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-   -   Changing Weapon Info doesn't have effect? (http://www.gtagaming.com/forums/showthread.php?t=143016)

Damage Inc. 10-09-2013 05:57 AM

Changing Weapon Info doesn't have effect?
 
Hi.

I had never really messed around with the Weapon Info, but I wanted to make some changes recently.
So I tried to use the Weapon Info editor that is out there, made by CoMPMStR, but changes that I made to any accuracy-settings didn't seem to affect the actual usage. I mean, to test it I've tried it with really low and really high values, but it all seems to result in the same old pinpoint accuracy, which majorly boring.
However, when I change the value of damage and range and such, it des affect the in-game results.

Now, am I doing something wrong or should it just work and is there something going wrong in the software?

The values I've messed with are, under 'Aiming', the 'Accuracy' and 'Offset' settings. Is there something I'm overlooking or how can I make it so that bullets don't just always hit exactly where I aim?
I know this game probably has one of the most "arcade" weapon-systems, but I'm hoping it could be modified to simulate some recoil and inertia and all that stuff.

Oh, and if there's a mod like that out there, please just point me towards it.


Thanks.

Naruto 607 10-14-2013 11:55 PM

Dear Damage. Inc,

I've already tested myself using the My Realistic Weapon Mod v3Ω rev. 2 I made from scratch (not using WeaponInfo Editor). I think there is something that ignores weapon accuracy and aiming.

Idk which one, though :confused:, but the effect of this comes to the AI (NPC). The higher the accuracy, the chance the AI hit his/her target will be higher.

I've discussed this with gabeisfatandiam. :D My mod doesn't have a new revision, but do REAL damage.

I'm not a programmer beginner, so don't ask me to edit script.img. It's a whole C++ coding structure, and idk how to edit one that modifies player's weapon accuracy.

Damage Inc. 10-23-2013 11:12 PM

OK, so you're saying that the accuracy-settings basically don't really work? Or they get ignored somehow anyway.

Well, I guess I could give that mod a try for some variation. I've changed settings with the editor myself, but the "feel" is always the same, which is a shame. Especially when you're used to game-weapons that just freak out all over the place like in 'Payday 2' or maybe even 'Spec Ops: The Line' which would be more LIKE "GTAIV". Man, if only GTAIV had gunplay like "The Line" has... That game is such a good 3rd-person shooter for a PC-version. Hope Rockstar got their **** together for part 5...

Anyway, thanks for your reply!

Naruto 607 11-04-2013 04:06 AM

Quote:

Originally Posted by Damage Inc. (Post 2305852)
OK, so you're saying that the accuracy-settings basically don't really work? Or they get ignored somehow anyway.

Well, I guess I could give that mod a try for some variation. I've changed settings with the editor myself, but the "feel" is always the same, which is a shame. Especially when you're used to game-weapons that just freak out all over the place like in 'Payday 2' or maybe even 'Spec Ops: The Line' which would be more LIKE "GTAIV". Man, if only GTAIV had gunplay like "The Line" has... That game is such a good 3rd-person shooter for a PC-version. Hope Rockstar got their **** together for part 5...

Anyway, thanks for your reply!

:D Good lookin'. Have a nice day.


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