k for info the car crew spawn is chance based like everything else. All chances are 1 in X chance, where X is what is configurable. So to have it spawn every time you should be able to set the following to 1 to make it happen:
Thug.MaxChanceCarCrewCreated=1 should do the trick. It'll always evaluate to a 1 in 1 (100%) chance and create the crew as long as the current crew count is less than max allowed based on config.
Also go ahead and turn on CreateBlip so you can track them visually on the radar too.
Ok digging into the logs you posted.
Ok so based on that it was the underlying game function CreatePedOnSeat that has failed. I will put in even more checks and try to isolate further. Next version coming in a bit.
Ok try v188.8.131.52 and lets see those logs
Last edited by Ironhide; 08-01-2010 at 07:55 PM..