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Old 10-29-2009   #3
Xan
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Join Date: May 2006
Location: Slovenia
Posts: 4,587
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If i'm reading the mod description correctly this is the mod i've been waiting for since GTAIV was released

I'll definitely try this one out ASAP.

edit: Love it, complete chaos just like i wanted. I've modified a few variables like the Player Vehicle drag / Auto repair for Engine / Vehicle health and set the Auto Sleep Mode to False.

If i get any problems, i'll active the log and post anything i get there

edit2:

Code:
AmbientWars.PlayerLogic.Log



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29.10.2009 23:08:19 - Starting up.
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29.10.2009 23:08:19 - PlayerLogic()-> (PlayerLogic) The War is Starting...
29.10.2009 23:08:39 - PlayerLogic()-> PlayerLogic_Tick()-> SlowlyAddArmor 20
29.10.2009 23:08:49 - PlayerLogic()-> PlayerLogic_Tick()-> SlowlyAddArmor 20
29.10.2009 23:08:59 - PlayerLogic()-> PlayerLogic_Tick()-> SlowlyAddArmor 20
29.10.2009 23:11:15 - PlayerLogic()-> PlayerLogic_Tick()-> SlowlyAddArmor 20
29.10.2009 23:11:25 - PlayerLogic()-> PlayerLogic_Tick()-> SlowlyAddArmor 20
Code:
AmbientWars.PsychoLogic.Log

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29.10.2009 23:08:19 - Starting up.
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29.10.2009 23:08:19 - [F] PsychoLogic()-> (PsychoLogic) The War is Starting...
29.10.2009 23:12:06 - [F] PsychoLogic()-> [E] - CreatePsycho()-> RemoteEvent 'NativeInvoke' threw a System.AccessViolationException: Attempted to read or write protected memory during remote call to native function 'CREATE_CHAR_AS_PASSENGER'!
29.10.2009 23:12:06 - [F] PsychoLogic()-> [E] - Psycho = V.CreatePedOnSeat(V.GetFreePassengerSeat, PsychoModel, PsychoRelationshipGroup)
A last console message is displayed before the game shutsdown. I'll try to provide a screenshot since i'm not sure it's the same message as the one in the Logs

I'm going to wind down the resolution and anything else that might be intensive just in case.

So far i've crashed using the East Borough Bridge and similar, might be because of the amount of vehicle spawned.

also new:

Code:
29.10.2009 23:21:53 - [F] PsychoLogic()-> [E] - CreatePsycho()-> Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
29.10.2009 23:21:53 - [F] PsychoLogic()-> [E] - CreatePsycho()-> (1st) If Ped.isOnScreen Then
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Last edited by Xan; 10-29-2009 at 04:23 PM..
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