Boylett
04-29-2009, 05:26 PM
I have some code
if p_Logged[PlayerID] == false then
and basicly, it works if p_Logged[PlayerID] is false. if it's true then it crashs, with no error.
It's set true just with:
p_Logged[PlayerID] = true
this is really weird :confused:
if p_Logged[PlayerID] == false then
and basicly, it works if p_Logged[PlayerID] is false. if it's true then it crashs, with no error.
It's set true just with:
p_Logged[PlayerID] = true
this is really weird :confused: