.
10:06:37:240 - ThugLogic.IsCarHealthy() The Car is Valid.
10:06:37:240 - ThugLogic.CreateMembers() FreeSeat returned by game for the Car is RightFront
10:06:37:240 - ThugLogic.GetRandomThugModel() ThugModelList has 44 models available.
10:06:37:240 - ThugLogic.GetRandomThugModel() Returning a Model: M_Y_GMaf_Hi_02
10:06:37:240 - ThugLogic.GetRandomThugModel() GTA.Model object: M_Y_GMaf_Hi_02
10:06:37:240 - ThugLogic.CreateMembers() Got a ThugModel object: M_Y_GMaf_Hi_02
10:06:37:240 - ThugLogic.CreateMembers() Creating a Member on Seat RightFront using Model M_Y_GMaf_Hi_02

SHDN:

2010-08-01 22:04:13 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)
2010-08-01 22:05:05 - Direct3D device created!

2010-08-01 22:05:05 - SEARCHING FOR SCRIPTS...
2010-08-01 22:05:05 - Loading scripts in Assembly 'scripts\AmbientWars.net.dll' ...
2010-08-01 22:05:05 - ...found script 'AmbientWars.PlayerLogic'!
2010-08-01 22:05:05 - ...found script 'AmbientWars.ThugLogic'!
2010-08-01 22:05:05 - ...found script 'AmbientWars.TogSync'!
2010-08-01 22:05:05 - DONE! 3 valid scripts found!

2010-08-01 22:05:05 - STARTING SCRIPTS...
2010-08-01 22:05:05 - Error during GetPhoneNumber (Phone checks will be disabled):
System.Exception: Accessing Globals failed! Invalid Memory Address!
at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)
at unmanaged.MemoryAccess.GetPhoneNumber()
at GTA.NetHook.CheckPhone()
2010-08-01 22:05:05 - ...successfully started script 'AmbientWars.TogSync'!
2010-08-01 22:05:05 - ...successfully started script 'AmbientWars.ThugLogic'!
2010-08-01 22:05:05 - ...successfully started script 'AmbientWars.PlayerLogic'!
2010-08-01 22:06:04 - Direct3D device lost!
2010-08-01 22:06:05 - Direct3D device created!
2010-08-01 22:06:38 - Error during NetHook.Tick:
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at unmanaged.NativeContext3.Invoke(Int32 nameptr, Byte[] args, Int32 argnum, NativeContext3* cxt)
at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)
at GTA.ScriptDomain.ProcessRemoteEvents()
at GTA.ScriptDomain.Tick()
at GTA.NetHook.Tick()

SECOND RUN: ThugLogic:



------------------------------------------------------
10:11:04: - Starting up.
Ambient Wars Revival v2.0.0.8 - Ongoing
LogThreadThrottle: 2000(ms)
------------------------------------------------------
10:11:04:336 - ThugLogic.ToggleAmbientWar() Syncing for ThugTick
10:11:04:352 - ThugLogic.ToggleAmbientWar() Got the sync object. Continue.
10:11:04:352 - ThugLogic.ToggleAmbientWar() ToggleState <> IsAmbient.
10:11:04:676 - ThugLogic.ToggleAmbientWar() Syncing for ThugTick
10:11:04:676 - ThugLogic.ToggleAmbientWar() Got the sync object. Continue.
10:11:04:678 - ThugLogic.ToggleAmbientWar() AW ON - ThugLogic (Included = True).
ThugLogic.Include = True
[F][E] ThugLogic() (ThugLogic) The War is Starting...
10:11:04:689 - ToggleAmbientWar() ThugLogic will be included.
10:11:04:689 - ToggleAmbientWar() Loading Thug Model List...
10:11:04:696 - LoadThugModelList() Loading AmbientWarsGangModelListSample.txt
10:11:04:696 - LoadThugModelList() Total Thug Models Available = 44
10:11:04:697 - ToggleAmbientWar() Loading Crew Car Exclusions...
10:11:04:699 - LoadCrewCarExclusionList() Loading AmbientWarsCrewCarExclusionList.txt
10:11:04:699 - LoadCrewCarExclusionList() Adding Exclusion Model: POLICE
10:11:04:699 - LoadCrewCarExclusionList() Adding Exclusion Model: POLICE2
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: POLPAT
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: NOOSE
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: PREDATOR
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: PSTOCKADE
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: NSTOCKADE
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: FBI
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: AMBULANCE
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: FIRETRUK
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: CABBY
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: TAXI
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: TAXI2
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: ANNIHILATOR
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: DINGHY
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: JETMAX
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: MARQUIS
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: PREDATOR
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: REEFER
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: SQUALO
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: TROPIC
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: TUG
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: ANNHIL
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: MAVERICK
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: POLMAV
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: TOURMAV
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: ANDROM
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: DODO
10:11:04:700 - LoadCrewCarExclusionList() Adding Exclusion Model: FIGHTER
10:11:04:700 - LoadCrewCarExclusionList() Total Crew Car Exclusions = 29
10:11:13:735 - ThugLogic.IsPlayerInControl() The Player can control the character right now.
10:11:13:735 - ThugLogic.WarTick() ************************************************** *****
10:11:13:735 - ThugLogic.WarTick() War Tick Start:
10:11:13:735 - ThugLogic.WarTick() ************************************************** *****
10:11:13:735 - ThugLogic.Holding ThugTickSync
10:11:13:735 - ThugLogic.WarTick() GetOut Set
10:11:13:735 - ThugLogic.WarTick() TotalWarTicksDone = 1
10:11:13:735 - ThugLogic.WarTick() ThugList Count @tick = 0
10:11:13:735 - ThugLogic.WarTick() ThugCrews Count @tick = 0
10:11:13:735 - ThugLogic.WarTick() UseCarCrews = True
10:11:13:740 - ThugLogic.GarbageCollectCarCrews() ThugCrews Count < 1. Nothing to do.
10:11:13:741 - ThugLogic.CreateCarThugCrews() Current Crews: 0, Max Crews: 2
10:11:13:749 - [ENTER]Create()
10:11:13:749 - ThugLogic.Create() Position wasn't passed. Using pos from around player.
10:11:13:749 - ThugLogic.Create() HIT: If Rand.Next(1, 3) = 1 Then. Player speed and direction will be factored for crew spawn this tick.
10:11:13:752 - ThugLogic.Create() Done
10:11:13:756 - [ENTER]CreateCar()
10:11:13:756 - ThugLogic.CreateCar() --->
10:11:13:756 - ThugLogic.CreateCar() Working on Crew: CrewID = b7b74ff2-f7dd-4a4f-90ed-3cf1a86d3d4e
10:11:13:756 - ThugLogic.CreateCar() --->
10:11:13:756 - ThugLogic.CreateCar() Car Staging Position: 839.179, -458.9252, 13.95061
10:11:13:756 - ThugLogic.CreateCar() Looking for a car.
10:11:13:761 - ThugLogic.CreateCar() Got a Car array. Max 8
10:11:13:761 - ThugLogic.CreateCar() Using Cars index 0
10:11:13:768 - ThugLogic.GetDistanceFromPlayer() Distance = 10.08377
10:11:13:768 - ThugLogic.ValidCar() The position of the Car is to close to the player: Distance=10.08377, MinCarCrewPollRadius=50
10:11:13:768 - ThugLogic.CreateCar() Didn't get a valid car.
10:11:13:768 - ThugLogic.CreateCar() Looking for a car.
10:11:13:768 - ThugLogic.CreateCar() Using Cars index 1
10:11:13:769 - ThugLogic.GetDistanceFromPlayer() Distance = 3.923589
10:11:13:769 - ThugLogic.ValidCar() The position of the Car is to close to the player: Distance=3.923589, MinCarCrewPollRadius=50
10:11:13:769 - ThugLogic.CreateCar() Didn't get a valid car.
10:11:13:769 - ThugLogic.CreateCar() Looking for a car.
10:11:13:769 - ThugLogic.CreateCar() Using Cars index 2
10:11:13:769 - ThugLogic.GetDistanceFromPlayer() Distance = 31.84517
10:11:13:769 - ThugLogic.ValidCar() The position of the Car is to close to the player: Distance=31.84517, MinCarCrewPollRadius=50
10:11:13:769 - ThugLogic.CreateCar() Didn't get a valid car.
10:11:13:769 - ThugLogic.CreateCar() Looking for a car.
10:11:13:769 - ThugLogic.CreateCar() Using Cars index 3
10:11:13:769 - ThugLogic.GetDistanceFromPlayer() Distance = 55.0975
10:11:13:769 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=55.0975, MinCarCrewPollRadius=50
10:11:13:769 - ThugLogic.ValidCar() Player NOT in a car.
10:11:13:769 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
10:11:13:770 - ThugLogic.ValidCar() The car properties passed.
10:11:13:771 - [ENTER]ModelInfo.New()
10:11:13:772 - [ENTER]ModelInfo.GetCarModelPointer()
10:11:13:773 - ThugLogic.ModelInfo.GetCarModelPointer() Calling native GET_CAR_MODEL
10:11:13:775 - ThugLogic.ModelInfo.GetCarModelPointer() Got a valid model pointer for return.
10:11:13:775 - [EXIT]ModelInfo.GetCarModelPointer()
10:11:13:775 - ThugLogic.ModelInfo.New() Got a valie model pointer.
10:11:13:775 - ThugLogic.ModelInfo.New() Getting model name.'
10:11:13:776 - [ENTER]ModelInfo.GetCarModelName()
10:11:13:776 - ThugLogic.ModelInfo.GetCarModelName() Got a valid model pointer
10:11:13:782 - ThugLogic.ModelInfo.GetCarModelName() Got a model = CHAV
10:11:13:782 - [EXIT]ModelInfo.GetCarModelName()
10:11:13:782 - ThugLogic.ModelInfo.New() Got a valid model name.
10:11:13:782 - [EXIT]ModelInfo.New()
10:11:13:782 - ThugLogic.ValidCar() Potential Crew Car Model Name = CHAV
10:11:13:783 - ThugLogic.IsSuitableCrewCar() Testing exclusions list for model CHAV
10:11:13:784 - [ENTER]ModelInfo.Delete()
10:11:13:784 - [EXIT]ModelInfo.Delete()
10:11:13:784 - ThugLogic.CreateCar() Got a valid car.
10:11:13:784 - [EXIT]CreateCar()
10:11:13:784 - ThugLogic.Create() Created Car
10:11:13:786 - [ENTER]ConfigureCar()
10:11:13:786 - ThugLogic.ConfigureCar() --->
10:11:13:786 - ThugLogic.ConfigureCar() Working on Crew: CrewID = b7b74ff2-f7dd-4a4f-90ed-3cf1a86d3d4e
10:11:13:786 - ThugLogic.ConfigureCar() --->
10:11:13:787 - ThugLogic.ConfigureCar() CarInitialSpeed: 8.632909
10:11:13:789 - ThugLogic.GetPedsInCar() Serlected Car Total Seats: 3
10:11:13:794 - [EXIT]ConfigureCar()
10:11:13:794 - ThugLogic.Create() Configured Car
10:11:13:794 - ThugLogic.Create() Creating a Leader / Driver
10:11:13:798 - [ENTER]CreateLeader()
10:11:13:798 - ThugLogic.CreateLeader() --->
10:11:13:798 - ThugLogic.CreateLeader() Working on Crew: CrewID = b7b74ff2-f7dd-4a4f-90ed-3cf1a86d3d4e
10:11:13:798 - ThugLogic.CreateLeader() --->
10:11:13:799 - ThugLogic.CreateLeader() Seat for the Leader is Driver
10:11:13:799 - ThugLogic.GetRandomThugModel() ThugModelList has 44 models available.
10:11:13:800 - ThugLogic.GetRandomThugModel() Returning a Model: M_Y_GJam_Lo_02
10:11:13:801 - ThugLogic.GetRandomThugModel() GTA.Model object: M_Y_GJam_Lo_02
10:11:13:801 - ThugLogic.CreateLeader() Got a ThugModel object: M_Y_GJam_Lo_02
10:11:13:801 - ThugLogic.CreateLeader() Creating a Leader at the wheel.

SHDN:

2010-08-01 22:09:43 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)
2010-08-01 22:10:34 - Direct3D device created!

2010-08-01 22:10:34 - SEARCHING FOR SCRIPTS...
2010-08-01 22:10:34 - Loading scripts in Assembly 'scripts\AmbientWars.net.dll' ...
2010-08-01 22:10:34 - ...found script 'AmbientWars.PlayerLogic'!
2010-08-01 22:10:34 - ...found script 'AmbientWars.ThugLogic'!
2010-08-01 22:10:34 - ...found script 'AmbientWars.TogSync'!
2010-08-01 22:10:34 - DONE! 3 valid scripts found!

2010-08-01 22:10:34 - STARTING SCRIPTS...
2010-08-01 22:10:34 - Error during GetPhoneNumber (Phone checks will be disabled):
System.Exception: Accessing Globals failed! Invalid Memory Address!
at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)
at unmanaged.MemoryAccess.GetPhoneNumber()
at GTA.NetHook.CheckPhone()
2010-08-01 22:10:34 - ...successfully started script 'AmbientWars.TogSync'!
2010-08-01 22:10:34 - ...successfully started script 'AmbientWars.ThugLogic'!
2010-08-01 22:10:34 - ...successfully started script 'AmbientWars.PlayerLogic'!
2010-08-01 22:11:14 - Error during NetHook.Tick:
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at unmanaged.NativeContext3.Invoke(Int32 nameptr, Byte[] args, Int32 argnum, NativeContext3* cxt)
at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)
at GTA.ScriptDomain.ProcessRemoteEvents()
at GTA.ScriptDomain.Tick()
at GTA.NetHook.Tick()
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