View Full Version : problem for add the car in VC
Noddyex
03-14-2004, 10:25 AM
I have download the ImgEd0.2 and Imgtool 1.3, but however i can't open the gta3 Img file in the models in GTA:VC using ImgEd 0.2, when i use the Imgtool0.3, it can open the gta Img file but can't change the file or add car txd and dff file in it, is it relate to Window problems? my computer was using WinXP, can anyone help me to solve the problem so that i can add car in my game GTA:VC? Thanks.
.:Mouldy Punk:.
03-14-2004, 10:28 AM
You need vicetxd
Noddyex
03-14-2004, 10:29 AM
what does it meean?
Noddyex
03-14-2004, 10:30 AM
can you tell me in detail,please. thanks.
Know Buddy
03-14-2004, 10:33 AM
You have to uncheck READ ONLY.
.:Mouldy Punk:.
03-14-2004, 10:33 AM
Vice TXD is a program that will open img and txd files u can get it here : http://www.gtagaming.com/pafiledb.php?action=file&id=4
just go file >>> open and then find the gta img file then in the command menu u have export and replace
Noddyex
03-14-2004, 10:45 AM
can i import dff file in it?
Noddyex
03-14-2004, 10:46 AM
do i need to download anyother tool to add car dff in it???
.:Mouldy Punk:.
03-14-2004, 10:46 AM
no i dont think so
Noddyex
03-14-2004, 10:50 AM
i play GTA3, i use Imgtool 1.3 to add car dff and car txd in gta3 Img file, so what i need do so that i can add car? also can the vice TXD rename the original file?thanks
.:Mouldy Punk:.
03-14-2004, 10:51 AM
img tool can replace dff files
.:Mouldy Punk:.
03-14-2004, 10:53 AM
Vice TXD cant rename files
Im not very good with car mods so i dnt no wot else u need to mod to add a car
Noddyex
03-14-2004, 10:57 AM
i don't understand i can't use the Imgtool 1.3 and ImgED 0.2 for GTA:VC, but i can use Imgtool 1.3 for GTA3, so what is the step if i want to replace polce car in VC?could you tell me step by step please. thanks
.:Mouldy Punk:.
03-14-2004, 10:59 AM
has the police car u downloaded got a txd and a dff file?
Noddyex
03-14-2004, 11:01 AM
yes of course i do
samerali2
03-14-2004, 11:03 AM
Check this if uoy don't mind:
http://www.freewebs.com/samerali2/howto.htm
Noddyex
03-14-2004, 11:06 AM
what can i do next?
.:Mouldy Punk:.
03-14-2004, 11:08 AM
ok ill have a go at telling u how but im not 100% sure this is how u do it...
1. open the gta3.img file with IMG tool
2. find police.dff and select it
3. click commands >> replace and select your downloaded police.dff
4. find the police.txd and select it
5. click commands>> replace and select your downloaded police.txd
5. click commands >> re-build archive
Ok thats it I think...im not 100% sure so i'd advice u to back up your GTA3.img file 1st
there might be other files u need to edit aswell
samerali2
03-14-2004, 11:09 AM
I seems.
Do the FIRST WAY. Download the program and...
THE FIRS WAY HERE: http://www.freewebs.com/samerali2/howto.htm
samerali2
03-14-2004, 11:10 AM
http://tgnfiles.com/?action=download&fid=693
download this and read; READ ME !
Noddyex
03-14-2004, 11:12 AM
Imgtool 1.3 not allow me rename or add file, it say file access denied
samerali2
03-14-2004, 11:13 AM
it is big, RIGHT ?
.:Mouldy Punk:.
03-14-2004, 11:14 AM
then the GTA3.img is read only u must change that
samerali2
03-14-2004, 11:15 AM
how. i do not know?
.:Mouldy Punk:.
03-14-2004, 11:16 AM
right click the file and click on properties...then un check the box that says read only and click OK
Noddyex
03-14-2004, 11:17 AM
i have change no click on "read only", but it still same situation
.:Mouldy Punk:.
03-14-2004, 11:17 AM
I dont know y that is happening then :confused:
samerali2
03-14-2004, 11:18 AM
http://tgnfiles.com/?action=download&fid=693
download this THEN read; READ ME !
Noddyex
03-14-2004, 11:20 AM
what is it?
samerali2
03-14-2004, 11:21 AM
SORRY I FORGOT:
http://www.edgeforums.net/gta/showthread.php?s=&threadid=7186&perpage=15&pagenumber=1
samerali2
03-14-2004, 11:22 AM
that was a web-sit.
before it was a program, it will install any car or.. in ur VC
Noddyex
03-14-2004, 11:27 AM
oh i see!!!! is it same as Imgtool 1.3 to help me install car as in GTA3?
samerali2
03-14-2004, 11:34 AM
??
Noddyex
03-14-2004, 11:35 AM
how do i install?
samerali2
03-14-2004, 11:39 AM
THIS IS BIT OF README.
__________________________________________________ _____________________
__ ___ __ __ ___ __ ___ __ _
| | /\ |\/| | | | \ | |\ | | | /\ | | | | \
| _ | |--| | | | | | | | | \ | |__ | |--| | | |- |-/
|__| | | | | | |__| |__| _|_ | \| ___| | | | |__ |__ |__ | \
------------------------------------------------------------------------
----------------------------------------
| Program Name: GTA Mod Installer |
----------------------------------------
| Program Version: v5.0 beta |
----------------------------------------
| Creator: cpmusick |
----------------------------------------
| Email Address: cpmusick@gtavicehq.com |
----------------------------------------
| Website URL: http://www.gtavicehq.com |
----------------------------------------
----------------------------------------
| Beta Information |
----------------------------------------
----------------------------------------
| What the Purpose of This Program?
----------------------------------------
This program was created so that it would be a whole lot easier to
install custom vehicles and mods into both GTA3 and GTA Vice City.
----------------------------------------
| What Are the Features? |
----------------------------------------
---Install Mods Using Script Files--
-If a mod comes with a script file(s), then the mod will be installed
automatically, according to the instructions in the script file.
-Can have multiple script files, meaning if the mod can be installed
to GTA3 and Vice City, there's a separate script for each game.
-Can have uninstall scripts as well, which are used for automatically
uninstalling the mod\vehicle. Though uninstall scripts are rare and
generally not needed, now that there's backup support.
-Ability to backup all files that are modified by a mod\vehicle (optional). You
can also reinstall those files by using the mod installer and selecting
the backup dir. This is possible because the mod installer generates a script
for the backed up files.
-Quick and easy backup restoring. It shows a listing of backups found and lets
you choose one to restore.
-----Install Vehicles-----
-Ability to automatically search for and install the DFF and TXD files
for the custom vehicle.
-Automatically search for and insert any handling.cfg, carcols.dat, and
default.ide info in the readme for that car.
-Allows the user to choose which car they want to replace. All files and
necessary handling lines will be renamed and adjusted accordingly.
-Can automatically convert GTA3 cars to Vice City and Vice City cars
to GTA3, including all DFF\TXD files as well as the necessary handling lines.
This is all automatic, so no input is required from the user.
-Allow the installation of both GTA3 and GTA Vice City custom vehicles
in one simple and easy to use program.
-Edits all necessary files automatically, including the handling.cfg,
carcols.dat, default.ide, and IMG files.
-Support for editing GXT files, which means you can change the name of the
car as it appears in the game.
-Automatically uses the original handling.cfg, default.ide, and carcols.dat
info if either of those lines were not provided with the custom vehicle.
-ZIP and RAR file support. Just select the ZIP or RAR file you downloaded for
the car and it gets extracted and installed automatically.
-Automatic DMagic1 Wheel Mod detection and installation. If the mod is not
installed, then the GMI can automatically install (or repair) it. No download
required.
-------------------------------------------------------------------------
Version 5.0 beta
-GXT Support. You can now edit GXT files for custom car names, or any other text for other mods. NOTE: This beta does not backup edited GXT files.
-New and much easier backup restoring. It displays a list of all backups in your GTA folder and lets you choose one to restore.
-Improved automatic update. Now it automatically checks for updates every five days.
-Built-in DMagic1 Wheel Mod installation. If the user doesn't have it installed, GMI will install it automatically (no download required).
-Ability to restart GMI automatically after installing a mod (for installing multiple mods).
-GTA Mod Installer's version is now stored in scripts for mods. This ensures that the mod can't be installed with an older, incompatible version of GMI (starts with v5.0).
-Detects if backup folder already exists. If so, the user is asked if they want to overwrite the existing backup.
-Optional ability to automatically remove a backup folder (and files) for a mod after restoring the backup.
-Other miscellaneous improvements and bug fixes.
Version 4.1 Changes
-Automatic DMagic1 Wheel Mod detection. If the mod is not installed and a vehicle
requires the mod, it then tells the user where to download it.
-Fixed the problem with the game freezing during loading when installing some vehicles,
which means better handling.cfg, default.ide, and carcols.dat line inserting.
-Files no longer have to be in the same directory as the script to be installed.
-Physics line validator.
-Ignores "comment" lines in text\config files, which begin with "#" or ";"
-Fixed RAR support for mods with script files.
-Better backup script generating.
-Other various improvements, bug fixes, and changes.
-Features in Scripter v2.0:
-Much better design and more user-friendly.
-Ability to use a "virtual directory", which will put all the mod's files
(and script) there, so that they can be zipped easily all from one place.
-Better error detecting.
-Other miscellaneous improvements.
Version 4.0 Changes
-Ability to choose which car to replace.
-Ability to automatically detect and convert GTA3 cars to Vice City and Vice City cars to GTA3.
-Added support for RAR files.
-Added automatic update feature.
-New and better method for default.ide, handling.cfg, and carcols.dat line detecting, which is about 99% accurate.
-Fixed bug with "Invalid Game Path" when it's actually valid.
-Fixed problem with cars replacing the Greenwood and Line Runner.
-Fixed problem with cars not changing for some people (making the necessary files to not be read-only).
-Fixed bug with it not remembering the Vice City game directory.
-One-step installing when restoring a vehicle that was previously backed up.
-Other miscellaneous bug fixes and improvements.
Version 3.0 Changes
-Ability to backup all files that are modified by a mod (optional). You can also reinstall those files
by using the mod installer and selecting the backup dir. This is possible because the mod
installer generates a script for the backed up files.
-Better directory validation
-Ability to display the mod's name (if specified in script)
-Ability to display a text file after installing any mod (if the creator specifies one in the script)
-Improved\Fixed a few other things as well
-Features in scripter v1.1:
-Fixed problem with the 100 character limit.
-Added ablility to specify a name for the mod.
-Added ability to specify a text file to be shown after user installs the mod.
Version 2.2 Changes
-Fixed bugs installing Vice City cars, as well as inserting original
handling lines for both GTA and Vice City.
Version 2.1 Changes
-Fixed some bugs when using multiple script files.
Version 2.0 Changes
-Added script support, which allows mods to be installed or uninstalled by following
the directions in the script file(s).
-It now sets all necessary files to NOT be Read-Only. This helps prevent problems
when installing vehicles\mods.
-Added support for inserting cutom-made colors to be added to the carcols.dat color
list (if the vehicle comes with that info).
-Improved error detection for the handling.cfg, default.ide, and carcols.dat lines.
Version 1.2 Changes
-Big bug fixes for some of the Vice City vehicle installations (due to some cars having
a different name in the default.ide than the handling.cfg).
-Zip file support. Automatically extracts the selected ZIP and installs the vehicle.
-Automatically inserts original default.ide, handling.cfg, and carcols.dat lines if
either of them aren't provided with the custom vehicle. This helps prevent major errors.
-Better vehicle database management and detection.
-Install stops if the txd.img file is not found (for GTA3 cars). This keeps the car's
TXD file from being installed wrong.
-When finished, it tells which car was replaced.
-Improved error detection even more.
Version 1.1 Changes
-DFF and TXD files are detected automatically and more accurately.
-No longer have to choose which car it replaces. It now detects that
automatically.
-Much Better error detection. If an error is found, it tells you why and
how to fix it.
-Better handling.cfg, default.ide, and carcols.dat detection.
----------------------------------------
| How Do I Use IT? |
----------------------------------------
It's pretty self-explainatory. Just read the information on each
screen, and it will be very simple to use. Some mods may
come with script files (installscript***.txt). If so, then
you can choose the "Install a Mod" option to automatically install that
mod, which will use the instructions provided in the script.
----------------------------------------
| What Will Be In Future Versions? |
----------------------------------------
-Possible audio editing support. This means that you would be able to
extract\replace\add new audio to the game by editing the sfx file.
-If there's any bugs, those will be fixed.
-Whatever else I think of later.
samerali2
03-14-2004, 11:40 AM
SORRY, BUT HE MADE ME DO THAT.
Noddyex
03-14-2004, 11:44 AM
what is directories???
samerali2
03-14-2004, 11:44 AM
u understand now, right ?
samerali2
03-14-2004, 11:50 AM
CLICK ON : GTA Mod Installer and wait.
CLICK ON CONTINUE.
if it to VICE CITY CLICK NEXT
IF IT ZIP OR file.RAR CLICK NEXT
SHOW WHERE IS UR VICE CITY INSTALLED, SHOW WHERE IS UR NEW CAR OR BIKE... NEXT and WAIT
INSTADE OF WHICH CAR WILL U INSTALL UR NEW CAR ?
NEXT, NEXT, BACK UP AND FINISH.
Noddyex
03-14-2004, 11:56 AM
ok. i can do it la! Thanks your help !!!!!!!!!!!!!!!!!!!
Noddyex
03-14-2004, 11:58 AM
do you know how to edit car skin? e.g police car
samerali2
03-14-2004, 12:00 PM
U WILCOME MATE
samerali2
03-14-2004, 12:02 PM
DO U MEAN THIS ?
http://www.edgeforums.net/gta/showthread.php?s=&threadid=10104&perpage=15&pagenumber=1
http://www.edgeforums.net/gta/showthread.php?s=&threadid=10104&perpage=15&pagenumber=3
Noddyex
03-14-2004, 12:08 PM
something like that i want the Ford crown victoria police car look like LAPD black and white skins
http://gta3.gamigo.de/download.php?do=cat&id=68
Icelandic Police
Autor: silver007
Datum: 02.03.2004
Downloads: 393
Dateigröße: 0.774 MB
Traffic: 0.3 GB
Bewertung: = 6.25
schlecht mittel Super
Kommentare: Kommentare (0)
Beschreibung: Icelandic Police changes By Gosi / Freyzi (Gulli15@hotmail.com)
Bild:
Noddyex
03-14-2004, 12:11 PM
Change that car become this one
http://www.nfscars.net/car.php?ID=4033
samerali2
03-14-2004, 12:17 PM
jest do this !
if u have problem so u can say it to me. OK ?
If u wont to install it manuall, go here :
http://www.freewebs.com/samerali2/howto.htm
CLICK ON : GTA Mod Installer and wait.
CLICK ON CONTINUE.
if it to VICE CITY CLICK NEXT
IF IT ZIP OR file.RAR CLICK NEXT
SHOW WHERE IS UR VICE CITY INSTALLED, SHOW WHERE IS UR NEW CAR OR BIKE... NEXT and WAIT
INSTADE OF WHICH CAR WILL U INSTALL UR NEW CAR ?
NEXT, NEXT, BACK UP AND FINISH.
samerali2
03-14-2004, 12:21 PM
u can't install this. it is 4: NEED FOR SPEED man !
Change that car become this one
http://www.nfscars.net/car.php?ID=4033
Noddyex
03-14-2004, 08:11 PM
what tool is use for edit the car in VC by myself?
bomb252
11-14-2004, 12:01 PM
where do u get imgtool 1.3??? because i got this thing called img packer and it dosnt do anything and i need to know where to get the txt file for it also......ooh yea this is for gta3 not vice city
i would really appretiate it.:D
bomb252
11-14-2004, 01:12 PM
i need help finding imgtool
bomb252
11-15-2004, 07:30 PM
hey i insts color only shows from far away......and its white up close what do i do i changed color and everything