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Boylett
04-29-2009, 05:26 PM
I have some code

if p_Logged[PlayerID] == false then

and basicly, it works if p_Logged[PlayerID] is false. if it's true then it crashs, with no error.

It's set true just with:
p_Logged[PlayerID] = true

this is really weird :confused:

Mantis
04-29-2009, 07:30 PM
Hmm, I'm not sure with that Boylett.
You could try: (Not sure if it'd work or not)

p_Logged[PlayerID] == true
p_Logged[PlayerID] == 1

Boylett
04-30-2009, 02:39 AM
Wait a minute.

http://www.gtagaming.com/forums/showthread.php?t=1 15268

I think ReGeXs post explains everything.