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Old 08-01-2010   #70
motorsport71
Teach Me Wise Ones, Leave Me Alone Stupid Ones
 
Join Date: Dec 2009
Location: Pittsburgh
Posts: 161
motorsport71 will become famous soon enoughmotorsport71 will become famous soon enoughmotorsport71 will become famous soon enoughmotorsport71 will become famous soon enoughmotorsport71 will become famous soon enoughmotorsport71 will become famous soon enough
okay, loaded her up to 2.0.0.7 and spawned a Comet... all was well. as soon as i initiated AW it seized.
Logs:

SHDN:

2010-08-01 20:51:52 - Initializing ScriptHookDotNet v1.7.1.4 BETA (GTA IV version 1.0.7.0)
2010-08-01 20:52:43 - Direct3D device created!

2010-08-01 20:52:43 - SEARCHING FOR SCRIPTS...
2010-08-01 20:52:43 - Loading scripts in Assembly 'scripts\AmbientWars.net.dll' ...
2010-08-01 20:52:43 - ...found script 'AmbientWars.PlayerLogic'!
2010-08-01 20:52:43 - ...found script 'AmbientWars.ThugLogic'!
2010-08-01 20:52:43 - ...found script 'AmbientWars.TogSync'!
2010-08-01 20:52:43 - DONE! 3 valid scripts found!

2010-08-01 20:52:43 - STARTING SCRIPTS...
2010-08-01 20:52:43 - Error during GetPhoneNumber (Phone checks will be disabled):
System.Exception: Accessing Globals failed! Invalid Memory Address!
at unmanaged.MemoryAccess.GetGlobalAddress(Int32 index)
at unmanaged.MemoryAccess.GetPhoneNumber()
at GTA.NetHook.CheckPhone()
2010-08-01 20:52:43 - ...successfully started script 'AmbientWars.TogSync'!
2010-08-01 20:52:43 - ...successfully started script 'AmbientWars.ThugLogic'!
2010-08-01 20:52:43 - ...successfully started script 'AmbientWars.PlayerLogic'!
2010-08-01 20:53:32 - Error during NetHook.Tick:
System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at unmanaged.NativeContext3.Invoke(Int32 nameptr, Byte[] args, Int32 argnum, NativeContext3* cxt)
at GTA.ScriptDomain.RemoteEvent(RemoteEventArgs ev)
at GTA.ScriptDomain.ProcessRemoteEvents()
at GTA.ScriptDomain.Tick()
at GTA.NetHook.Tick()

THUG:



------------------------------------------------------
08:53:21: - Starting up.
Ambient Wars Revival v2.0.0.7 - Ongoing
LogThreadThrottle: 2000(ms)
------------------------------------------------------
08:53:21:490 - ThugLogic.ToggleAmbientWar() Syncing for ThugTick
08:53:21:509 - ThugLogic.ToggleAmbientWar() Got the sync object. Continue.
08:53:21:509 - ThugLogic.ToggleAmbientWar() ToggleState <> IsAmbient.
08:53:21:686 - ThugLogic.ToggleAmbientWar() Syncing for ThugTick
08:53:21:686 - ThugLogic.ToggleAmbientWar() Got the sync object. Continue.
08:53:21:687 - ThugLogic.ToggleAmbientWar() AW ON - ThugLogic (Included = True).
ThugLogic.Include = True
[F][E] ThugLogic() (ThugLogic) The War is Starting...
08:53:21:697 - ToggleAmbientWar() ThugLogic will be included.
08:53:21:697 - ToggleAmbientWar() Loading Thug Model List...
08:53:21:698 - LoadThugModelList() Loading AmbientWarsGangModelListSample.txt
08:53:21:718 - LoadThugModelList() Total Thug Models Available = 44
08:53:21:718 - ToggleAmbientWar() Loading Crew Car Exclusions...
08:53:21:720 - LoadCrewCarExclusionList() Loading AmbientWarsCrewCarExclusionList.txt
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: POLICE
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: POLICE2
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: POLPAT
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: NOOSE
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: PREDATOR
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: PSTOCKADE
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: NSTOCKADE
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: FBI
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: AMBULANCE
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: FIRETRUK
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: CABBY
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: TAXI
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: TAXI2
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: ANNIHILATOR
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: DINGHY
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: JETMAX
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: MARQUIS
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: PREDATOR
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: REEFER
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: SQUALO
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: TROPIC
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: TUG
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: ANNHIL
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: MAVERICK
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: POLMAV
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: TOURMAV
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: ANDROM
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: DODO
08:53:21:732 - LoadCrewCarExclusionList() Adding Exclusion Model: FIGHTER
08:53:21:732 - LoadCrewCarExclusionList() Total Crew Car Exclusions = 29
08:53:30:835 - ThugLogic.IsPlayerInControl() The Player can control the character right now.
08:53:30:835 - ThugLogic.WarTick() ************************************************** *****
08:53:30:835 - ThugLogic.WarTick() War Tick Start:
08:53:30:835 - ThugLogic.WarTick() ************************************************** *****
08:53:30:835 - ThugLogic.Holding ThugTickSync
08:53:30:835 - ThugLogic.WarTick() GetOut Set
08:53:30:835 - ThugLogic.WarTick() TotalWarTicksDone = 1
08:53:30:835 - ThugLogic.WarTick() ThugList Count @tick = 0
08:53:30:835 - ThugLogic.WarTick() ThugCrews Count @tick = 0
08:53:30:835 - ThugLogic.WarTick() UseCarCrews = True
08:53:30:839 - ThugLogic.GarbageCollectCarCrews() ThugCrews Count < 1. Nothing to do.
08:53:30:840 - ThugLogic.CreateCarThugCrews() Current Crews: 0, Max Crews: 2
08:53:30:849 - [ENTER]Create()
08:53:30:849 - ThugLogic.Create() Position wasn't passed. Using pos from around player.
08:53:30:849 - ThugLogic.Create() HIT: If Rand.Next(1, 3) = 1 Then. Player speed and direction will be factored for crew spawn this tick.
08:53:30:851 - ThugLogic.Create() Done
08:53:30:885 - [ENTER]CreateCar()
08:53:30:885 - ThugLogic.CreateCar() --->
08:53:30:885 - ThugLogic.CreateCar() Working on Crew: CrewID = 786a9daf-5f4f-4cfa-bf4a-31ef5aa0577b
08:53:30:885 - ThugLogic.CreateCar() --->
08:53:30:885 - ThugLogic.CreateCar() Car Staging Position: 996.0746, -542.3976, 14.06731
08:53:30:885 - ThugLogic.CreateCar() Looking for a car.
08:53:30:891 - ThugLogic.CreateCar() Got a Car array. Max 10
08:53:30:891 - ThugLogic.CreateCar() Using Cars index 0
08:53:30:897 - ThugLogic.GetDistanceFromPlayer() Distance = 10.98872
08:53:30:897 - ThugLogic.ValidCar() The position of the Car is to close to the player: Distance=10.98872, MinCarCrewPollRadius=50
08:53:30:897 - ThugLogic.CreateCar() Didn't get a valid car.
08:53:30:897 - ThugLogic.CreateCar() Looking for a car.
08:53:30:897 - ThugLogic.CreateCar() Using Cars index 1
08:53:30:897 - ThugLogic.GetDistanceFromPlayer() Distance = 5.64327
08:53:30:897 - ThugLogic.ValidCar() The position of the Car is to close to the player: Distance=5.64327, MinCarCrewPollRadius=50
08:53:30:897 - ThugLogic.CreateCar() Didn't get a valid car.
08:53:30:897 - ThugLogic.CreateCar() Looking for a car.
08:53:30:897 - ThugLogic.CreateCar() Using Cars index 2
08:53:30:897 - ThugLogic.GetDistanceFromPlayer() Distance = 32.04367
08:53:30:897 - ThugLogic.ValidCar() The position of the Car is to close to the player: Distance=32.04367, MinCarCrewPollRadius=50
08:53:30:897 - ThugLogic.CreateCar() Didn't get a valid car.
08:53:30:897 - ThugLogic.CreateCar() Looking for a car.
08:53:30:897 - ThugLogic.CreateCar() Using Cars index 3
08:53:30:898 - ThugLogic.GetDistanceFromPlayer() Distance = 143.0959
08:53:30:898 - ThugLogic.ValidCar() The Car is far enough away from the Player to be considered. Distance=143.0959, MinCarCrewPollRadius=50
08:53:30:898 - ThugLogic.ValidCar() Player NOT in a car.
08:53:30:898 - ThugLogic.ValidCar() The chosen car is NOT the players car. Proceed.
08:53:30:899 - ThugLogic.ValidCar() The car properties passed.
08:53:30:900 - [ENTER]ModelInfo.New()
08:53:30:902 - [ENTER]ModelInfo.GetCarModelPointer()
08:53:30:904 - ThugLogic.ModelInfo.GetCarModelPointer() Calling native GET_CAR_MODEL
08:53:30:907 - ThugLogic.ModelInfo.GetCarModelPointer() Got a valid model pointer for return.
08:53:30:907 - [EXIT]ModelInfo.GetCarModelPointer()
08:53:30:907 - ThugLogic.ModelInfo.New() Got a valie model pointer.
08:53:30:907 - ThugLogic.ModelInfo.New() Getting model name.'
08:53:30:908 - [ENTER]ModelInfo.GetCarModelName()
08:53:30:908 - ThugLogic.ModelInfo.GetCarModelName() Got a valid model pointer
08:53:30:948 - ThugLogic.ModelInfo.GetCarModelName() Got a model = CHAV
08:53:30:948 - [EXIT]ModelInfo.GetCarModelName()
08:53:30:948 - ThugLogic.ModelInfo.New() Got a valid model name.
08:53:30:948 - [EXIT]ModelInfo.New()
08:53:30:948 - ThugLogic.ValidCar() Potential Crew Car Model Name = CHAV
08:53:30:949 - ThugLogic.IsSuitableCrewCar() Testing exclusions list for model CHAV
08:53:30:950 - [ENTER]ModelInfo.Delete()
08:53:30:950 - [EXIT]ModelInfo.Delete()
08:53:30:950 - ThugLogic.CreateCar() Got a valid car.
08:53:30:950 - [EXIT]CreateCar()
08:53:30:950 - ThugLogic.Create() Created Car
08:53:30:953 - [ENTER]ConfigureCar()
08:53:30:954 - ThugLogic.ConfigureCar() --->
08:53:30:954 - ThugLogic.ConfigureCar() Working on Crew: CrewID = 786a9daf-5f4f-4cfa-bf4a-31ef5aa0577b
08:53:30:954 - ThugLogic.ConfigureCar() --->
08:53:30:954 - ThugLogic.ConfigureCar() CarInitialSpeed: 8.644343
08:53:30:956 - ThugLogic.GetPedsInCar() Serlected Car Total Seats: 3
08:53:30:962 - [EXIT]ConfigureCar()
08:53:30:962 - ThugLogic.Create() Configured Car
08:53:30:962 - ThugLogic.Create() Creating a Leader / Driver
08:53:30:964 - [ENTER]CreateLeader()
08:53:30:964 - ThugLogic.CreateLeader() --->
08:53:30:964 - ThugLogic.CreateLeader() Working on Crew: CrewID = 786a9daf-5f4f-4cfa-bf4a-31ef5aa0577b
08:53:30:964 - ThugLogic.CreateLeader() --->
08:53:30:965 - ThugLogic.GetRandomThugModel() ThugModelList has 44 models available.
08:53:30:965 - ThugLogic.GetRandomThugModel() Returning a Model: M_M_GTri_Hi_01
08:53:30:965 - ThugLogic.GetRandomThugModel() GTA.Model object: M_M_GTri_Hi_01

Player:



------------------------------------------------------
8/1/2010 - 08:53:21:627 - Starting up.
Ambient Wars Revival v2.0.0.7 - Ongoing
------------------------------------------------------
8/1/2010 - 08:53:21:629 - PlayerLogic() PlayerLogic.ToggleAmbientWar() Created a PlayerLogger instance.
8/1/2010 - 08:53:21:630 - PlayerLogic() PlayerLogic.ToggleAmbientWar() Syncing for PlayerTick
8/1/2010 - 08:53:21:630 - PlayerLogic() PlayerLogic.ToggleAmbientWar() Got the sync object. Continue.
8/1/2010 - 08:53:21:630 - PlayerLogic() PlayerLogic.ToggleAmbientWar() AW ON - PlayerLogic (Included = True).
8/1/2010 - 08:53:22:186 - PlayerLogic.Include = True
8/1/2010 - 08:53:22:186 - PlayerLogic() (PlayerLogic) The War is Starting...
8/1/2010 - 08:53:29:959 - PlayerLogic() PlayerLogic.IsPlayerInControl() The Player can control the character right now.
8/1/2010 - 08:53:29:959 - PlayerLogic() PlayerLogic.Holding PlayerTickSync
8/1/2010 - 08:53:29:959 - PlayerLogic() PlayerLogic.[ENTER]PlayerTick()
8/1/2010 - 08:53:29:959 - PlayerLogic() PlayerLogic.PlayerTick() RefreshArmorOnTick 100
8/1/2010 - 08:53:29:959 - PlayerLogic() PlayerLogic.PlayerTick() RefreshHealthOnTick 100
8/1/2010 - 08:53:29:959 - PlayerLogic() PlayerLogic.IsPlayerInControl() The Player can control the character right now.
8/1/2010 - 08:53:29:959 - PlayerLogic() PlayerLogic.RefreshWeaponAmmo() RefreshAmmoOnTick = True
8/1/2010 - 08:53:29:959 - PlayerLogic() PlayerTick() CanBeDraggedOutOfVehicle = False
8/1/2010 - 08:53:29:959 - PlayerLogic() PlayerLogic.PlayerTick() ClearWantedLevelOnTick = True so PlayerLock.WantedLevel = 0
8/1/2010 - 08:53:29:959 - PlayerLogic() PlayerTick() PlayerLock.Character.WillFlyThroughWindscreen = False'
8/1/2010 - 08:53:29:959 - PlayerLogic() PlayerTick() PS.AutoRepairVehicle ...
8/1/2010 - 08:53:29:959 - PlayerLogic() PlayerTick() If Exists(PV) AndAlso PlayerLock.Character.isInVehicle(PV) AndAlso PV.isAlive Then
8/1/2010 - 08:53:29:959 - PlayerLogic() PlayerLogic.PlayerTick() Done.
8/1/2010 - 08:53:29:959 - PlayerLogic() PlayerLogic.[EXIT]PlayerTick()
8/1/2010 - 08:53:29:959 - PlayerLogic() PlayerLogic.Released PlayerTickSync

Trying to run it w/o car crews again... get right back to you
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