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-   -   Dan Houser discusses Michael, Trevor, Franklin (http://www.gtagaming.com/forums/showthread.php?t=135186)

victim 11-13-2012 02:29 PM

Dan Houser discusses Michael, Trevor, Franklin
 

Dan Houser recently spoke to IGN about the protagonists of V, it's nothing new but good insight never-the-less.

Michael
Quote:

Dan Houser: "Michael, to me, is... Who is he? I know who he is, I'm just trying to... He's the person who is trying to ignore some rather large mistakes that they have made. The person who's trying to forget about certain practical but still selfish decisions that they took. He's a man, also, obsessed by images and by appearances and who, when the world doesn't live up to those images and appearances, doesn't know what to do. He just retreats into his head. What he also is, when we started out... What he kind of evolved into as we began thinking about him and developing him... He was the first character we came up with. He began as the idea of, what happens to a regular GTA protagonist after they retire? Then you think, what would make him retire? He's a man with a big ego and plenty of good values and plenty of bad values.

"One of the advantages of the three-character system is you can have characters who, if they were the only protagonist, would be far too flawed for you to find appealing. With other equally flawed protagonists, but flawed in different ways, I think it gets more understandable. His flaws are certainly his large ego, an inability to control his temper, and his willingness to make large moral compromises. To me, that's a very interesting character. A guy who's in his mid-40s and on the cusp of middle age who doesn't know what to do, but made a bunch of money and does not know what to do with it. He's theoretically won, but the spoils of victory aren't necessarily what he imagined. For us that's a very interesting character, unlike what we've done in the past or what we've seen in much entertainment in general, let alone any video games. That was interesting."
Trevor
Quote:

Dan Houser: "Trevor was the other side of the GTA coin, I suppose. He's the person who's driven purely by desire, resentment, no thought for tomorrow whatsoever, completely id rather than ego-driven. Constant partying, constant madness. The only thing he doesn't want to do is stop. He wants to keep going and ride it all to the end. Won't take an insult from anybody. Kills without remorse, like a true psychopath, but very sentimental for the right reasons when it suits him. That seemed like another side of the kind of GTA coin or the GTA world, but very rarely as the protagonist. That seemed an interesting guy to have as a protagonist. Very unlike anyone we've had in a game before. If you began to develop him and Michael and their previous relationships... We wanted this feeling where you start off thinking one's good and the other's awful. Then you get spun the other way. Then you get spun back the first way, until you can't decide."
Franklin
Quote:

Dan Houser: "The idea with Franklin was someone stepping outside their comfort zone and their normal way of doing things, because that way, even though they're still in their mid-20s or whatever, that hasn't worked. That world that they thought they'd be in and be able to make a success of has, thanks to the modern world or the changes in the economy or whatever it is, just failed. It doesn't really exist. They're now looking for something new. A new opportunity. They've gotten their qualifications and gotten all their experience and all they're good at is driving and robbing. How do actually go forward and who do you get to a kind of mentor you? That was a good contrast. The gang-banger in the post-gang-banging world."

phexitol 11-13-2012 02:36 PM

Also, not that it's really a surprise, but the interview with Leslie Benzies confirms that guard dogs will be used in certain areas.

killahmatic 11-13-2012 02:57 PM

Nothing new here, we've known about the characters since the GI release.

victim 11-13-2012 03:11 PM

I'm aware of that Killahmatic but there's a lot more personality, so to speak, in these comments than what we saw in GI. He discusses the absolute basis for each character; not who they are and what they do but why we play as them. There is value in that information.

Quote:

"One of the advantages of the three-character system is you can have characters who, if they were the only protagonist, would be far too flawed for you to find appealing. With other equally flawed protagonists, but flawed in different ways, I think it gets more understandable."
I find this to be the most interesting thing he said because it directly relates to all three of them. I was pretty bored of Rockstar forcing these psychotic-yet-morally-correct characters upon us. It's almost like they were so intent on making the main characters likeable that they forgot what they truly were. More often than not, the villains are better characters than the heroes, and the heroes that are unrelentingly evil - think Walter White - are even more interesting.

thenotsogoodtrickster 11-13-2012 03:48 PM

Franklin doesn't seem like CJ at all from what I've seen in previews which is great, they seemed to have dragged him away from the easier, stereotypical "ganksta 4 lyf" by giving him some form of motive, if I'm reading this interview correctly. And all the characters seem like they have more of a personality from before.

killahmatic 11-13-2012 04:15 PM

Quote:

Originally Posted by victim (Post 2277589)
I was pretty bored of Rockstar forcing these psychotic-yet-morally-correct characters upon us. It's almost like they were so intent on making the main characters likeable that they forgot what they truly were.

No kidding! They really piled it on with CJ, and had it focused on him being a good guy trying to get a better life yet as the storyline went on hes the guy killing hundreds of people on a daily basis.

thenotsogoodtrickster 11-13-2012 04:17 PM

Just had a sudden brainwave. We're all aware of the executions in GTA IV. What if one of the three characters has to execute one of the other two. Switch characters and make that shit interesting!

Killerfist 11-13-2012 04:28 PM

Well It would certainly not be that wierd if Trevor and Michael would constantly be in arguments, Trevor being the psychopathic kind and michael the more reasonable calculating type (judging from the limited character descriptions). I can think of a million things that could go wrong if you put two people like that together.

Russ 11-14-2012 06:03 AM

This does raise a question. Is Trevor going to be the only one you will be able to fly certain aircraft with(unlockable only to him)?


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