Unhandled Exception: System.IO.FileNotFoundException
Sounds like i have the same issue as Cruise. Please help me
winxp pro, 32bit
.net framework 3.5, sp1
intel core2 quad q6600
Asustek motherboard P5Q SE/R
when starting gta with super spawner or Mega SuperJump Script my game freezes entirely. I can get to the gta start menu and options, but starting a game it freezes and just cycles threw the loading screen and my pc gets stuck, happens with single or multiplayer. I can put other scripts in my "scripts" folder such as "GrabScript.net" and it works fine. I really thought i did everything correct, but i must be missing something. I can see in the log where it fails to load. (see below) I have outlined exactly what i did, someone please advise what i am doing wrong here.
running as administrator account:
unchecked "read only" from rockstar games folder and all sub folders (if i go back and look its checked again later)
copied "filelist.pak" from magic patcher to:
copied these files to gta root folder:
dsound.dll (Alexander Blade ASI LOADER 220.127.116.11b)
ScriptHookDotNet.asi (.Net Script Hook v0.86 BETA, by Hazard)
scripts folder contains:
"for Developers" folder
_PUT .NET SCRIPTS HERE
Super Spawner Script By CoMPMStR.net.dll
Now i know people mention issues using alex's asi loader with superspawner, but if i simply replace it with Hazards Asi loader, YAASIL, v1.0 BETA (dsound.dll) I get an application error:
GTAIV.exe Application Error
The application failed to initialize properly (Oxc0000005). Click on OK to terminate the application.
Looking at the log below looks like i am just missing a file or have something in the wrong place....
HERE IS THE FAILURE LOG IN -ScriptHookDotNet: (log includes the working mod GrabScript.net)
2009-02-24 22:42:50 - Initializing ScriptHookDotNet v0.86 BETA (GTA IV version 18.104.22.168)
2009-02-24 22:47:49 - SEARCHING FOR SCRIPTS...
2009-02-24 22:47:49 - Loading scripts in Assembly 'scripts\GrabScript.net' ...
2009-02-24 22:47:49 - ...found script 'GrabScript.GrabScript'!
2009-02-24 22:47:49 - Loading scripts in Assembly 'scripts\Super Spawner Script By CoMPMStR.net.dll' ...
2009-02-24 22:47:49 - Unhandled Exception: System.IO.FileNotFoundException: Could not load file or assembly 'Super Spawner Script By CoMPMStR.net, Version=22.214.171.124, Culture=neutral, PublicKeyToken=null' or one of its dependencies. The system cannot find the file specified.
File name: 'Super Spawner Script By CoMPMStR.net, Version=126.96.36.199, Culture=neutral, PublicKeyToken=null'
at System.Reflection.Assembly._nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, Assembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection)
at System.Reflection.Assembly.nLoad(AssemblyName fileName, String codeBase, Evidence assemblySecurity, Assembly locationHint, StackCrawlMark& stackMark, Boolean throwOnFileNotFound, Boolean forIntrospection)
at System.Reflection.Assembly.InternalLoad(AssemblyNa me assemblyRef, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
at System.Reflection.Assembly.InternalLoad(String assemblyString, Evidence assemblySecurity, StackCrawlMark& stackMark, Boolean forIntrospection)
at System.Reflection.Assembly.Load(String assemblyString)
at System.UnitySerializationHolder.GetRealObject(Stre amingContext context)
at GTA.RemoteScriptDomain.RequestAction(ScriptAction action)
at GTA.ScriptDomain.RequestAction(ScriptAction action)
at StartupThreadC.RunTick(StartupThreadC* )
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].