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Old 10-29-2009   #2
hitmanking
Registered User
Newbie Member
 
Join Date: Oct 2009
Posts: 3
hitmanking is an unknown quantity at this point
Forget about tomorrow, here it is:

[ignore the ugly date display, its just a manipulated registrey key, to view my name next to the clock ]

Here it is:



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29.10.2009 нιтмαηкιηn. Chr. 21:05:45 - Starting up.
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29.10.2009 нιтмαηкιηn. Chr. 21:05:45 - [F] PsychoLogic()-> (PsychoLogic) The War is Starting...
29.10.2009 нιтмαηкιηn. Chr. 21:05:45 - PsychoLogic()-> ToggleAmbientWar()-> PsychoLogic will be included.
29.10.2009 нιтмαηкιηn. Chr. 21:05:45 - PsychoLogic()-> ToggleAmbientWar()-> Loading Psycho Model List...
29.10.2009 нιтмαηкιηn. Chr. 21:05:45 - PsychoLogic()-> LoadPsychoModelList()-> Loading AmbientWarsGangModelListSample.txt
29.10.2009 нιтмαηкιηn. Chr. 21:05:46 - PsychoLogic()-> LoadPsychoModelList()-> Total Psycho Models Available = 44
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Raw peds available = 7
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Peds meeting exclusions = 7
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Raw vehicles available = 2
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Snatched a driver meeting exclusions.
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Final peds to work with = 8
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Total Psychos so far = 0 of max 50
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Creating a Psycho.
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> GetRandomPsychoModel()-> Returning a Model: M_Y_GLAT_Lo_02
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreatePsycho()-> Ped NOT In Car
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Total Psychos so far = 0 of max 50
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Creating a Psycho.
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> GetRandomPsychoModel()-> Returning a Model: M_Y_GBik_Lo_01
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreatePsycho()-> Ped NOT In Car
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Total Psychos so far = 0 of max 50
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Creating a Psycho.
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> GetRandomPsychoModel()-> Returning a Model: M_M_GJam_Hi_01
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreatePsycho()-> Ped NOT In Car
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Total Psychos so far = 0 of max 50
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Creating a Psycho.
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> GetRandomPsychoModel()-> Returning a Model: M_Y_GJam_Lo_02
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreatePsycho()-> Ped NOT In Car
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Total Psychos so far = 0 of max 50
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Creating a Psycho.
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> GetRandomPsychoModel()-> Returning a Model: M_M_GRu2_Hi_02
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreatePsycho()-> Ped NOT In Car
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Total Psychos so far = 0 of max 50
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Creating a Psycho.
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> GetRandomPsychoModel()-> Returning a Model: M_Y_GRus_Hi_02
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreatePsycho()-> Ped NOT In Car
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Total Psychos so far = 0 of max 50
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Creating a Psycho.
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> GetRandomPsychoModel()-> Returning a Model: M_Y_GTri_Lo_01
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreatePsycho()-> Ped NOT In Car
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Total Psychos so far = 0 of max 50
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Creating a Psycho.
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> GetRandomPsychoModel()-> Returning a Model: M_Y_GAlb_Lo_03
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreatePsycho()-> Ped In Car
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreatePsycho()-> Created a Psycho in a seat
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> ArmThePsycho()-> Psycho gets weapon SMG_Uzi, with ammo amount 842
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreatePsycho()-> Psycho will be wanted by the police
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Cleaning up strays, deads and nulls.
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> ClearPsychosFarAndDead()-> Clearing Psychos. Current (including nulls) in the list is 1
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> ClearPsychosFarAndDead()-> Psycho Distance to Player = 62, Alive = True
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> ClearPsychosFarAndDead()-> Rebuilding PsychoList
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> ClearPsychosFarAndDead()-> New PsychoList will have 1 in it.
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> ClearPsychosFarAndDead()-> PsychoList now contains 1 verified.
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> UseExtraMayhem = True
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreateExtraMayhem()-> MaxChanceExtraMayhem Hit
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreateExtraMayhem()-> MayhemType will be CarExplosion
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreateExtraMayhem()-> Mayhem Radius = 50
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreateExtraMayhem()-> Vertical Force = 6
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreateExtraMayhem()-> Explosion Force = 0.2
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreateExtraMayhem()-> Various randoms grouped
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreateExtraMayhem()-> Left / Right Factor for spinning mayhem vehicle force = 0.1
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreateExtraMayhem()-> North / South Factor for spinning mayhem vehicle force = 5
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreateExtraMayhem()-> X Rotation Factor for spinning mayhem vehicle force = 0.1
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreateExtraMayhem()-> Y Rotation Factor for spinning mayhem vehicle force = 0.1
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreateExtraMayhem()-> Z Rotation Factor for spinning mayhem vehicle force = 4
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreateExtraMayhem()-> Explosion Type will be Rocket
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> LookAheadMayhem()-> CurPos X=929.0522, Y=-566.8799, Z=13.4141
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> LookAheadMayhem()-> Projected Vector Ahead: X=1021.052, Y=-658.8799, Z=13.4696
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreateExtraMayhem()-> Player is in a car.
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreateExtraMayhem()-> Branch for CarExplosion type
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreateExtraMayhem()-> Hit 1 in 3 chance for a little mayhem behind the player at 150 for turn arounds. Checking for a ride.
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreateExtraMayhem()-> Didn't get a suitable ride behind for mayhem. Ignoring
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> CreateExtraMayhem()-> References disposed.
29.10.2009 нιтмαηкιηn. Chr. 21:05:51 - PsychoLogic()-> PsychoTick()-> Tick Done.
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> PsychoTick()-> Raw vehicles available = 1
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> PsychoTick()-> Snatched a driver meeting exclusions.
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> PsychoTick()-> Final peds to work with = 1
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> PsychoTick()-> Total Psychos so far = 1 of max 50
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> PsychoTick()-> Creating a Psycho.
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> GetRandomPsychoModel()-> Returning a Model: M_Y_GMaf_Hi_02
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreatePsycho()-> Ped In Car
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreatePsycho()-> Created a Psycho in a seat
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> GetRandomWeapon()-> No weapons hit their chance. Returning an Uzi.
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> ArmThePsycho()-> Psycho gets weapon SMG_Uzi, with ammo amount 317
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreatePsycho()-> Psycho will be wanted by the police
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> PsychoTick()-> Cleaning up strays, deads and nulls.
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> ClearPsychosFarAndDead()-> Clearing Psychos. Current (including nulls) in the list is 2
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> ClearPsychosFarAndDead()-> Psycho Distance to Player = 35, Alive = True
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> ClearPsychosFarAndDead()-> Psycho Distance to Player = 69, Alive = True
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> ClearPsychosFarAndDead()-> Rebuilding PsychoList
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> ClearPsychosFarAndDead()-> New PsychoList will have 2 in it.
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> ClearPsychosFarAndDead()-> PsychoList now contains 2 verified.
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> PsychoTick()-> UseExtraMayhem = True
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreateExtraMayhem()-> MaxChanceExtraMayhem Hit
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreateExtraMayhem()-> MayhemType will be CarGasStuck
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreateExtraMayhem()-> Mayhem Radius = 50
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreateExtraMayhem()-> Vertical Force = 6
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreateExtraMayhem()-> Explosion Force = 0.2
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreateExtraMayhem()-> Various randoms grouped
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreateExtraMayhem()-> Left / Right Factor for spinning mayhem vehicle force = 0.1
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreateExtraMayhem()-> North / South Factor for spinning mayhem vehicle force = 5
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreateExtraMayhem()-> X Rotation Factor for spinning mayhem vehicle force = 0.1
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreateExtraMayhem()-> Y Rotation Factor for spinning mayhem vehicle force = 0.1
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreateExtraMayhem()-> Z Rotation Factor for spinning mayhem vehicle force = 4
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreateExtraMayhem()-> Explosion Type will be Rocket
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> LookAheadMayhem()-> CurPos X=980.9948, Y=-562.5644, Z=13.69416
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> LookAheadMayhem()-> Projected Vector Ahead: X=1057.995, Y=-485.5644, Z=31.26944
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreateExtraMayhem()-> Player is in a car.
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreateExtraMayhem()-> Branch for Car Gas Stuck type
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> CreateExtraMayhem()-> Didn't snatch a ride meeting criteria for GasCarStuck. Bail
29.10.2009 нιтмαηкιηn. Chr. 21:05:56 - PsychoLogic()-> PsychoTick()-> Tick Done.
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> PsychoTick()-> Raw peds available = 15
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> PsychoTick()-> Peds meeting exclusions = 2
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> PsychoTick()-> Raw vehicles available = 1
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> PsychoTick()-> Final peds to work with = 2
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> PsychoTick()-> Total Psychos so far = 2 of max 50
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> PsychoTick()-> Creating a Psycho.
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> GetRandomPsychoModel()-> Returning a Model: M_Y_GMaf_Hi_01
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreatePsycho()-> Ped In Car
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreatePsycho()-> Created a Psycho in a seat
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> GetRandomWeapon()-> No weapons hit their chance. Returning an Uzi.
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> ArmThePsycho()-> Psycho gets weapon SMG_Uzi, with ammo amount 558
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreatePsycho()-> Psycho will attack the player
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreatePsycho()-> Psycho will be wanted by the police
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> PsychoTick()-> Total Psychos so far = 3 of max 50
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> PsychoTick()-> Creating a Psycho.
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> GetRandomPsychoModel()-> Returning a Model: M_Y_GLAT_Lo_02
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreatePsycho()-> Ped NOT In Car
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> PsychoTick()-> Cleaning up strays, deads and nulls.
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> ClearPsychosFarAndDead()-> Clearing Psychos. Current (including nulls) in the list is 3
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> ClearPsychosFarAndDead()-> Psycho Distance to Player = 54, Alive = True
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> ClearPsychosFarAndDead()-> Psycho Distance to Player = 50, Alive = True
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> ClearPsychosFarAndDead()-> Psycho Distance to Player = 50, Alive = True
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> ClearPsychosFarAndDead()-> Rebuilding PsychoList
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> ClearPsychosFarAndDead()-> New PsychoList will have 3 in it.
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> ClearPsychosFarAndDead()-> PsychoList now contains 3 verified.
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> PsychoTick()-> UseExtraMayhem = True
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreateExtraMayhem()-> MaxChanceExtraMayhem Hit
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreateExtraMayhem()-> MayhemType will be CarGasStuck
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreateExtraMayhem()-> Mayhem Radius = 50
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreateExtraMayhem()-> Vertical Force = 8
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreateExtraMayhem()-> Explosion Force = 0.2
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreateExtraMayhem()-> Various randoms grouped
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreateExtraMayhem()-> Left / Right Factor for spinning mayhem vehicle force = 0.1
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreateExtraMayhem()-> North / South Factor for spinning mayhem vehicle force = 5
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreateExtraMayhem()-> X Rotation Factor for spinning mayhem vehicle force = 0.1
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreateExtraMayhem()-> Y Rotation Factor for spinning mayhem vehicle force = 0.1
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreateExtraMayhem()-> Z Rotation Factor for spinning mayhem vehicle force = 4
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreateExtraMayhem()-> Explosion Type will be Molotov
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> LookAheadMayhem()-> CurPos X=993.4117, Y=-518.3873, Z=14.68959
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> LookAheadMayhem()-> Projected Vector Ahead: X=993.4117, Y=-439.3873, Z=15.41989
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreateExtraMayhem()-> Player is in a car.
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreateExtraMayhem()-> Branch for Car Gas Stuck type
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> CreateExtraMayhem()-> Didn't snatch a ride meeting criteria for GasCarStuck. Bail
29.10.2009 нιтмαηкιηn. Chr. 21:06:01 - PsychoLogic()-> PsychoTick()-> Tick Done.
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> PsychoTick()-> Raw vehicles available = 3
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> PsychoTick()-> Snatched a driver meeting exclusions.
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> PsychoTick()-> Snatched a driver meeting exclusions.
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> PsychoTick()-> Snatched a driver meeting exclusions.
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> PsychoTick()-> Final peds to work with = 3
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> PsychoTick()-> Total Psychos so far = 3 of max 50
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> PsychoTick()-> Creating a Psycho.
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> GetRandomPsychoModel()-> Returning a Model: M_Y_GBik_Lo_01
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> CreatePsycho()-> Ped In Car
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> CreatePsycho()-> Failed to create a Psycho in a seat
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> PsychoTick()-> Total Psychos so far = 3 of max 50
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> PsychoTick()-> Creating a Psycho.
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> GetRandomPsychoModel()-> Returning a Model: M_Y_GMaf_Hi_01
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> CreatePsycho()-> Ped In Car
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> CreatePsycho()-> Created a Psycho in a seat
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> ArmThePsycho()-> Psycho gets weapon Rifle_AK47, with ammo amount 410
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> CreatePsycho()-> Psycho will be wanted by the police
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> PsychoTick()-> Total Psychos so far = 4 of max 50
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> PsychoTick()-> Creating a Psycho.
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> GetRandomPsychoModel()-> Returning a Model: M_M_GTri_Hi_02
29.10.2009 нιтмαηкιηn. Chr. 21:06:06 - PsychoLogic()-> CreatePsycho()-> Ped In Car
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - [F] PsychoLogic()-> [E] - CreatePsycho()-> RemoteEvent 'NativeInvoke' threw a System.AccessViolationException: Attempted to read or write protected memory during remote call to native function 'CREATE_CHAR_AS_PASSENGER'!
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - [F] PsychoLogic()-> [E] - Psycho = V.CreatePedOnSeat(V.GetFreePassengerSeat, PsychoModel, PsychoRelationshipGroup)
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreatePsycho()-> Failed to create a Psycho in a seat
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - [F] PsychoLogic()-> [E] - CreatePsycho()-> Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - [F] PsychoLogic()-> [E] - CreatePsycho()-> (1st) If Ped.isOnScreen Then
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> PsychoTick()-> Cleaning up strays, deads and nulls.
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> ClearPsychosFarAndDead()-> Clearing Psychos. Current (including nulls) in the list is 4
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> ClearPsychosFarAndDead()-> Psycho Distance to Player = 130, Alive = True
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> ClearPsychosFarAndDead()-> Psycho Distance to Player = 30, Alive = True
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> ClearPsychosFarAndDead()-> Removed Dead Psycho.
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> ClearPsychosFarAndDead()-> Psycho Distance to Player = 76, Alive = True
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> ClearPsychosFarAndDead()-> Rebuilding PsychoList
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> ClearPsychosFarAndDead()-> New PsychoList will have 3 in it.
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> ClearPsychosFarAndDead()-> PsychoList now contains 3 verified.
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> PsychoTick()-> UseExtraMayhem = True
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> MaxChanceExtraMayhem Hit
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> MayhemType will be CarGasStuck
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> Mayhem Radius = 50
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> Vertical Force = 4
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> Explosion Force = 0.2
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> Various randoms grouped
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> Left / Right Factor for spinning mayhem vehicle force = 0.1
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> North / South Factor for spinning mayhem vehicle force = 5
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> X Rotation Factor for spinning mayhem vehicle force = 0.1
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> Y Rotation Factor for spinning mayhem vehicle force = 0.1
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> Z Rotation Factor for spinning mayhem vehicle force = 4
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> Explosion Type will be Rocket
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> LookAheadMayhem()-> CurPos X=988.7237, Y=-446.0347, Z=15.62158
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> LookAheadMayhem()-> Projected Vector Ahead: X=988.7237, Y=-364.0347, Z=18.57051
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> Player is in a car.
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> Branch for Car Gas Stuck type
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> Got a ride.
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> Ride has a driver. To bad for them.
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> Setting crapload of vars to config the situation for out of control driver.
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> Driver was assigned tasks.
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> Speed is 5.106869
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> Speed is now 10
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> Opened some random doors.
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> CreateExtraMayhem()-> References disposed.
29.10.2009 нιтмαηкιηn. Chr. 21:06:07 - PsychoLogic()-> PsychoTick()-> Tick Done.



I think this time the crash was caused by something different. Cause the game didnt crash immidiatly to the desktop, it freezed for some time. radio was working.

The first 2 crashes, were direct-desktop crashes.
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