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Old 11-05-2009   #29
Ironhide
- Ambient Wars Creator
 
Join Date: Oct 2009
Location: Texas
Posts: 210
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Quote:
Originally Posted by zerofreeze View Post
Using GTA IV 1.0.4.0 and ScriptHookDotNet v0.893


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4-11-2009 17:44:27 - Starting up.
Ambient Wars v1.0.0.17 - BETA
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4-11-2009 17:44:27 - ThugLogic.Include = True
4-11-2009 17:44:27 - [F][E] ThugLogic()-> (ThugLogic) The War is Starting...
4-11-2009 17:44:28 - ThugLogic()-> ToggleAmbientWar()-> ThugLogic will be included.
4-11-2009 17:44:28 - ThugLogic()-> ToggleAmbientWar()-> Loading Thug Model List...
4-11-2009 17:44:28 - ThugLogic()-> LoadThugModelList()-> Loading AmbientWarsGangModelListSample.txt
4-11-2009 17:44:28 - ThugLogic()-> LoadThugModelList()-> Total Thug Models Available = 44
4-11-2009 17:44:33 - ThugLogic()-> CreateCarCrews()-> Chance Hit. Creating a ThugDriver
4-11-2009 17:44:33 - ThugLogic()-> CreateCarCrews()-> PlayerHeading = 263.5333
4-11-2009 17:44:33 - ThugLogic()-> CreateCarCrews()-> AlteredHeading = 261.5333
4-11-2009 17:44:33 - ThugLogic()-> CreateCarCrews()-> BufferAhead = 97
4-11-2009 17:44:33 - ThugLogic()-> CreateCarCrews()-> BufferAheadRadius = 45
4-11-2009 17:44:33 - ThugLogic()-> CreateCarCrews()-> Got a Car for replacement.
4-11-2009 17:44:33 - ThugLogic()-> CreateCarCrews()-> Chance hit. The ThugDrive will has some sort of task sequence created below.
4-11-2009 17:44:33 - ThugLogic()-> CreateCarCrews()-> Created a new Thug Car.
4-11-2009 17:44:33 - ThugLogic()-> GetRandomThugModel()-> Returning a Model: M_Y_GMaf_Lo_01
4-11-2009 17:44:34 - [F][E] ThugLogic()-> CreateCarCrews()-> RemoteEvent 'NativeInvoke' threw a System.AccessViolationException: Attempted to read or write protected memory during remote call to native function 'CREATE_CHAR_INSIDE_CAR'!
1 cause (possibly more) of this has been identified and resolved in the next release.
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