Stu
02-10-2009, 02:09 PM
A thought occured to me just now:
The 3rd Person GTAs have traditionally always started slow and worked their way up to the flashier/harder missions (beginning with simple driving missions, then ones involving melee weapons, then pistols etc), due to the fact that any GTA could be someone's first game in the series. The Lost And The Damned however is different. It's something that's bolted onto the main game and is coming almost a year after the original release, so the vast majority of the players will be experienced in GTAIV already. So do you think Rockstar will have bore this in mind and made the game's challenge level worthy of that from the beginning?
The 3rd Person GTAs have traditionally always started slow and worked their way up to the flashier/harder missions (beginning with simple driving missions, then ones involving melee weapons, then pistols etc), due to the fact that any GTA could be someone's first game in the series. The Lost And The Damned however is different. It's something that's bolted onto the main game and is coming almost a year after the original release, so the vast majority of the players will be experienced in GTAIV already. So do you think Rockstar will have bore this in mind and made the game's challenge level worthy of that from the beginning?