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Old 03-22-2007   #8
Jimmy_86
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Quote:
Originally Posted by Goat
I disagree. Controversy sells. Be it games, movies, music, etc. You have to stand out if you want to sell and R* are always pushing the envelope.
From interviews I've read with Sam & Dan Houser they say that they make the games they want to make, which as we've seen does include controversial elements, but not purely for the sake of sales.

Judging by this:
Quote:
Originally Posted by Goat
GTA is not, however, simply a shock game. The content is much deeper and that's why we keep coming back for more. But don't think that R* aren't using shock and contoversy to their advantage.
I think we're in agreement.

Quote:
Originally Posted by Jimmy_86
...and the themes/content of their games has been covered in films/tv/ etc before.
My point with this line was not about sales and producing a product that sells.

I was refering to the fact that when these "shock" things are in a GTA game it is controversial, but when it's in a Brian de Palma movie from 20 years ago there's no attempt to ban that.
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