vend3r
05-20-2007, 01:10 PM
Hello there, I am brand new to modding gta, just 1 day so far, but I have read everything I could find about modding, i'm attempting to add my own custom ramp with custom textures
I started by making the mesh and uv texture map in maya
http://img518.imageshack.us/img518/5616/mayarampdx 3.jpg
I then exported it to a .x file and imported it into collmaker to make the collision mesh
http://img517.imageshack.us/img517/7641/collisiond m2.jpg
Then I exported the object as a .dfx file and imported it into 3dsmax defined the gta material and used Kams dff IO to export to a .dff file
Then I used txd workshop to load the .dff .txd and .col file into an existing mod making sure to turn off the alpha channel rename the file and compress it to a DX1
http://img77.imageshack.us/img77/6255/txdoq6.jpg
I saved the .img and opend MEd created a new object imported the .dff and defind the .txd file and saved in the .ide and the .ipl
http://img265.imageshack.us/img265/3733/med1xy4.jp g
but as you can see from the render its not showing a texture at all, and its the same ingame also there is no collision
http://img441.imageshack.us/img441/7885/med2cv4.jp g
So somone out there please help I dont understand why this is not working I have tried everythign I can think of and its not working.
Also you can contact me on msn at computerprogram@hotmail.com or on aim the aim name v3nder
I started by making the mesh and uv texture map in maya
http://img518.imageshack.us/img518/5616/mayarampdx 3.jpg
I then exported it to a .x file and imported it into collmaker to make the collision mesh
http://img517.imageshack.us/img517/7641/collisiond m2.jpg
Then I exported the object as a .dfx file and imported it into 3dsmax defined the gta material and used Kams dff IO to export to a .dff file
Then I used txd workshop to load the .dff .txd and .col file into an existing mod making sure to turn off the alpha channel rename the file and compress it to a DX1
http://img77.imageshack.us/img77/6255/txdoq6.jpg
I saved the .img and opend MEd created a new object imported the .dff and defind the .txd file and saved in the .ide and the .ipl
http://img265.imageshack.us/img265/3733/med1xy4.jp g
but as you can see from the render its not showing a texture at all, and its the same ingame also there is no collision
http://img441.imageshack.us/img441/7885/med2cv4.jp g
So somone out there please help I dont understand why this is not working I have tried everythign I can think of and its not working.
Also you can contact me on msn at computerprogram@hotmail.com or on aim the aim name v3nder