View Full Version : vcmm problem
scotty g
10-19-2004, 07:55 PM
i just started using vcmm and it works for the most part but when i install a car its never driving around but its at the location that there allways parked. can somebody please help?
Sleepernaut
10-21-2004, 10:42 PM
You need DM Magic's weal mod,if you dont have that then your wasteing your time.Thou go download!
.:Mouldy Punk:.
10-22-2004, 02:56 AM
Sleepernaut: VCMM automaticaly installs dmagic's wheel mod, and if the car appears at the parked location then it's not that.
scotty g: Does that happen with all mods? Some mods are designed to only appear in the parked locations, just change "ignore" in the default.ide file line for that car to "normal"
scotty g
10-22-2004, 03:54 PM
Originally posted by .:Mouldy Punk:.
scotty g: Does that happen with all mods? Some mods are designed to only appear in the parked locations, just change "ignore" in the default.ide file line for that car to "normal"
yes it happens with all mods and how do i do that? (im new at it)
.:Mouldy Punk:.
10-22-2004, 04:33 PM
It is strange if it happens with all mods. But try this anyway. Go to your VC directory/data and open the default.ide file with notepad. Find the line that matches the car you replaced (it will have the old name not the new one) and in that line there should be a bit that says "ignore", change it to "normal", save, and it *should* work.
I'm not sure now though because you said it happens with all mods.
scotty g
10-22-2004, 04:46 PM
thanks a lot it finally works!
naver mind it doesnt work and there is one mod that worked that i forgot about
so got any other suggestions?
scotty g
10-23-2004, 01:43 PM
sorry about the double post but i need help!