Hello, I am new at this so sorry for any stupid questions.
I have a 3d model of a bmw e30 that has been modeled in 3ds max.
How do I put this into GTA IV ?
I understand that I have to convert the file using z modeler, but when I try and export the 3ds file from 3ds max it comes up with a warning saying object has too many faces (more than 64k) to export.
Does this mean I have to reduce the poly count to below 64k?
Any help would be amazing :)
|All times are GMT -6. The time now is 07:47 AM.|
Powered by vBulletin® Version 3.8.7
Copyright ©2000 - 2016, vBulletin Solutions, Inc.